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Antsa

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TimestampSince previousGameAntsa's comment
Jan 8 17:58:00 QUICK QUICK, HARVEST! ♥ 1 For some reason the game music plays only from the left ear and its quite jarring. I would have also maybe liked an option to hold down a key instead of spamming them :D Overall nice sokoban game and I really enjoyed it
Jan 9 08:45:39 14h 47m MegaBurgers ♥ 1 I though I was missing the tutorial but then alzheimers came to the rescue :D
Jan 9 09:05:37 19m 58s Mr Drills Kandy Harvest ♥ 1 At first I thought it was a bit weird that the candy didn't move to the position I clicked it, but then when I started spamming the keys, it felt a bit more natural :D It seemed to give the same set of candies to collect every time. Maybe you could have randomized the amount and type to add some more pseudo variety. Overall fun little pattern recognition game
Jan 9 09:11:26 5m 49s Barn Game ♥ 1 The potatoes were pretty difficult to defend against. Got ran over by them every time :D
Jan 9 09:18:44 7m 18s Harvest Timing ♥ 1 The watering idea could work, but I forgot immediately what seeds I planted and where. Maybe the dirt color could be different for each plant
Jan 9 09:43:39 24m 55s Pumpkin panic ♥ 1 I think the graphics could have used a bit more contrast. I had difficulties with reading the level and enemies apart with all of the similarly colored depree going on top of the screen. This could also be due to the small size of the embed window and be a different story in fullscreen Also I kept constantly walking on the spikes because I didn't notice them The character controller was really good. The gliding was smooth and easy to control. As mentioned by Adam, the sound was a bit repetitive. At first I thought that the audio as broken because of the repeating bleeb sounds in the beginning :D
Jan 9 15:24:42 5h 41m Rhythm Reaper ♥ 2 As an avid rhythm game player, I really enjoyed this one. Also the vim movement bindings worked nicely for attack and dodge At some point I accidentally went trough something and got stuck outside of the playing area for a moment between the crosses. Some sort of solid invisible collision wall around the playing area would probably solve this
Jan 9 18:33:31 3h 08m Tractor Tony's Pro Reaper ♥ 1 I was having so much fun driving around that I didn't even notice that there was a timer :D I forgot the list of goals pretty much instantly when I started the game. Maybe they could be listed in the pause menu for example? The post processing, music and the soundtrack really set the mood well. Also the menu definitely was realistically clunky :P
Jan 9 19:52:05 1h 18m No Harvest ♥ 4 Said no to 39 days of harvest. The more immune plants managed to outgrow me by being scattered everywhere. After some point the game starts to feel impossible because no matter where you shoot, you either don't destroy enough plants or make too many plants happy. All around nice little puzzle game
Jan 9 23:19:03 3h 26m Click On Fish ♥ 2 The mouse cursor is invisible in the Linux version #hardmode
Jan 10 22:29:53 23h 10m Chicken Story ♥ 2 I actually really enjoyed the 3x3 puzzle. It reminded me of those runescape clue scrolls :D. The mood was fitting and I didn't feel like I was in any rush to get the puzzle done. The scythe I was given at the beginning felt a bit weird. I tried using it on things but it didn't really seem to do anything. Then at the end the chicken notes that I didn't use it. Maybe the scythe could have chopped the grass or something to that nature. The AI art dude was scarily accurate :D
Jan 12 21:13:23 46h 43m Wheat World ♥ 1 This might just be a major skill issue on my part, but I couldn't get past the first jump :D
Jan 12 21:27:11 13m 48s Pitchforks & Produce ♥ 1 The dashing mechanic worked really well. It was easy to control and getting the combo up was great fun. One suggestion I'd have would be to make the screenshake and also maybe the hitsound proportional to the combo when hitting the boss to increase the impact it represents. I didn't really feel any difference between low and high combos other than the rising combo sound pitch.
Jan 16 22:41:24 97h 14m Bedlam at the Harvest Festival ♥ 1 The game definitely seems interesting, but I have no clue where to even begin. I don't usually play these kinds of games and the first impression was quite a text dump. Also the font was a bit difficult to read, especially at the last screen, I could barely make out the names.
Jan 17 20:19:49 21h 38m Maize Runner ♥ 1 Really fluid animations, fitting graphical style and sounds. The game had a certain "Dumb ways to die" vibe to it :D I first thought that there was a potato driving the harvester but then only after a further inspection noticed that it was a sleeping person 😆 Also no worries about the missing web build. The windows binary ran really smoothly in wine on Linux
Jan 18 10:01:30 13h 41m The Ballad of Eric Hernandez, Cattle Rancher ♥ 1 I really wanted to take out the auto clicker, but sadly it didn't work with the Web player