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clyde

Feedback comments for LD52

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TimestampSince previousGameclyde's comment
Jan 9 02:56:24 Power Spud Harvest ♥ 2 Fun Dig Dug and the audio cracked me up :)
Jan 9 03:02:11 5m 47s PROTECT THE HARVEST ♥ 2 I really like the aesthetic! Congrats on your first 3D game
Jan 9 03:21:02 18m 51s Mountain of the Dragon Fruits ♥ 2 Wow! Love the mashup of Incredible Machine and Lemmings going on. And all this animation? WOW
Jan 9 06:41:34 3h 20m Penrose Process ♥ 1 I really love the music! I had a little trouble reading the text on the title screen. The game is very responsive and runs well. The art does a good job of communicating gameplay meaning. Not too sure what the ballast does but it looks cool. I really really love the music! (I had to say it a second time because I just sat and listened to it so long)
Jan 9 06:55:43 14m 09s Mow Rider Deluxe ♥ 1 My poor GTX760 wasn't doing so hot with this game but it's super cute! Your art workflow must be super efficient, the low poly aesthetic works well without looking sparse. The noises the tractor made when full were amusing. :)
Jan 9 07:26:39 30m 56s Pollen Angel ♥ 2 This is awesome and I need to get it onto my emulator cabinet. Stoked to see someone else developing their LD entry for obscure 8-bit hardware. 😍 The bee drinking from flower animation is adorable and the movement feels really good. Well done!
Jan 9 07:49:05 22m 26s Flowers in C ♥ 2 This was so calming to play before bed thank you for a nice relaxing game. :)
Jan 9 08:00:03 10m 58s CropsnTowers ♥ 1 Adding another mechanic to juggle with the tower defense game is an interesting direction to explore! Maybe it'd be fun to have the two sides of the game connect more, for instance the turrets could have dual farming and defense purposes and there'd be tradeoffs between money production and defending the road. I think also progress bars for the wheat and for the fire rate of turrets would be a nice add. Overall the game was fun though, and the few assets did their job well.
Jan 9 08:13:14 13m 11s The Gluten Farm ♥ 1 Best 100% time 117s! Really appreciate the aesthetic cohesion. The chickens aren't so predictable so it seems like an important tactic is to clear out the upper right side early before it's filled with chickens? Overall a fun time. Prior to running the game I noticed there were a LOT of files and I had to scroll to find the EXE. Could be handy to put all the game files in a subfolder of the zip, then place a shortcut or batch file to run the game? The minor-est of minor pain points, I know :P
Jan 9 08:36:02 22m 48s Speed Farmer ♥ 2 It's cute! Growing different crops with the tools was fun. I feel like I could get lost easily and not find the fertilizer and water sources I started near. An on screen display for the number mappings to tools would also go a long way I think.
Jan 9 08:43:36 7m 34s Bungee Pumpkin Harvester ♥ 1 Very fun to get the saw flinging around back and forth at high speed. As others pointed out a lot of invisible pumpkins got collected, I imagine just an issue with their billboard rotation towards the camera.
Jan 9 09:09:03 25m 27s Automation is the Future of Farming ♥ 1 Enjoyed the puzzle. The 2D grid is a fun way to arrange the program blocks. I solved the last puzzle with only the top row and three pinks, though it might have been foiled if there were any loop paths or middle areas to traverse. The ultra low resolution pixel art works well. You could port this to basically anything!
Jan 9 09:15:27 6m 24s Harvest Time ♥ 1 Bought all the seeds! Nice farming implementation and cute graphics. Do the chickens do anything?
Jan 9 09:29:06 13m 39s Hyper Harvest ♥ 1 Deceptively simple! It quickly became apparent that you not only need to match fruits but also to leave room to set up other matches. That is to say, the puzzle format is very engaging. The art is pleasant to look at and highly legible. Sound is minimalist but provides ample feedback, though maybe some warning drone/alarm sound as rows approach the top would be neat.
Jan 9 20:47:23 11h 18m It's a Platformer ♥ 1 It looks quite nice I'll have to see if it works on a flashcart later.
Jan 10 03:59:29 7h 12m GAKKI the Water Harvester ♥ 1 This was really fun! At first I thought I was just going to be trying to find the items on a big map and roam around, but then was pleasantly surprised by the power up unlocking blocked areas and the speed boost that plays well with the time limit mechanic. I also really appreciated how there were time limit increase items sprinkled around, since normally a time limit mechanic would punish exploration but instead it gets rewarded here.
Jan 10 17:01:49 13h 02m Necrosis ♥ 1 Love the aesthetic and unleashing a horde of carnivorous plants was entertaining.
Jan 10 17:12:49 11m 00s Pineapple Surf ♥ 1 I never could get the hang of bunny hopping but I'm glad to see it used as a main mechanic
Jan 10 17:48:16 35m 27s Tractor Tony's Pro Reaper ♥ 1 Had a lot of fun getting the different goals in the levels. The post processing effect made me a little seasick at times but I appreciate the vibe
Jan 10 18:31:51 43m 35s Prawn Shop ♥ 0 I like the look of this game and the tooltips are helpful. A tutorial would probably be useful, or some prompts to demonstrate how to stabilize the initial setup. I also think a thumbnail/minimap view would be helpful for keeping an eye on algae without having to swing the camera around so much.
Jan 10 18:40:47 8m 56s Harvest of the Corn ♥ 1 The loot names are quite funny, as is the unarmed attack animation. The Resident Evil style tank movement is nostalgic but also succeeds in padding out the short overall game length. Not being able to walk backwards is interesting in that it makes combat very commital, once you're in range you're in range.
Jan 10 21:23:28 2h 42m NomNom ♥ 1 Such a cozy and pleasant game! I enjoyed making the jams for new customers and then later having the stock of jams on the shelf ready for the regular patrons. It did lag a little on my computer but otherwise was quite fun