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const_arch

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TimestampSince previousGameconst_arch's comment
Jan 9 22:52:08 Harvest Heroes: a text-based anime-style battling game ♥ 1 The fight descriptions were consistently plausible, and it reacted well to bad input, but the correlation between the text and the change in health was sometimes shaky, like when it said "In the end, neither fighter was able to gain an advantage, and the round ended in a stalemate", but I lost a lot of health and the opponent lost none. I generally didn't feel like I had much influence on the numbers, but the focus was on the story anyways. It's fun to see stuff like this start to get used in jams, I'm looking forward to seeing how far people can take it.
Jan 9 23:06:57 14m 49s Little Witch's Herbary ♥ 2 Once I got the hang of the mechanics I got into a pretty good flow. Some sort of score would've been nice, so I could tell if I did better than my previous try. Heads up that if you try to fullscreen it on an ultrawide it cuts off some pretty important information.
Jan 9 23:34:19 27m 22s Harvest to grow ♥ 1 I think there's accidentally some debug code enabled. I start with 10 money, but then when I place something down it immediately jumps up to over 300, and I suddenly have enough money to build all the way to the end without going through days. Once I realized and pretended I didn't have the extra 300 it was a good time. I would've liked it if there was the option to pick an action for every town at the same time to speed things up a bit.
Jan 10 00:24:38 50m 19s Beat the Harvester ♥ 1 It's simple but it ran perfectly and watching all the cannons go to work was satisfying.
Jan 10 01:16:48 52m 10s Dream Reaper ♥ 2 That got pretty interesting once I started to abuse phasing as much as I possibly could. Sometimes it seemed a bit too straightforward. It would be nice to see what the best possible score on each level was once I'd beaten it to see if there was more for me to figure out.
Jan 10 01:27:15 10m 27s SpaceCrops ♥ 0 Controlling my little astronaut was pretty tricky. I think I got stuck in some sort of infinite spin, but I could still mostly navigate by timing my movement. Good job getting it done!
Jan 10 01:43:42 16m 27s The Gatherers ♥ 3 Capture23.PNG Ah, only bronze for me. Fun entry, really chill.
Jan 10 06:10:50 4h 27m FloraShift ♥ 2 Capture24.PNG Wow, I really enjoyed the gameplay on this one. Figuring out how to manipulate the garden layout had just enough player agency to it to keep it interesting but not bogged down. Nicely done!
Jan 10 06:43:30 32m 40s A Day in the Life of Death ♥ 4 Oh my god, that was so good! You did such a good job with the details and making the game have a really strong vibe to it. I did have one issue where my game became stuck at this point. Capture25.PNG Mousing over the dialogue options changed the cursor, but clicking them did nothing. This happened after tabbing away and then back, for some reason. Second playthrough went smoothly.
Jan 10 07:05:09 21m 39s Harvest&Sell ♥ 1 I bought a couple of each upgrade, but I stopped once I noticed that I wasn't making enough extra money off the upgrades to keep up with rising costs of the upgrades. Being able to hold E to water and collect and to sell all the wheat at once would've reduced a lot of the repetitive pressing in the game.
Jan 10 07:24:32 19m 23s Soul Harvest Inc. ♥ 3 I really like the concept, and I think the art is great, but there are bugs that are making it unplayable, unfortunately. I tried four times, and all four times eventually new targets would just stop showing up. My lil reaper intern also just got stuck on the side of the map and hung out there forever.
Jan 10 07:40:21 15m 49s Beat & Feast ♥ 3 The music seemed desynced from the button timings on my computer, but it was still fun. Good music!
Jan 10 08:00:07 19m 46s Danger in the Potager ♥ 2 Oh my god this game is hard Capture26.PNG The second phase of that tomato turns him into quite the monster. It killed me the first four tries, and then on the fifth I got curious if I could spam click him down and win by killing him despite having his minions kill me. Super did not work lol. Try #6 I finally got him though. That was fun, and I loved the voice acting and the animations were so good! I wish I could've skipped through some of the earlier bits to get back to the tomato, though. Also, missing a shot when the tomato goes underground for his second phase feels kinda punishing.
Jan 10 08:04:01 3m 54s Cute Baby Animal Organ Harvesting Simulator ♥ 3 what did I just play
Jan 10 10:25:46 2h 21m Farmula Grain Prix ♥ 1 I made it to around lap 60 three times before losing. It seems like the audience gets increasingly stingy with their free time boosts, and I never found a good way to hype them up enough to keep them from stopping. The extra time per lap from buildings was useful, but eventually wasn't enough. Still, I had fun with it! I just wish there was a way to keep going forever if you were playing well enough. Maybe there is and I'm just bad lol.
Jan 10 13:26:41 3h 00m Seed Rampage ♥ 3 A bit on the easy side, and you could grow way more weapons than you ever needed, but I like the concept and it was pretty engaging.
Jan 11 05:19:23 15h 52m Plant, Harvest, Make money! ♥ 0 That took me a while, but I really enjoyed it. The puzzles were really well crafted, and I haven't seen anything like the ripening mechanic before. Thanks for putting this together, I loved the challenge.
Jan 11 06:38:08 1h 18m Orchard Alchemy ♥ 3 Capture27.PNG Balance was actually pretty good, I'd say. I liked the way resources moved a lot, it made for some interesting factory building, and the game stayed performant all the way through. I'd play an expanded version!
Jan 11 23:07:35 16h 29m Seven Favors ♥ 4 I played through twice because I wanted the good ending, and I really botched the start of the first run because my mouse sensitivity was too high. I had to drop it quite a bit to play this, but once I did it was a lot of fun.
Jan 12 05:08:06 6h 00m Wheat Master ♥ 1 A quick run: Capture28.PNG A full run: Capture29.PNG Everyone's already said it, but +1 to the auto tools blocking you. I just avoided them entirely until late game after my first playthrough.
Jan 12 06:26:13 1h 18m Fairy Feeder ♥ 3 I got a good laugh out of the twist, well done on that part. I enjoyed the gameplay for a while and beat the 50 level. 50 was enough of a scramble for me, so I tapped out there.