Foon → Ludum Dare Explorer → LD52 → Feedback comment stats → Haotian Chen
Feedback comments for LD52
Haotian Chen's games and stats for all events →
| Timestamp | Since previous | Game | Haotian Chen's comment | |
|---|---|---|---|---|
| Jan 9 18:43:02 | It is not time to harvest | ♥ 7 | good art! and quite hard, some traps are hard to see. control and collision could have a little improvement | |
| Jan 9 19:11:22 | 28m 20s | Harvest Shroom | ♥ 4 | love the art! the game is about trying in my view, to find with mushroom can extend current poison. so maybe a mushroom index that record ever mushroom you've eaten can be good? again, I have to say the dying animation is sooooooo good |
| Jan 10 03:45:25 | 8h 34m | The Crystallographer | ♥ 1 | short but polished, very good idea, love the art and control feels good as well. job well down! |
| Jan 10 03:58:01 | 12m 36s | Bearly Fitting | ♥ 2 | slow and relax gameplay, might a little simple though. the little comic is pretty cute! |
| Jan 10 04:08:18 | 10m 17s | Crop Circle | ♥ 0 | cool and refreshing gameplay, cute pixel art. that game can be pretty chaotic but that is one of the fun parts. I think make the field larger could be really fun |
| Jan 10 16:57:52 | 12h 49m | Feeding Time at the Church of the Cosmic Void | ♥ 1 | very lovely art and fun gameplay, love it a lot. but i actually stuck at the level that you first get projectile rune. the problem is Ernest dose not stop when i press down or up, not sure if it was intended. |
| Jan 11 16:55:46 | 23h 57m | Leafus | ♥ 1 | real cool idea, but too hard for my brain lol, im only able to finish half of the levels. It's like, I understand how every thing work, but I just dont know how to make it work. but that not the game's problem. very nice work! |
| Jan 12 03:05:31 | 10h 09m | Fairy Feeder | ♥ 3 | lovely art, decent gameplay. though i fount the rift can spawn just right at a fairy's face and I have no time to respond, this can be a little frustrating. and the end, yeah, didnt see that comming, but, well, yeah, why did i not surprised lol |
| Jan 13 16:14:13 | 37h 08m | No Harvest | ♥ 2 | quite interesting use of the theme, and very well done! the only think i can say is it would be really good if i can use key board. or actually i can but i just didnt find the right key? |
| Jan 13 16:59:38 | 45m 25s | Warden of the Woods | ♥ 3 | well, at first i thought the game was kind of unpolished, tons of detail can be improved, than i starting to impressed by how much it is complete as a game. a story, different enemies, crafting, even a hidden reward! although i still think there are lots of detail you can improve, such as it is hard to find normal nut in middle to late game, and the farming lands are to few and separated, but it is actually a good side! i mean, hey, there are a lot of details you can improve to make it even better! I'm glad i play it through, one of the best i played so far. |
| Jan 16 12:33:59 | 67h 34m | Let there be Light | ♥ 0 | masterpiece, simply masterpiece, I would like very much to see it make into a full game. very creative idea and challenging to play, feels really good to make the right strategy. I beat the game after about 5 attempt, and every time I lose I want to start a new game immediately. the art is very impressive as well. a few suggestions: 1: there might be too much informations on the screen (like the light and dark in percentage), I dont feel they are necessary and would make the screen much cleaner without them. 2: some trees are a little useless, I feel I should only give energy to the main tree and the seed tree. if i dont have enough health, I can just collect them from those auto spawn one. may be you can make other trees simmillar to the energy tree that can be harvest over time, and reduce or even remove auto spawn. Again, I really love your game! I hope I can play the full game one day! |
| Jan 21 15:41:55 | 123h 07m | Your Harvest | ♥ 1 | a little short but quite fun and creative! nice job! |
| Jan 22 04:55:43 | 13h 13m | Charles, the Bee | ♥ 3 | handsome indeed, handsome indeed |