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tanis

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TimestampSince previousGametanis's comment
Jan 9 13:22:45 Mountain of the Dragon Fruits ♥ 1 Awesome entry! I really enjoyed all of the levels. As already mentioned, on level 10 you can pick-up the rock which is probably not supposed to happen. It glitches around when you do that. I also had some issues with the font as it was scaling in a weird way and it was pretty much impossible to read. But man.. the art is amazing, the mechanics are well balanced and you were also able to come up with some neat puzzles. Kudos!
Jan 9 14:27:22 1h 04m pachinko ♥ 1 I shot so many marbles... and still didn't manage to get one to end up in a cup! 😄
Jan 9 17:52:33 3h 25m There is a rabbit here! ♥ 1 Very simple mechanic, which is something that i like. The art is super neat! I love it! And the theme song fits nicely. Overall a very good contribution. I didn't manage to get over 97 carrots, though 😄
Jan 9 18:35:41 43m 08s Typefarmer ♥ 1 As usual a very solid entry, congrats! I managed to get 6th place so far 😄 Typefarmer_by_anttihaavikko.png That character that wanders around to harvest the crops after you finish typing is really cool. The game would have probably worked even without that, but it adds so much to the overall feeling. I noticed that sometimes the last letter that you type as part of the word is also being highlighted as the initial of a different word. I saw the comment from @kristinamay and it doesn't really look like it is just a smaller word contained in a longer one. It really looks like the last letter you type is also becoming the first of a different word, but not all the time. Taking into account speed and accuracy and having multipliers was a good choice. I am pretty sure it would have become repetitive and not so entertaining if you only had speed in mind. Nicely done! I played the web version and I can tell you that from a non-native English speaker, the scrolling that happens while the character is moving around is making it really hard to read some words. "C" and "G" can be easily confused due to the scrolling that is not smooth and some of the words well... I didn't even know them so either I learned some new terms or you have some nonsense words in your dictionary 😄 As much as I like the music, it gets boring after a while. I believe that's mainly because it is a short loop with a fast bpm. The "any key" is literally ANY... when I wanted to take a screenshot of the leaderboard I had to switch to the app I use to take screenshots using the mouse as pressing alt-tab would start the game 😄 Overall I believe you already have one of the top entries here, well done!
Jan 10 15:42:31 21h 06m Star Crystals ♥ 1 I like the kind of neon-based art that you went for. It's simple but it gives the game the right mood. At first I didn't get how to play... then I saw the text below saying to pull the circle 😄 I believe it would heve been nice if you automatically restarted after crashing into a star or when going completely out of the screen. I would have also let you progress to the next level only if you managed to finish correctly the current one. That would make it more challenging, otherwise you can just skip and move forth if you can't finish it. And on top of that it would have been nice to have a minimal amount of dots to collect to move to the next challenge. Overall it's a solid entry IMHO. Nicely done!
Jan 10 16:25:39 43m 08s Seed of hate ♥ 0 It's a pretty nice game. It's challenging and I actually like card games so that's a plus 😄 You can run out of cards pretty quickly though, which makes it really hard if you compare to the cards being played by the enemy. I also managed to find a bug where some panels are overlapping the game area, please see the screenshot SeedOfHate_by_BananaDog1218.png
Jan 10 16:54:25 28m 46s Lavender Fields Forever ♥ 2 Awesome entry! And you've got quite some polish there. All the options menu and such were not really expected in a jam game. Kudos for pushing all that stuff in so little time. I literally spent an hour playing the web version. The only problem I see is that I cannot save the game. I haven't tried the desktop versions, though. I couldn't manage to remove the roads once placed. Is it just me or is that part of the design? Sometimes I just pressed 1 to dig but I was still in the build menu and I ended up placing roads were I once had a nice place to plant the lavender 😄
Jan 10 17:02:14 7m 49s The Search for The Golden Crown Plant ♥ 1 It's a fun game and I like the art and the voice overs (I guess that's Tom). The only con is that I managed to drop the waterer in a corner and then I could no longer pick it up 😄
Jan 10 17:13:50 11m 36s Wurmi ♥ 1 Nice take of a classic adapted to the theme, well done. It would have been awesome to have more levels to play with, but I guess the time constraint probably didn't allow more content. Kudos!
Jan 10 17:17:24 3m 34s Thrown Harvest (for LD52) ♥ 1 Nice game. The art is pretty simple but it's got some old Intellivision vibes. I also agree with who posted that the buckets sometimes move in sync and it becomes pretty much impossible to throw into the bucket I am actually aiming for. Some variation would probably help
Jan 10 17:24:22 6m 58s Reap ♥ 1 I scored 93 on my first try. You could have pushed for something like multiple runs with power-ups in-between. I did not find much use of the mechanic of swinging closkwise vs counter-clockwise, to be honest. Maybe some other alternative action would have been nice. Overall it's a nice game that can be improved and turned into something.
Jan 10 17:36:16 11m 54s Flowers in C ♥ 1 It's a nice experience. I like the music and the art and the whole vibe. But on the other end it's got not much of a game. Pressing space when a star is on the bar or letting it go does not make much of a difference. And sometimes the music was out of sync with the stars.. and if you keep the beat, having to hit space off-beat to score is quite odd. It's got potential, it could even make some kind of relaxing experience on mobile if you develop it further.
Jan 10 17:44:37 8m 21s Shoo! ♥ 1 Hah! That "Shoo!" is awesome! 😄 I really enjoyed this game. I would have liked some kind of power-ups in the levels to get some more movement boost or to scare away mices from further away, something like that. But overall I found it quite balanced, difficult but not extremely. Well done!
Jan 10 17:50:14 5m 37s CardVest ♥ 1 That's a challenging game. It's really hard to make sure that you get enough sun and water for your plants before they die. I agree that the music, pace and environment is relaxing, but well.. the actual gameplay is all but forgiving. I wish it would ramp up with difficulty as you play instead of being that harsh from the beginning. I barely managed to survive a few days so far.
Jan 10 17:56:20 6m 06s Reap and Sow ♥ 2 Oh my! It took me a while to figure out the gate is actually something you can walk through! 😄 Nice little game! I love the art and the sound effects
Jan 10 18:01:40 5m 20s Stealth Organ Harvest ♥ 2 Too bad you did not manage to implement the "upgrade yourself" part. That would have been fun. Is it by design that you can reach the exit even if you do not kill all of the enemies? It would have also been super nice if you had to hide the bodies somewhere before you can move on.
Jan 10 18:08:29 6m 49s Fruit Valley ♥ 1 Fun little game. Being able to fall and not dying is quite weird.. but once you get used to it, well.. ite becomes quite funny. I feel the movement speed is a bit too much and it's quite hard to land on small platforms without falling down all the time.. it can get quite frustrating. The mix of tower defense and platformer is an interesting combo. Nice one!
Jan 10 18:13:28 4m 59s Moon Harvester ♥ 1 Wow! That's quite an evolution of the classic snake. You did a real good job even though I find it a little bit punishing when you are hitting the walls after you spent quite some time building up your trailer.
Jan 11 17:50:19 23h 36m Harvestein ♥ 2 That is just hilarious... weird and hilarious 😄 As others pointed out, it is very South Parkey
Jan 11 17:58:02 7m 43s Combine Harv-racer ♥ 1 Oh my! I hate those cows now! Pretty solid entry. I like the art and music and the gameplay is fun. It's quite hard to pre-emptively steer as the camera does not show you the road ahead of you.. which is kind of unforgiving, especially when there are quite a few cows around. I pretty much agree with all the players who commented that the tracks are hard to follow because it is unclear where the boundaries are. It takes a few laps to memorize the track.
Jan 11 18:02:13 4m 11s Catchy ♥ 1 It's not my bag of tea, but I really like the art you went for. I agree with others that it is a quite relaxing game.
Jan 11 18:23:33 21m 20s Harvest Survivor ♥ 3 It looks like we went for a similar theme.. very vampire survivor-ush 😄 I love the art, it is really super cool! I managed to win btw. I find it well balanced. Kudos!
Jan 12 21:01:27 26h 37m Harvest Soon ♥ 1 I like the minimalist art. The pacing is a little bit slow. I do not know if this is intentional, but it feels like the day/night cycle is very quick but moving around and finding the grass and going back to your crops, it takes time. I would have probably added number keys as a shortcut for the toolbar items, too. The environment is nice and I lik the that you can travel around and explore the world.
Jan 12 21:06:41 5m 14s Penrose Process ♥ 0 It took me a while to understand how to play. Then I didn't exactly get what the different objects you can crash into are doing. The flash is energy, the other rock-like are earning you points.. the other objects, I have no idea still. Lesson learned: pressing the down arrow is unforgiving! 😄 Well done given the small amount of time and the custom C++ engine. I know the feeling 😉
Jan 12 21:13:03 6m 22s Tough Luck Mr. Harvard ♥ 1 It took me some time to understand the controls. And even more to understand how to shop items 😄 And then I had no idea how to hold a weapon during the actual gameplay... I believe the controls could have been better streamlined or even simplified, but that's just me. The game itself is fun, it's got some interesting mechanics and the art is neat.
Jan 12 21:18:10 5m 07s Corpse Dealer ♥ 1 A mix of hotline miami, postal and South Park. I do not like too much gorey games, but it was actually fun to play.
Jan 12 21:24:37 6m 27s Pixel Art'Vester ♥ 3 That's some clever gameplay you have come up with! It's a really original idea and the execution is really well done. Kudos!
Jan 12 21:29:58 5m 21s Nesting ♥ 1 It's a real cute game with neat graphics. The movement is pretty slick, really well done. Maybe one criticism would be that the levels aren't really challenging. The traps are easy to avoid.
Jan 12 21:35:53 5m 55s Bop To The Chop ♥ 1 The graphics is nice, I really dig it. But the gameplay is repetitive, it would have needed more variation both with the beat and the placement of the trees.
Jan 12 21:47:04 11m 11s GRIM REAPER: Harvester of Souls ♥ 0 Nice game. The enemies sometimes get stuck behind the tombstones, it would have been nice if they knew how to walk around them. Most of the time you can just get into a corner near the tombstones and just let most of the enemies get stuck there while you collect the souls and kill those that are coming from other directions. I didn't really find a use for throwing the scythe. The art is really nice, I love the main character look. Overall well done
Jan 12 21:55:39 8m 35s 4 Souls 2 Reap ♥ 2 That's a very solid game. The art is super good. Nice music. It's got a real good level design and it's difficult but well balanced. I found the controls with the keyboard a bit unpractical due to being all clumped together on the left side of the keyboard. Nice one!
Jan 12 22:03:25 7m 46s Shroomer Caves ♥ 2 It's pretty clear that this is inspired by dome romantic. The gameplay loop feels good. The graphics and animations are super nice. The whole game is very well polished. The only con I have is that you need to use the mouse to shop upgrades.