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| Timestamp | Since previous | Game | tanis's comment | |
|---|---|---|---|---|
| May 1 09:06:01 | Delivery | ♥ 1 | Delivery___ldjam_com___Ludum_Dare_game_jam.png Nice entry! I would also have loved to be able to skip the intro since you can't play again without restarting the game and it gets a bit annoying having to wait for the intro again and again. I found it fun and challenging. Good work! | |
| May 1 09:17:10 | 11m 09s | Holding Out | ♥ 3 | That's a solid entry. I love the graphics style, it's really amazing. The mechanics are good. I would have probably preferred a bit slower pace in the beginning. I run out of ammo during quite quickly before I could manage to get the first delivery. And then I was already swamped by enemies and out of ammo again in no time. Maybe it's just me not being able to drive the enemies away from the phone. |
| May 1 09:27:32 | 10m 22s | shape shipper | ♥ 1 | What a super polished entry. I love your style and the mechanics of this game are just great. It took me a while to discover you can stack the pieces, though. During the first run I felt like it was impossible to complete any shape in just one minute. And then, even with stacking, it is still challenging to try and grab them up with the correct rotation 😄 Cool game! |
| May 1 09:51:18 | 23m 46s | Juggle Mail | ♥ 2 | man, juggling the newspapers is a challenge itself. Nice entry. It kind of reminds me of the old paper boy 😉 |
| May 1 09:55:09 | 3m 51s | Very Good Deli | ♥ 1 | It's amazing how good you are at putting all those little details in compo games. So how was the overall feeling with Godot compared to Unity, apart from the missing web exporter? I guess you went for the version with C# support. |
| May 1 10:03:00 | 7m 51s | Fridge Floppers | ♥ 1 | I love the minimalistic style man. It's definitely challenging to balance that fridge. I am not entirely sure if it is just my box behaving weird but I experienced quite a few hic-cups while playing, especially when jumping. It felt like Unity was struggling with something, but I am not entirely sure. Nice entry 😉 |
| May 1 10:24:26 | 21m 26s | Andromeda Delivery Service | ♥ 1 | Starting out is not really simple. I ended out running out of fuel quite a few times before I managed to understand how to reach my first piece of spaceship to bring back to the launchpad. It definitely has a quite steep learning curve but the more you play the more fun it becomes. And then you end up with a silly looking spaceship that is pretty much impossible to maneuver 😄 I love the wobbly thingie you put into this game. I would also have loved to have some goals apart from collecting pieces here and there and building up the ship. It feels more like a sandbox than a game in the long run |
| May 1 15:45:05 | 5h 20m | Space Docker | ♥ 0 | It hangs on my Mac running it on Parallels. Here's all I can see: Windows_11.png Any chance to get a native macOS build? I will try to run it on my Windows box as soon as I have a chance. |
| May 1 15:50:43 | 5m 38s | Crazy Baby Delivery | ♥ 1 | The web version is hanging while loading (the one on itch.io) I tried with both Safari and Chrome on macOS but no chance. I also gave a spin at the Windows version on a Windows 11 instance running in Parallels but all I can see is an azure screen and the music playing in the background but nothing else. |
| May 1 15:58:39 | 7m 56s | Galaxy Express | ♥ 1 | Nice entry, I find the ship movement a bit clunky at times as I have been able to end up in positions I wouldn't really like to be while dodging bullets 😄 Nice use of the magnet mechanic to drive stuff out of their hidden places. Overall a solid entry. |
| May 1 16:05:10 | 6m 31s | Dungeon Delivery | ♥ 2 | Please put the link in the description as mentioned by others before me 😄 I found the pace of the dialogue to be a bit slow. You can't skip right away and you need to wait a few seconds for each sentence and I am not really a fan of that kind of experience. The idea of everything moving in a kind of turn-like behavior except the player is actually nice. It kind of give a rhythm to the whole game. The art is super nice. I would have probably have spent some more time on the music |
| May 1 16:14:12 | 9m 02s | Dungeonfalls | ♥ 2 | It's a nice take on the tetris genre. I would have loved if the blocks would actually split when you place them and only one side of the two is on top of another block and the other side would keep falling down. At least that is what I would have expected, probably based on other games. The music is nice and chilling and I like the pixel art. It would also help to have some way to undo or some other special move to clean up when you mess something up after a while you are playing, otherwise it really feels unforgiving 😄 |
| May 1 16:18:57 | 4m 45s | Banish Pit | ♥ 2 | Overall the game is fun but if you try to play it with a laptop it gets pretty much impossible to play. I would have loved to have all the controls on the keyboard instead of mixing the mouse and keyboard. The graphics is really neat btw 😄 |
| May 1 16:36:48 | 17m 51s | Baby Boom | ♥ 1 | I wasn't expecting it to be that gorey 😄 It's quite fun to shoot around babies. I would have loved to have something like different levels with different goals and some kind of upgrade system along the way. The graphics is super nice! |
| May 2 12:05:44 | 19h 28m | Packet | ♥ 1 | This is the second game I see that is related to linking nodes together. Not so many thought about it which is always nice as it is a fresh take on the theme. I have some suggestions: * make the tutorial in such a way that you do not have to read a wall of text before you can actually make use of what you learn. I am bad at keeping things in mind, I would have rather had a simple assignment to start with and as I progress the tutorial pops-up and tells me about the next move * either I did not manage to get any encrypted packet or I did not understand which one is an an encrypted packet 😄 * I would have probably preferred this kind of game to be more relaxed, with no time-constraint. Just give more time to the player to think about the next move. It would probably make it feel way more enjoyable It's got a lot of potential. Nice one! |
| May 2 12:11:20 | 5m 36s | Mailman Murphy | ♥ 1 | Nice game! It really feels like one of those arcade games back from the old times. Is it just me or the web version does not have any sounds? You also went with some damn good level design and it is really challenging as you progress. |
| May 2 12:20:31 | 9m 11s | Cargo Chaos | ♥ 3 | It's simple but I believe that simplicity helps with these jams. Some ideas/comments: * it would be nice to have an indicator of how many bags you are carrying * please avoid spawning new obstacles anywhere which is not at the top of the screen. There is no way to avoid those and it really makes you feel powerless when that happens * I would love to be able to upgrade the horizontal speed movement of the car. Maybe some power-ups that can be collected just like the bags? |
| May 2 13:50:04 | 1h 29m | K-SANDWICH | ♥ 1 | Man, you've got some juice in this game! The controls could be improved by moving the jump/kick keys somewhere else away from WASD. Maybe it's not exactly fitting the theme, but the feeling when punching stuff around is really satisfying 😄 |
| May 2 14:07:37 | 17m 33s | Chain Mail | ♥ 2 | The game is well polished and it's easy to grasp. I believe the main drawback at the moment is the lack of missions to send your adventurers on as days progress by. I was left with 3 days and nothing to do apart from the final mission. And of course it didn't go well ... but there was no other way to train my adventurers at that point in time. It would have been nice to have other options along the way. The art and music are super nice and they definitely fit with the actual gameplay. |
| May 2 14:16:11 | 8m 34s | Neo City Express | ♥ 3 | Solid entry. Art and music are just amazing! I love the take as it really feels fresh. Nice idea and a super execution. |
| May 2 14:20:58 | 4m 47s | The last way | ♥ 1 | The visuals of this game are really nice. I jut wished there was some more light. As you get out it is really dark and I had to crank my screen to full brightness to understand what was around me. I am not entirely sure what the goal of the game is as I was mainly going around hitting stuff, though 😄 |
| May 4 12:02:57 | 45h 41m | Superfetch Dog | ♥ 0 | Super nice graphics. I find the game really polished. Controls are feeling good. It's a solid entry. |
| May 20 08:21:58 | 380h 19m | WitchDelivr | ♥ 1 | Cute graphics! I found it a bit hard to see the targets as they don't stand out that much... without the arrows pointing to where I should have picked up the packages or where I should deliver them it would have been really hard. |
| May 20 08:25:52 | 3m 54s | Infant Interceptor | ♥ 0 | The main theme is haunting me now 😄 I would have liked the controls of the ambulance to be more arcade-y, if it makes sense. |
| May 20 08:31:03 | 5m 11s | Vodka Express | ♥ 1 | It would have been nice to have a soundtrack. The controls of the car are nice but if you take the wrong turn it is pretty unforgiving. You lose a real lot of time if you take the wrong turn and wont to maneuver back. It's just easier to restart from the beginning. I really enjoyed the story-line 😄 |
| May 20 08:36:39 | 5m 36s | Too Hot to Hendl | ♥ 2 | It's a nice little game. The art is super cute, I really love it. The background music is nice and fits the game. I would have liked the controls to be a bit more responsive, like being able to interrupt a jump or double jump, stuff like that. |
| May 20 08:44:14 | 7m 35s | Mail Tusk Force | ♥ 0 | The graphics is so cute! Love it! The theme music is nice and it fits very well. Too bad you didn't manage to squeeze-in some more gameplay elements. Nicely done |
| May 20 08:50:48 | 6m 34s | Post it! | ♥ 3 | Simple concept but very well done. I found some issues with the jam version where I couldn't move to the next level. I had to replay the previous level. |
| May 20 08:56:36 | 5m 48s | Beetle Dynasty | ♥ 1 | Nice characters, I really enjoyed the skeletal animation on them. I wish you spent more time on the platforming controls. The jumps are a bit awkward when you get close to the edge of a platform. The story-line is nice and even though the game is really short, it's cool that you managed to throw in an ending 😄 |
| May 20 09:18:17 | 21m 41s | Hell'o-Cargo | ♥ 4 | Awesome game! It is really polished and well done. I absolutely love the color palette you have chosen. The graphics and animations are so cute and that chain hanging around the character is a nice little touch. The platforming is done very well and all the nice little touches like the puff of dirt are just super cool. It takes a while to get the hang of the trajectory of the stuff you throw around though. Anyway super solid entry! Kudos! |
| May 20 09:24:45 | 6m 28s | Bundle Beeline | ♥ 0 | Very nicely polished game. The art is awesome and the music, too! The platforming controls are kind of weird and unresponsive IMHO. I have seen others mentioning this and you might have fixed that in the post jam version but I only played the jam version so far. Overall it is a solid entry |
| May 20 09:39:50 | 15m 05s | Baby Blaster | ♥ 1 | That's a huge download. For some reason I could only play the first level. I also managed to fall off the platform on the right side and I kept falling forever. I had to quit back to the title screen. The art is nice but the music gets annoying after a while. |
| May 20 09:43:38 | 3m 48s | Hemophilia | ♥ 0 | Nice take on the theme. I wish I had other options to combat other than dashing. But overall the game has nice art and it's fun to play. |