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Feedback comments for LD52
InitialPosition's games and stats for all events →
| Timestamp | Since previous | Game | InitialPosition's comment | |
|---|---|---|---|---|
| Jan 10 09:57:47 | Escape From The Ostrobothnia | ♥ 0 | Nice little farming simulator. Really enjoyed the harvester driving mechanics, it just feels nice driving the thing around. I didn't really need to upgrade the shotgun ever, I just used the two shots I had to scare off animals. Graphics are simple but don't hurt the eye and the music is nice and relaxing. Great game to relax for a bit. | |
| Jan 10 18:23:33 | 8h 25m | Chess The Second | ♥ 1 | As an avid chess fan and a person that has played 0.2 rounds of Civilisation in their life this was right up my alley :D I liked how simple the mechanics themselves were yet how deep the gameplay could get. Really thinking about farm placements, contemplating which resources to get how and which pieces to make was an interesting twist on both games. Graphics are very fitting as well. I would have loved some sound effects and the map can sometimes generate in a way that feels a bit unfair but overall this is a solid entry. |
| Jan 10 18:31:52 | 8m 19s | Hobby Gardener | ♥ 2 | Nice little garden sim. I think it's nice that you don't give too much information on how the different plants work but also don't really punish the player for experimenting to find out more about them. The quest system is interesting and helps to keep giving you new goals. I didn't really understand the weather system that well since I couldn't do anything against plants growing in non ideal conditions anyway but my garden became a beautiful mess of growing things and I think that's all that matters :D |
| Jan 11 09:53:20 | 15h 21m | Orchard Archer | ♥ 1 | Very nice! Really good idea to make the apples cycle through different colors so you have to plan ahead when to shoot which apple. The arrow physics also feel intuitive and its really satisfying to hit shots from a long range. A lot of fun, good job :) |
| Jan 11 13:04:23 | 3h 11m | V.O.L.E. | ♥ 1 | Interesting idea to have a text based game in the jam. I liked the overall setting and never felt overwhelmed by the choices but sometimes it was a bit unclear what the next course of action should be. You never really learn what the different actions do, which cleanup must be done to cover up which information stealing and so on. Still an impressive amount of content for such a short timeframe. |
| Jan 11 13:09:30 | 5m 07s | Whap Harvest | ♥ 0 | Nice game. Loved how intuitive the entire thing was, you move a bit, click a bit and understand everything you need to know. Loved combining the movement with the reaction test to actually get the fish out of the water. One thing I didn't like was that if you get more than one fish out of the water at the same time, they always gain the exact same height. Depending on how spread out they fall down, this can make collecting one of the fish impossible. Other than that, I didn't notice anything negative. |
| Jan 14 12:24:26 | 71h 14m | Tile King | ♥ 1 | Reminded me of Civilization quite a bit with the different resource farming. The game is easy to understand if you've ever played Civ and revealing the map tile by tile is really rewarding. The graphics are nice and seeing everything produce resources every turn was really satisfying. I have some criticism though. I think it would be great to have a "Sell all" feature, at some point you have to right click so much that it takes up most of your turn just to sell everything you need to get the money to survive. I also once somehow managed to pay the money I owed even though I didn't have it all and started the next turn with -5 gold. Finally, I think the music takes too much focus away from the game. You have to strategize and make decisions and the music is a bit distracting. Maybe a softer soundtrack or just ambient sounds would work better here. |
| Jan 15 15:16:50 | 26h 52m | Paper Druids | ♥ 1 | A surprising amount of strategy for such a simplistic game. Really makes you think about your unit movement and about which troops to get. Graphics were really nice to look at and the music wasn't distracting at all. I think it could be nice to see where the enemy troops will move next round so you can plan your strategy even better but I don't know if that would maybe break balancing. |
| Jan 15 15:27:43 | 10m 53s | Propaganda | ♥ 1 | Can confirm that this is a really hectic game. Never felt overwhelming but you always have something to do. The artstyle is nice and the music gives the entire thing an ominous feeling overall. The interaction noise was fantastic as well. I feel like there is too little variety overall though, you go through the same two actions over and over. It's technically enough for a small game, especially for a Ludum Dare game but I don't think it's fun for as long as you need to do it to finish the game. I think reducing the amount of heads you need to win to about 15 would help the gameplay feel less stale. |
| Jan 15 15:46:05 | 18m 22s | Tractor vs. Ufo | ♥ 1 | The concept and general gameplay are nice. I liked the artstyle and control over the tractor, the particle effects being arrows was a nice touch and the scare attacks visual and audio created a really good attack. However I felt like the game did too little for too long. Just harvesting apples seemed to be enough to always win, the aliens never pulled ahead even when otherwise completely ignoring them. The scare attack is also really difficult to aim and hit with. |
| Jan 15 16:19:37 | 33m 32s | Reap, Water, Sow | ♥ 1 | Really fun short game. The three stages are a nice idea, especially since they all build on each other. Wonky physics games are usually really fun and this is no exception. It's a bit sad that I had to control the drone using the on screen buttons. Having to look back and forth between the drone and the controls takes fun away from an otherwise really nice game. I could easily see this expanded into a full game, maybe with different stages containing different environmental hazards or even a competitive local multiplayer with multiple drones. |
| Jan 15 16:29:58 | 10m 21s | Final Harvest | ♥ 1 | Mood wise this was probably one of the best games I've played this jam. The environment really looks abandoned and slightly hostile, the music makes the mood really grim and the storm slowly rolling in is unsettling to say the least. I liked the concept of having to find food in the given time limit, the collectables were nicely indistinguashible from the background objects. I would have liked to see how much time is left before the storm though. The art is really nice and consistent and moving through the world to see all of it is basically entertaining on its own. Speaking of, sometimes you get stuck on random or invisible things when moving. Overall a really good entry, especially for a compo game. |