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Feedback comments for LD52
Steelfeathers's games and stats for all events →
| Timestamp | Since previous | Game | Steelfeathers's comment | |
|---|---|---|---|---|
| Jan 9 08:55:58 | Harvest Timing | ♥ 1 | Using Space to interact doesn't seem to work for planting seeds... I can interact with the door (which just puts me right back outside), but I can't do anything else except water dirt and swing by scythe. | |
| Jan 10 18:21:29 | 33h 25m | Harvest | ♥ 1 | Interesting idea! I wasn't sure at first what I was supposed to be doing, but once I figured it out the physics mechanics were fun and funny. |
| Jan 10 18:31:25 | 9m 56s | Harvestigator: An IRS Tax Auditing Game | ♥ 1 | Amazing job! This was legit fun to play, and the voiceovers were so funny |
| Jan 10 18:36:32 | 5m 07s | Bewitched Potatoes | ♥ 2 | Super fun! It took me a minute to get the hang of it, but once I did I was determined to do well |
| Jan 10 18:44:43 | 8m 11s | H. R. Vest | ♥ 2 | Well done! I love the concept of a horror harvest-themed game. Unfortunately, I couldn't figure out what I was supposed to do - both the doors were locked, and the monster always killed me when I went into its room... I couldn't figure out if there was anything in the monster room I was supposed to pick up (like a key), it didn't look like it. |
| Jan 10 21:30:20 | 2h 45m | Hortirata | ♥ 1 | Sorry, I really couldn't get into this game - I just couldn't really groc how to play. The starting levels need to be waaay simpler with maybe only 2 tile stages, to ease you into how the mechanics work. As it is, I found myself just randomly clicking. I also couldn't parse why sometimes I could click on a tile and other times I couldn't. |
| Jan 10 21:49:53 | 19m 33s | Fungiform | ♥ 1 | This is a truly excellent game. I had a lot of fun and played through to the end. The music, graphics, and snippets of lore really came together to make a lovely desolate atmosphere. Very well done! A few notes: -The way the ant jumps instantly from cell to cell without animating really started to hurt my eyes. The change is too abrupt to handle for long play sessions. -When my beak (?) was sharp enough to exit, the ruined altars I found just stopped responding to right-clicks. Probably because I was able to finish the game at that point, but I couldn't tell. I thought I had to find and fix up all the altars first. -I couldn't tell what the water resource was for... planting nectar, I think? Felt a bit superfluous. |
| Jan 10 21:54:05 | 4m 12s | Farmwiz | ♥ 2 | Interesting idea! Combat was near impossible, though - your secondary attack has a nice FX to show it going off, but your primary attack is just invisible, and maybe sometimes hits things? Anyway, as soon as I talked to John and went to the back field, I got nearly instantly mobbed and killed. |
| Jan 11 01:37:39 | 3h 43m | Buzzkill | ♥ 1 | Wow, what a fun little game! Everything is so smooth and polished. The art is so cute, and the sound effects are perfect too. There's just a few things missing, imo: -I don't know what my goal is...survive as many days as possible? -I can't tell how much health the hive has left before it's destroyed -I can't tell when/why new "attack type" troops are available to spawn |
| Jan 11 01:46:02 | 8m 23s | Carrot | ♥ 1 | What a fun little game! So clever, and the ramp up in difficulty is perfect. I love it to bits. I favorited it on itch.io. |
| Jan 11 23:24:51 | 21h 38m | Afterlife Assistance Agency | ♥ 1 | What a great little game! And the art is so beautiful, excellent work. The only slight issue I noticed is that 1) the people tend to overlap each other almost exactly when there are too many of them (they should have their own personal space bubbles where no other people can stand, so they aren't literally on top of each other) and 2) I lost a person behind the coffin and couldn't pick them up again. |
| Jan 11 23:48:15 | 23m 24s | CrapCirclz | ♥ 1 | Very atmospheric, but I'm not really sure how to play on a keyboard... I couldn't figure out how to move the second alien, and pressing Cntrl for a second time didn't make him "stand up" from his crouch. The camera view was also at a sharp angle while in the field, so I couldn't see what I was doing very well to verify that I was matching the pattern. However, I think this game could be a lot of fun if the controls were fixed and the gameplay was better tutorialized. |
| Jan 12 01:21:05 | 1h 32m | Rough Harvest | ♥ 1 | Really cool game! But I was too frantic dashing around trying to plant seeds and beat off evil vegetables to even think about cooking anything. |
| Jan 13 00:49:43 | 23h 28m | Pseudo-Harvest | ♥ 2 | Very neat little game! I love the loading screen where it shows the year's newspaper, and you have to move it aside to get to the "Next Level" button. That was very clever and thematic. I only had a few notes: -It took me a while to figure out that I was supposed to click on the farmer guy to end the level. IMO, it should end automatically once you succeed in your task. -The cursor kiiinda looks like a middle finger...? |