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Feedback comments for LD52
Kevin Barrios's games and stats for all events →
| Timestamp | Since previous | Game | Kevin Barrios's comment | |
|---|---|---|---|---|
| Jan 9 21:03:29 | Plot Luck | ♥ 1 | Hehe so dang cute and very amusing :) | |
| Jan 13 00:30:11 | 75h 26m | Rot Waits for No One | ♥ 1 | Fun game! Feels like it'd be at home on a tablet. Love the fun mood/art style and the tight loop :) |
| Jan 13 00:41:56 | 11m 45s | Rainbow Souls | ♥ 2 | The relaxing art and ambience kept me playing, but there was something about the way information was displayed that left me feeling like I didn't fully understand what I was doing. Cool game anyway and fun take on the theme. |
| Jan 13 01:07:09 | 25m 13s | Hard Hat Harvest | ♥ 1 | Took a bit to figure out like ^ everyone said, but figuring it out was fun in itself. Didn't have any framerate problems either with the exe. |
| Jan 13 02:44:28 | 1h 37m | Haymaker | ♥ 1 | Ha I love your character design :) I don't have the patience for this kind of puzzle, but it was so polished that I couldn't help but drive myself crazy trying to solve it. I preferred how it felt with a controller. It was really easy to get sucked into this difficult puzzle, I think it'd be satisfying if you could solve multiple simpler puzzles to ramp up to this one. |
| Jan 13 03:11:43 | 27m 15s | Reaper of Souls | ♥ 1 | This game was really charming! My first playthrough I found and trapped the red guy right away. But it looked more interesting than that so I tried again and went around harvesting more of the souls and watching the little ecosystem play out (did I imagine that the guys fighting ended up being the guys dying?). The music set the mood well too. Interesting game overall :) |
| Jan 13 22:39:27 | 19h 27m | My New Job as a Grammy Bouncer at the Local GramCo Sugar Factory?! | ♥ 1 | I was dying to bounce multiple grammies at once so the ending was a nice treat hehe. Loved the writing, super charmed by this disturbing little game. |
| Jan 13 22:50:03 | 10m 36s | Jumping Bean Harvester | ♥ 1 | Cool demo of your physics engine. Didn't quite have the patience to harvest the beans, but still enjoyed driving the car around, toying with the physics and the tank controls. |
| Jan 13 23:05:31 | 15m 28s | Harvest or Die | ♥ 1 | I'm terrible at retaining front loaded instructions so half the fun for me was figuring out what I was trying to do. It ended up being intuitive enough after a few deaths. Didn't have the patience to complete the puzzle, but I enjoyed the gameplay and the spooky cartoon atmosphere. |
| Jan 13 23:14:28 | 8m 57s | Kobold Fishing | ♥ 2 | Ha, this is such a good game wth... yip yap... but also... poignant... |
| Jan 13 23:36:39 | 22m 11s | Mustered | ♥ 1 | Wow, this is an impressive amount to get done for a jam. Difficulty curve was non-existent but I think that was a framing issue more than anything. I was expecting it to be difficult to survive because of the tutorial, but instead it was fun to just zone out and watch my map grow. The music and overall vibe help with that too. Good job, I'm glad you've worked on it more. |
| Jan 13 23:51:27 | 14m 48s | Harveeps | ♥ 5 | @therealjtgill sent me and I'm glad I tried this one! So much polish on a cool concept I can't really remember seeing before. Very expandable, but also feels just fine as is. I love that the enemies directly attack the health bar. Sound design is also on point! Good stuff. |