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Tesseract

Feedback comments for LD52

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TimestampSince previousGameTesseract's comment
Jan 9 20:32:12 Plant to Survive ♥ 1 Nice game, I managed to complete it. Clicking on plants to upgrade them felt glitchy. Is it supposed to be impossible to upgrade a plant when enemies are too close to it? If so, this should be explained.
Jan 10 20:38:08 24h 05m Catchy ♥ 1 The game was fun, I really enjoyed the sailing mechanic - racing(multiplayer or single-player) like this would be interesting. The "fishy guide" you gave in the comments should probably be in the game - without it, it wasn't easy to know what to look for. I wasn't able to catch a catfish - they might be difficult to distinguish from Cod that are fading out.
Jan 10 23:10:48 2h 32m Dungeon of the Dragon ♥ 1 I liked this game - finding a balance where you kill some of the adventurers but not all of them is challenging. The reputation does seem to swing backwards and forwards since a dungeon that kills any of the strongest adventurers will kill almost all of the weaker ones. It did feel like it was hard to react to anything - when you need to place another trap, you don't have any money and there doesn't seem to be any way to remove traps when you want more adventurers to escape - this means I spent most of the time just watching and hoping that my traps would kill that last adventurer.
Jan 11 00:25:45 1h 14m Click Click Farm ♥ 1 Nice game, the interface works well and I really like the music. I made something like a clicker game myself (I'm surprised I haven't seen more of them) although we took it in different directions.
Jan 16 01:14:42 120h 48m Info harvest ♥ 1 Fun game - I lasted until 2:30, but it seems like it might be impossible to get far past there.
Jan 16 16:21:05 15h 06m King of Veggies ♥ 1 An excellent game, I got to 178. Rules are easy to understand, yet there's substantial strategy involved.
Jan 16 17:46:06 1h 25m CardVest ♥ 1 A nice game. It wasn't immediately obvious how buying things worked (e.g. I didn't realize at first that using items would be permanent or that things stayed out until they were used rather than being shuffled every day). I ended up stabilizing by just planting leeks and choosing the wettest weather possible.
Jan 17 16:06:05 22h 19m Soil and Toil ♥ 1 I liked the game, getting through the start is a fun puzzle; but once you're no longer in danger of running out of food, it becomes a bit too easy.
Jan 17 16:46:03 39m 58s Bonsai Season ♥ 1 A very nice game, it was fun to play for a bit and I really like the idea, although some parts of the UI were awkward - 3s in the font looked like 8s and the overlapping hit-regions made it tricky to click some things. I'm glad the timer was so slow - it would be hard to learn the game properly under time pressure.
Jan 20 23:48:33 79h 02m [EARTH-811] ♥ 1 I liked the idea and it was well executed - I had fun playing it. I should let you know that I ran it on Linux and the first time I clicked anywhere, it segfaulted. Upon restarting, it worked fine, and I haven't been able to reproduce it.
Jan 21 00:16:12 27m 39s Elite Brain Harvester Zombie ♥ 1 Fun to play, I made it to level 16 before getting trapped by the trees (which things block movement could be clearer). At first I didn't realise you could move - level 8 is the furthest I got without moving.
Jan 26 01:01:10 120h 44m Moon Festival ♥ 0 This could do with a slightly clearer UI - when selecting a card it's not obvious at first exactly what can be clicked on (they flash, but so do lots of other things on the screen). I was also not expecting continuous input in a card game. Once I'd figured out how to play, it was fun, and I would have liked it to last longer (with some more difficult levels).