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Feedback comments for LD52
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| Timestamp | Since previous | Game | DuzzOnDrums's comment | |
|---|---|---|---|---|
| Jan 10 01:41:14 | Furious Farm: Total Reap-Out | ♥ 1 | This was so much fun. Love the crunchy pixels and soundrack is stellar! The round based race kind of thing takes me back to playing micro-machines for some reason :) | |
| Jan 10 02:06:36 | 25m 22s | Mr Drills Kandy Harvest | ♥ 1 | Happy NY to you as well! I can relate to this kandy king guy! My kid loved this entry, he picked it out to play because of the theme ;) Was actually nice there was no time limit for him. He said it would be nice to have different candies needed on different levels too :) |
| Jan 10 02:27:51 | 21m 15s | Knights of the VegeTable | ♥ 1 | Nice twist on a fun formula. Loved how many enemies you drew for this! And that title art *chef kiss*. For some constructive crit, I reckon you could have got some easy extra juice from making the enemies flash and/or knockback/pause movcement for a fraction of a sec when hit. Thanks for the game! |
| Jan 10 02:38:44 | 10m 53s | celestial garden | ♥ 1 | Adored all the little details! Thing like being able to accidentally fling people off the planets and things ha ha. So cute in a cosmic horror kind of way :P |
| Jan 11 03:18:47 | 24h 40m | "Neighborly Love" | ♥ 1 | Awesome fun! Love the intro and great guitar work on it too! The harvesters are really fun to control, has just the right pace, and the mechanics all work together great. I'll play it again muliplayer later with my kid too :D |
| Jan 11 11:56:47 | 8h 38m | Big Aussie Harvest | ♥ 2 | Siiikk |
| Jan 12 00:44:21 | 12h 47m | Bedlam at the Harvest Festival | ♥ 1 | This one really got me thinking! I only manged to please 1 goddess in the half hour I played, had some other leads but needed to work on it more :D I like how simply the info is laid out but how much depth there is in everything. And it's a really interesting setup in line with the theme too! |
| Jan 12 01:02:24 | 18m 03s | Salvage City | ♥ 1 | The art style is really nice, and it's cool you let the player express themselves with it in the level building stage, simple but effective, that loop of destruction and then creating works great :D image_2023-01-12_115945333.png |
| Jan 12 01:07:52 | 5m 28s | Hare Runner | ♥ 4 | Nice work :) I'm also really bad at it, though it's great you show the hitbox, and a clever way of showing it too. There's loads of polish in the gui and stuff, love the health meter :) I'll have to try again to see if I can get further ha ha. image_2023-01-12_120740017.png |
| Jan 12 11:22:12 | 10h 14m | Grow Golf | ♥ 1 | Brilliant! Tough but addictive, and balances being simple to understand but having enough depth and complexity to keep you playing. Great stuff! |
| Jan 12 11:47:32 | 25m 20s | Boba | ♥ 1 | That was absolutely great, keep making awesome stuff like this I'll never get tired of playing them.. Very ambitious but you pulled it off. It's thematically interesting even before throwing a curve ball at you, which was executed brilliantly. Games that break my expectations and surprise me are always my favourites and yours always do! |
| Jan 13 12:14:08 | 24h 26m | Lavender Fields Forever | ♥ 2 | I sat down to play some LD games tonight and ended up just playing this one for ages. Really cute, and lots of fun. Great artwork and audio and everything. Congrats on the game an thanks for the fun :D |
| Jan 14 10:49:54 | 22h 35m | King of Veggies | ♥ 1 | Amazing stuff! I couldn't get far past 100, but it's very hard to put down. I keep wanting just one more go. The little string pluck sounds and the nice art give it a great feel too :D I wish there were a few special cards that you could save for when you get in a tight spot, since I felt like quite often I'd get a board filled with 1s but unable to get rid of them. But a really enjoyable game. Well done! |
| Jan 14 11:08:21 | 18m 27s | Data Baron | ♥ 1 | Congrats on the first game jam, you managed to make something really fun with a great style to it. Hope you enjoyed it and do more! I managed 12008 on my best. Only thing was I wish I got time to read all the text but I was too busy watching the popups :D Great take on the theme too! |
| Jan 14 22:18:11 | 11h 09m | WARVEST | ♥ 0 | Great twist on the growing formula and I love how frantic it gets so fast. Good mix of risk vs reward to keep you on your toes :D |
| Jan 14 22:48:17 | 30m 06s | Cahoots | ♥ 2 | Fascinating game, I don't see things like this in LD much, great to see! I thought it might be confusing at first but the mechanics were really quite self-explanatory, and it's really satisfying when you get combos that work together nicely. There's a huge amount of depth here for a jam game, awesome work! |
| Jan 14 23:02:42 | 14m 25s | Sodium Season | ♥ 1 | This might be the most impressive I've seen this jam! Looove the art style and micros/early home console feel to the movement, really outstanding. I need more time with it to get further, but it feels like there's a lot of depth there too, a lot more than you'd expect for a jam game! Hope you get more eyes on this one, it very much deserves it! |
| Jan 16 02:42:29 | 27h 39m | Homunculus | ♥ 2 | Awesome to see an AGS game running as webgl! Didn't know that was possible :D Good on you for going for a point 'n click in LD, it's notoriously hard to pull one off in such a short time frame. You did the right thing aiming for a very short thing that you could have time to polish, since the art and audio stand out, giving a great mood. I adore your pixel art, really great :D Personally, I'd have added a few hints of what to try when you click things (like clicking the lever could say you need a gear to fix it, etc) to push people in the right direction (especially for a LD game where a lot of players wouldn't be familiar with the genre). But I got to the end pretty easily. Made more sense after reading that you intended to add more, it felt like there was more I should have done, to continue to do more potions from the book. But it's plenty for a jam game! Anyway, congrats on the game! |