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Feedback comments for LD52
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| Timestamp | Since previous | Game | gimblll's comment | |
|---|---|---|---|---|
| Jan 9 11:35:20 | Erntemaschine | ♥ 0 | Link seems to be broken? | |
| Jan 9 11:42:04 | 6m 44s | FarmUp! | ♥ 3 | Cool little game. Especially once you start understanding how it works. I did get overwhelmed pretty quickly though. The gradual introduction of the various items is pretty cool. |
| Jan 9 11:52:13 | 10m 09s | Robert the Druid has Made a Terrible Mistake | ♥ 2 | Cool game. The harvesting of the trees for saplings provides a nice risk-reward choice early on. However, after I filled every spot with one of the advanced tree, what do I do? I just watch them demolish every wave coming in. Even the final boss does not offer any interaction. |
| Jan 14 17:47:14 | 125h 55m | Harverster - A Game (almost) Fully Done Using ChatGPT | ♥ 0 | So, it's a simple collection game. But I'm not playing it for 3000 seconds. I'd say, increase the speed a bit, give it a tight deadline and it becomes a nice highscore chaser. |
| Jan 14 18:01:20 | 14m 06s | Last Harvest | ♥ 0 | Looks very nice and sounds like a lot of fun to play. However, on my MacBook (Intel integrated graphics, yuk), it's too laggy to really play. |
| Jan 14 18:22:31 | 21m 11s | Fenasi | ♥ 1 | man, those tomatoes are scary! 😄 the core game loop is there. but what I notice is that I only tend to use one or two patches, because the time it takes to refill the bucket, is enough for the crops to grow. Maybe it would be interesting if it took them longer to grow and/or you would need to defend the patches in the mean time? |
| Jan 14 21:07:45 | 2h 45m | Encryption Harvester | ♥ 1 | I'd pay for this game. Nuff said. Only downside if the music. If you create/source some tension increasing music over time. |
| Jan 14 21:14:51 | 7m 06s | LD52 - Space Cargo Harvest | ♥ 1 | will I get other updates other than just thrust? I would like to increase the rotation of the ship? otherwise, indeed a cool start of a game. |
| Jan 14 21:24:33 | 9m 42s | Vessel Garden | ♥ 1 | I'm really frustrated now. This game has by far the best atmosphere of any I played so far. But I just don't get it. It says I need at least as many positive as negative thoughts for a soul to pass on. But even when I have MORE positive than negative, it still says the spirit can't move on. I can't seem to progress any further after the 3 seeds you get after the tutorial. This is really irritating me BECAUSE this is exactly the type of game I like the most in a game jam. |
| Jan 14 21:31:00 | 6m 27s | Eden Harvest | ♥ 3 | I'm confused. When someone asks for a white rose and I bring a white flow (apart from color, they all look the same), something good should happen right? I don't know. No feedback, so I'm assuming I'm doing it wrong. Too bad, the idea is solid, the usage of the theme great, excellent visuals and good choice of soundtrack. |
| Jan 21 14:35:38 | 161h 04m | Scythefall | ♥ 2 | Original twist on familiar themes: a twin stick melee fighter. Requires quite a bit of skill as timing of the scythe is important. My biggest suggestion would be: what if pickups were automatic? |
| Jan 21 14:44:13 | 8m 35s | Blood Harvest | ♥ 1 | this is the second "twin stick melee" game I'm playing and I like this one better. Controls feel tighter. Cool music (especially if you dial the SFX volume down a bit) and visuals. Remind me again why I'm being attacked by zombie reindeer? |
| Jan 21 14:47:36 | 3m 23s | Manshroom Harvest | ♥ 0 | I don't understand what to do. |
| Jan 21 14:54:14 | 6m 38s | You reap what it sows | ♥ 1 | Cool and complete game. Impressive that you were able to add multiple plaths in such short time window. Will you continue working on this game? |
| Jan 21 14:56:43 | 2m 29s | The Harvester | ♥ 3 | based on the content warning, I decided to skip this game. But I do want to thank you for including one. Very much appreciated. 🙏 |
| Jan 21 15:01:22 | 4m 39s | Your Harvest | ♥ 1 | most innovative title I played so far. great twist on the theme and very meta. |
| Jan 21 15:15:33 | 14m 11s | Rhythm Reaper | ♥ 0 | hmmm. I really like rhythm games, but I feel the learning curve here could use some work. Tempo is pretty high and you need to keep track of a lot of things on screen at the same time. And not just time, but also move around/aim. I would probably like it better as a pure rhythm game. So I didn't play for a long time. Too bad, because the game sounds and looks extremely well. And the main menu just oozes polish. |
| Jan 22 18:57:38 | 27h 42m | Combine Carnage | ♥ 0 | Yeah! Love that we have a Kart game in the Jam. Great music also. |
| Jan 22 19:52:31 | 54m 53s | LEXICONSTRUCTOR | ♥ 1 | OK. So I spent way too much time playing this game. (I have hundreds of hours clocked in Factorio). Anyway, this is one heck of a game. It looks good. It plays well. It's easy to control and easy to understand (not an obvious thing for many strategy LD games). I knew from the start the spaghetti would come. Well, judge for yourself... This one created LUDUMDARE Schermafbeelding 2023-01-22 om 20.48.05.png YES! Schermafbeelding 2023-01-22 om 20.48.17.png What I miss the most is audio: music and sound effects. I believe the latter would help make the game even better. From a design point of view: what's keeping me from deleting everything and focussing only on the word to make? Perhaps, somehow the existing routes need to remain for some reason? |