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Steelfeathers

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202352HarvestWord Harvestjam2643.703.743.504.184.202.683.26

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Steelfeathers

LD52 — Harvest

H. R. Vest by mvasko2 2023-01-10T18:44:43Z

Well done! I love the concept of a horror harvest-themed game. Unfortunately, I couldn't figure out what I was supposed to do - both the doors were locked, and the monster always killed me when I went into its room... I couldn't figure out if there was anything in the monster room I was supposed to pick up (like a key), it didn't look like it.

Harvest Timing by Pennycook 2023-01-09T08:55:58Z

Using Space to interact doesn't seem to work for planting seeds... I can interact with the door (which just puts me right back outside), but I can't do anything else except water dirt and swing by scythe.

Farmwiz by pikkufighter 2023-01-10T21:54:05Z

Interesting idea! Combat was near impossible, though - your secondary attack has a nice FX to show it going off, but your primary attack is just invisible, and maybe sometimes hits things? Anyway, as soon as I talked to John and went to the back field, I got nearly instantly mobbed and killed.

Buzzkill by brittbrady 2023-01-11T01:37:39Z

Wow, what a fun little game! Everything is so smooth and polished. The art is so cute, and the sound effects are perfect too. There's just a few things missing, imo: -I don't know what my goal is...survive as many days as possible? -I can't tell how much health the hive has left before it's destroyed -I can't tell when/why new "attack type" troops are available to spawn

Rough Harvest by Timur_Bahadir 2023-01-12T01:21:05Z

Really cool game! But I was too frantic dashing around trying to plant seeds and beat off evil vegetables to even think about cooking anything.

Hortirata by Szieberth Adam 2023-01-10T21:30:20Z

Sorry, I really couldn't get into this game - I just couldn't really groc how to play. The starting levels need to be waaay simpler with maybe only 2 tile stages, to ease you into how the mechanics work. As it is, I found myself just randomly clicking. I also couldn't parse why sometimes I could click on a tile and other times I couldn't.

Harvest by Cloistered 2023-01-10T18:21:29Z

Interesting idea! I wasn't sure at first what I was supposed to be doing, but once I figured it out the physics mechanics were fun and funny.

Afterlife Assistance Agency by FishMasterino 2023-01-11T23:24:51Z

What a great little game! And the art is so beautiful, excellent work. The only slight issue I noticed is that 1) the people tend to overlap each other almost exactly when there are too many of them (they should have their own personal space bubbles where no other people can stand, so they aren't literally on top of each other) and 2) I lost a person behind the coffin and couldn't pick them up again.

Harvestigator: An IRS Tax Auditing Game by crow_seeds 2023-01-10T18:31:25Z

Amazing job! This was legit fun to play, and the voiceovers were so funny

Carrot by itsBoats 2023-01-11T01:46:02Z

What a fun little game! So clever, and the ramp up in difficulty is perfect. I love it to bits. I favorited it on itch.io.

Pseudo-Harvest by JfeeefL 2023-01-13T00:49:43Z

Very neat little game! I love the loading screen where it shows the year's newspaper, and you have to move it aside to get to the "Next Level" button. That was very clever and thematic. I only had a few notes: -It took me a while to figure out that I was supposed to click on the farmer guy to end the level. IMO, it should end automatically once you succeed in your task. -The cursor kiiinda looks like a middle finger...?

Fungiform by Aruspice 2023-01-10T21:49:53Z

This is a truly excellent game. I had a lot of fun and played through to the end. The music, graphics, and snippets of lore really came together to make a lovely desolate atmosphere. Very well done!

A few notes: -The way the ant jumps instantly from cell to cell without animating really started to hurt my eyes. The change is too abrupt to handle for long play sessions. -When my beak (?) was sharp enough to exit, the ruined altars I found just stopped responding to right-clicks. Probably because I was able to finish the game at that point, but I couldn't tell. I thought I had to find and fix up all the altars first. -I couldn't tell what the water resource was for... planting nectar, I think? Felt a bit superfluous.

Bewitched Potatoes by aey 2023-01-10T18:36:32Z

Super fun! It took me a minute to get the hang of it, but once I did I was determined to do well

CrapCirclz by Francois Dervaux 2023-01-11T23:48:15Z

Very atmospheric, but I'm not really sure how to play on a keyboard... I couldn't figure out how to move the second alien, and pressing Cntrl for a second time didn't make him "stand up" from his crouch. The camera view was also at a sharp angle while in the field, so I couldn't see what I was doing very well to verify that I was matching the pattern.

However, I think this game could be a lot of fun if the controls were fixed and the gameplay was better tutorialized.

Word Harvest by Steelfeathers 2023-01-10T20:57:41Z

@kenneth-dd That is an excellent idea! Added to the list. @mvasko2 Menu navigation via keyboard makes sense, I'll add it to the list.

Word Harvest by Steelfeathers 2023-01-11T22:16:25Z

@danmerey Good suggestions, thanks! I added a link