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Feedback comments for LD52
GeraldFIngBurke's games and stats for all events →
| Timestamp | Since previous | Game | GeraldFIngBurke's comment | |
|---|---|---|---|---|
| Jan 9 13:38:42 | Boar'd'Hell | ♥ 0 | Very well put together. Clever concept. My brain is too smooth to handle the multitasking, but that's more on me than the game. My only complaint was having to fire up Chrome, but there have been worse tragedies in human history. | |
| Jan 9 13:49:49 | 11m 07s | HELLGATE HARVEST | ♥ 2 | The first track was a little long, just given how often it repeats, but honestly it was a nice ramp into the more complex second round. Very good rhythm game, once you get into the rhythm. |
| Jan 9 14:06:30 | 16m 41s | Organ Trail | ♥ 1 | An organ harvesting game idea ended up on my cutting room floor this jam. I'm glad it did, because this is an absolutely perfect interpretation of the idea. Very funny, a lot of heart(no pun intended). I absolutely loved this. I think this is the first "perfect" game I've played so far. And a compo entry no less. This definitely deserves to place. |
| Jan 9 14:25:20 | 18m 50s | CelestialPersperation Hollow | ♥ 1 | My only two complaints were the fact that the crops took a little too long to grow and when you had a bunch of crops to sell, you were barraged with the coin sound hundreds of times in a row. Other than that, solid entry. Good job. |
| Jan 9 14:34:11 | 8m 51s | The Cursed Vest of Soul Harvesting | ♥ 1 | I really enjoyed the tactical gameplay. This is incredibly well put together and polished. I'm impressed with the depth you were able to get out of such a simple concept. |
| Jan 9 15:35:23 | 1h 01m | Forked Up | ♥ 1 | 28 days. This is the longest time I've spent on a single game in this jam. I would complain about how grindy it gets, but honestly if that was actually a problem, I would have stopped playing. The difficulty curve is great and the action ramps up as you get your upgrades. This is an incredibly well done entry. This is the kind of platformer I like to play outside of the context of jams and it's just absolutely solid in that regard. Well done! |
| Jan 9 15:41:50 | 6m 27s | Down to Earth | ♥ 0 | I'm way too scatterbrained to multitask like this. But that's me. The game itself is really tight, fun, and a very neat concept. |
| Jan 9 16:40:53 | 59m 03s | Druid's House | ♥ 1 | @mortith No clue how you managed! This game was tough! I couldn't manage to get more than three scythes, though that was probably more a failing of strategy on my part. I couldn't make it through, but I did play it for a good hour, so that's definitely worth something. |
| Jan 9 16:51:12 | 10m 19s | Final Harvest | ♥ 1 | The art is incredible. Very good, simple concept. I have two thoughts/suggestions. Not every door could be interacted with. This is fine, but a little bit of feedback would help, like a sound that indicates the door is locked. The other is that one of the buildings in the top right of the map didn't do the roof cutaway like the others. Other than that, this is a great entry. The visual feedback for the impending storm was great. If anything, it could afford to ramp up maybe a little more towards the end. Awesome submission! |
| Jan 9 16:56:11 | 4m 59s | Specter | ♥ 1 | Looks great, a lot of fun. Could definitely use some more variety, but what's there is well executed. |
| Jan 9 17:00:10 | 3m 59s | Harvest Rush | ♥ 4 | 11 was my best. Very simple, but there's nothing wrong with that. The first time around, it took me a second to figure out what I was doing, but it was pretty smooth after that. Solid entry. |
| Jan 9 17:04:19 | 4m 09s | Backyard Fruitball | ♥ 2 | My first round, I didn't realize I was controlling both characters and could not, for the life of me, figure out what I was doing. The second go-round went a lot better. A very simple and fun idea. |
| Jan 9 17:15:01 | 10m 42s | Repear | ♥ 2 | Took me a minute to understand what I was supposed to be doing, but after I got the hang of it, it ended up being pretty fun. It's a clever little platformer and fits the theme pretty well. The scythe attack was weird, but it's a jam and that kind of stuff happens. |
| Jan 9 17:25:55 | 10m 54s | 4 Harvest Bags | ♥ 1 | Almost got it on my first go round, but the rng gods said otherwise. Got it on the second though! A very hectic game, and a very interesting concept. I played it on PC, but it looks like it was designed with mobile in mind. There's definitely not enough web based mobile games out there, so big time kudos for that. |
| Jan 9 17:54:01 | 28m 06s | Wheat Master | ♥ 1 | Untitled.png I'm a huge fan of idle clickers, so I found a lot to enjoy here. On point with the theme and everything looked and sounded great. The 6k yield upgrade seemed superfluous, but I'm a completionist, so I had to get it. Great game! |
| Jan 9 18:07:23 | 13m 22s | Homunculus | ♥ 2 | This looks really great. It's very well done. Short, simple, and to the point. Great job! |
| Jan 9 18:10:03 | 2m 40s | Wheat Run | ♥ 1 | Not bad for a first entry! Very simple and well done. Maybe not a whole lot there, but for the time constraints and knowing that back story, this is a really solid entry. Kudos! |
| Jan 10 02:17:28 | 8h 07m | Desert Harvest | ♥ 1 | The art reminds me of a 90s era RTS in a very positive way. Beyond that, though, I kinda felt like a hat on a hat. I wasn't sure if I was actually helping or hindering by carrying the little tank boys around. I may have missed the point, though. |
| Jan 10 02:53:07 | 35m 39s | Verdant | ♥ 2 | Everything about this is incredibly well done. It has a very high level of polish. The story and writing are great. I'm sure there's a way to win, but I wasn't able to do it in my time with the game. Honestly the sense of doom felt thematic. Fantastic art, well paced, great sound. This is a fantastic entry. The fact that it's your first is all the more impressive. |
| Jan 10 02:59:42 | 6m 35s | Harvest Village | ♥ 1 | Got the harvest queen my second go 'round. Died on the first because I was trying to suck shield dudes and it took me way too long to realize I couldn't. I do have to say the camera felt a little too far out, but otherwise it looked and played great. Solid entry! |
| Jan 10 03:08:36 | 8m 54s | Soul Harvest | ♥ 2 | Neat game! I love the concept of the grim reaper flying around in a soul-powered rocked. Feels like a parable. If I could make one suggestion, it would be to make the enemies a little bit more consistent. Felt like I kinda had to wander around to get them to spawn. |
| Jan 10 03:23:43 | 15m 07s | Disassembly Line | ♥ 1 | I had to face Dr. Shelley's Wrath and, ngl, I ain't scared. |
| Jan 11 03:51:06 | 24h 27m | Mustered | ♥ 0 | Could be improved with a better camera, but altogether very well done. I enjoyed this. Left a comment with a photo on your Itch page as well, as that's what led me here. |