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Feedback comments for LD52
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| Timestamp | Since previous | Game | spacecadet's comment | |
|---|---|---|---|---|
| Jan 9 16:43:28 | Alien's Brain Farm | ♥ 0 | Quite creepy (in a good way) and fits to the theme. Maybe a bit too much waiting to my taste and I wasn't able to proceed after delivering the first brain as the humans stopped reproducing. Maybe I missed something? | |
| Jan 9 16:49:24 | 5m 56s | Wickerman | ♥ 0 | Quite creepy atmosphere and the visuals are really nice. For me controls felt a bit clanky and dragging was bit confusing in the beginning as there was no indication that something was happening without moving. Overall a nice entry. |
| Jan 9 16:56:57 | 7m 33s | Crisis in Banana Republic | ♥ 2 | Cool idea for a puzzle game and the falling off from the screen was cool visual trick on the itch page. The pixel art and the audio were also cool. I really liked this one. Maybe there could have been a few simpler levels in the beginning to let the player get the hang of the game. |
| Jan 9 17:15:23 | 18m 26s | World's Best Soul Harvester | ♥ 1 | Platforming felt pretty good and the art is neat. It didn't make much sense though that you die or respawn from falling somewhere if thats where you are supposed to go later after passing some checkpoint. |
| Jan 9 17:31:24 | 16m 01s | We Harvest as One | ♥ 1 | This is awesome. Simple yet satisfying gameplay and the puzzles became more difficult in a good pace I think. Love the art also. Good job! |
| Jan 11 20:23:37 | 50h 52m | Frosty Forestry | ♥ 1 | Surprisingly satisfying gameplay even if it is super simple. The rocks were annoying but I guess that was on purpose as there didn't seem to be any other ways to fail. I really liked the art and the audio also. Overall nice entry in my opinion. |
| Jan 11 20:26:24 | 2m 47s | The End Of The Art As We Know it | ♥ 1 | Maybe a bit confusing how everything works but the art style and the audio really works on your game. Overall a cool game. |
| Jan 11 20:33:24 | 7m 00s | Space Farmers | ♥ 0 | I was a bit confused if I was supposed to the shoot the small moving things or just the whales? If just the whales then maybe the spawn rate could be a bit higher as it felt like I had to wait a lot for one to appear. I liked the art though and moving the farmer felt good. |
| Jan 11 20:41:02 | 7m 38s | Hopping Harvester | ♥ 1 | Really satisfying gameplay for such a simple mechanics. I was surprised that the walls or the ceiling didn't kill you even if it was similar to the floor which kills you. The simple graphics, music and sounds worked really well too. Good job! |
| Jan 11 21:01:33 | 20m 31s | Harvest Net | ♥ 1 | The controls felt tight in your game and picking up the fruits was satisfying. Is there any goal in the game? Or way to lose? It became quite boring after a picking up a few fruits as it didn't progress anywhere. The main menu music would have been nice during the gameplay also I think. |
| Jan 12 14:42:54 | 17h 41m | North 78 | ♥ 1 | I really like the atmosphere, graphics and the sound design in your game. Though it felt that the gameplay mechanics were there just because and for example guiding the deer was ignored right after the first level and new mechanics introduced. However with some fine tuning and refining some of the mechanics and building the tension for a little longer I think this could be really awesome survival horror game. Good job. |
| Jan 12 14:54:57 | 12m 03s | Initial Harvester | ♥ 1 | Quite fun. Some kind of meaningful goal would have been nice though. The visual worked really well. Good job! |
| Jan 12 15:03:58 | 9m 01s | Dreamcatcher | ♥ 2 | Cool game and nice idea around the theme. I really liked the graphics and the audio. In the beginning controlling felt a bit weird but I got used to it pretty fast. I would suggest making some of the monsters a bit more visible. Is there an ending? Or just when you die? Maybe the dreams could start coming a bit faster as you play to keep you on the edge? Overall really good entry in my books. |
| Jan 12 15:14:05 | 10m 07s | Night of the Zombie Chickens | ♥ 1 | Quite fun game. Some feedback for crushing the chickens would add a lot to it as would some background music. Maybe some tasks during the day would keep the player busy instead of just driving around. Overall good job |
| Jan 12 15:39:54 | 25m 49s | Feeding Time at the Church of the Cosmic Void | ♥ 1 | One of my favorites so far. The pixel art and the animations were amazing and gameplay mechanics felt well thought. However I think controlling Ernest wasn't so intuitive. Often times he didn't react to the controls and just kept running to whatever hazard was ahead. However really cool entry. |
| Jan 12 15:56:15 | 16m 21s | Farm to Table: Wizard Edition | ♥ 0 | Cool idea but the controls were not too intuitive and prevented me really to enjoy playing. The customer voices and and character art was pretty neat though. The gameplay felt a bit rushed and a lot of customers were coming immediately after starting. Maybe a bit slower pace could work. However a nice entry. |
| Jan 12 16:04:31 | 8m 16s | N.O.A.S. | ♥ 4 | I liked the visuals and the sound design in your game. I think the time window for harvesting the plants was too short and my runs ended up really fast because of that. |
| Jan 12 16:11:42 | 7m 11s | Sky Harvest | ♥ 0 | Addictive gameplay combined with cool pixel art. What else you can hope? A bit too unforgiving hitboxes to my taste but overall nice game especially for such a short time. |
| Jan 12 16:21:49 | 10m 07s | Harvestracks | ♥ 1 | Wow that was pretty fun. Kind of playing twister on the keyboard against time. Really stressful but fun. Some music or audio would be nice. Otherwise really cool game. |
| Jan 12 16:44:00 | 22m 11s | Harvest Shroom | ♥ 1 | Cool graphics and music. The gameplay didn't feel quite intuitive to me. I wasn't really able to figure it out what was the difference between the different mushrooms and which to pick up in order to survive. Anyways I think it is a good idea and it plays well so well done. |
| Jan 12 16:50:46 | 6m 46s | Buzzy Business | ♥ 1 | Delivers the the summer annoyance in the countryside perfectly. Well done :D The gameplay felt satisfying but I didn't really get why the game kept speeding up and slowing down. |
| Jan 12 16:58:33 | 7m 47s | Data Harvest | ♥ 3 | Cool idea I think. It was a bit unclear for me what to do in the beginning as the screens kept changing without any indication of your goal. I would suggest moving the tutorial text in the beginning of the game instead of the end. Some sounds or music would make it more enjoyable too. Anyways I liked the visuals and the minigames worked pretty well too. A solid entry I'd say. |
| Jan 12 17:22:28 | 23m 55s | A Walk in Nature | ♥ 1 | You have created really relaxing atmosphere and I think there could be potential when adding purpose to the actions you do. |
| Jan 12 17:26:39 | 4m 11s | Smoothie Operator | ♥ 0 | Nice idea for a game. Though it feels a bit too fast and I didn't have enough time to memorize where the fruits went so it was more guessing. |
| Jan 12 17:41:47 | 15m 08s | Overgrown! | ♥ 1 | Cool little platformer. The growing plant mechanics seems like an interesting idea and a tool for some nice puzzles. For me the controls felt a bit clunky but maybe thats just me. How come such a small game is more than 200mb?? |
| Jan 12 17:50:43 | 8m 56s | Farmerization | ♥ 0 | Well working farming mechanics but I think it really needs the phase 2 to be keep you hooked for more than a minute. |
| Jan 12 17:55:04 | 4m 21s | Largest Harvest | ♥ 0 | Really simple gameplay but it was fun to play once. Some music or sounds would add more to it. It also crashed when there was the game over screen. |
| Jan 12 18:02:20 | 7m 16s | Soul Harvest | ♥ 1 | Souls collecting animation is really satisfying and controlling the character felt fluid. First I was dodging the humans there but soon realized that they don't do anything. Adding some kind of threat or would keep the gameplay more interesting. Now there doesnt seem to be any goal why to harvest all those souls apart from getting the better weapons. I would also suggest removing the dying sound as it becomes very dull after hearing it 100000 times. Anyways I enjoyed checking it out :) |
| Jan 12 18:09:27 | 7m 07s | Plátano Cosecha | ♥ 1 | Nice and simple mechanics which result to a working gameplay. Good job |
| Jan 12 18:14:09 | 4m 42s | A Bad Harvest | ♥ 0 | Nice little game. The farmer movement felt really unexpected which ended up the runs pretty quickly. The jumping felt a bit off with the small delay between the jumps. Anyway a nice entry. |
| Jan 12 18:19:29 | 5m 20s | Harvest | ♥ 1 | You have a nice base for a game there. I think it is lacking a bit of information to the user what is happening. From time to time my character popped to the center. Did I beat the game? Or die? Some music or audio would be nice also. I liked your pixel art and the character movement felt good also. |
| Jan 12 18:25:50 | 6m 21s | REAVER | ♥ 2 | I am not used to see that polished 3D environments in a game jam so well done. On the other hand the enemy design felt a bit dull. However a cool game which could be turned to something even better with more time. |
| Jan 12 18:33:38 | 7m 48s | Wheat Reaper | ♥ 1 | The story was really funny. Damn greedy farmer. For me the harvesting animation felt a bit slow with the delay before the harvesting happened. Would have been nice if there was some goal or "conflict". Now I didn't find much purpose why keep harvesting. |