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Feedback comments for LD49
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| Timestamp | Since previous | Game | spacecadet's comment | |
|---|---|---|---|---|
| Oct 8 11:53:41 | BouncyCake | ♥ 1 | Nice game that has great feel in general. The controls took some time to get used to. I didn't get pass the second level either without changing it from the level menu. Overall a great entry. | |
| Oct 8 12:08:28 | 14m 47s | A Spelling Error | ♥ 1 | Cool idea for a game but it was a bit confusing to get started. I don´t think I have seen voice acting before in a LD game. Nice entry and for me there is potential. |
| Oct 8 12:14:02 | 5m 34s | Penduka | ♥ 2 | Your game has nice music and sounds but for me also it was really unclear what I was supposed to do in the game so I didn´t get engaged for really long time. |
| Oct 8 13:25:23 | 1h 11m | Claw | ♥ 1 | The grabbing mechanic worked well but the game was over really fast and there wasn´t much challenge. I agree that adding more levels would make it more fun. Nice entry anyways. |
| Oct 8 13:33:33 | 8m 10s | Core:Unstable | ♥ 1 | Hahah nice game. We were toying with really similar idea first but ended up with more fast paced approach. The graphics were cool as well as the sound design. The water tank a bit hard to control when the lights turned out but overall cool game :) |
| Oct 8 13:48:03 | 14m 30s | Keptin, de core is unstable! | ♥ 1 | I think this was the funniest game so far. Awesome voice acting. |
| Oct 8 14:42:19 | 54m 16s | Destructo | ♥ 1 | This reminds me a lot Into the Breach which is really good thing :D The mechanics worked really well and the runs were fast and satisfying and the randomness gives replayability. The music was fitting also. I would have liked to see more enemy types and variation in the levels but with the given time really really good entry. Good job! |
| Oct 8 16:30:49 | 1h 48m | Glitch | ♥ 1 | Funny idea how the levels are constructed. That could be developed even further adding more features for each type of the object so you would have to change your playstyle completely when the level changes. It would have been great to be able to start over the level instead of whole game after dying and some music or sounds effects would make the experience much more enjoyable. Otherwise good job! |
| Oct 8 16:39:33 | 8m 44s | Shipwreck! | ♥ 1 | Cool little game. The jumping felt satisfying and levels were short and compact which was nice. However there could be some kind of punishment for drowning maybe. After few deaths I didn´t care anymore doing the jumps accurately as I spawned immediately where I was before. In the later levels I somehow managed to float away from the screen and the camera didn´t follow anymore making the game unplayable. bug.PNG |
| Oct 8 17:45:46 | 1h 06m | Capt'n Slippy | ♥ 3 | Nice little game. Controlling the character was pretty annoying and the game was difficult mostly because of that which I didn´t like that much. Apart from that the visual style and the audio was really nice and there was feeling of danger in the air. Overall a good entry in my books :) |
| Oct 8 18:01:06 | 15m 20s | High-Rise Havoc | ♥ 1 | A solid entry! The platforming felt good and the controls were tight enough to blame yourself and not the game for dying. The audiovisual side was also good. Why is Bob's office filled with spikes tho? :D |
| Oct 9 07:32:01 | 13h 30m | right stuff aerospace | ♥ 1 | Congrats on finishing your game. It kept me playing little while even though controlling the ship felt a bit weird and the shooting direction didn't make much sense to me. The enemy assets could stand out more from the background as now a few times I died and didn't really know what had hit me. Is it never ending game or is there an end if I'd keep playing? |
| Oct 9 07:42:38 | 10m 37s | Core Weapon | ♥ 1 | Nice game you have there. It had that panic feel later on when all the buttons had appeared and it was fun. I think the beginning is pretty slow as there is just that one button and shooting is really slow. I agree that some indication apart from the speed on the projectiles would be nice to show the effects of the buttons (ie. color, size or something like that). Apart from that really cool game. |
| Oct 9 07:55:40 | 13m 02s | The Lonely Ghost | ♥ 2 | Good job finishing your first game! For me it was not very clear what was the goal of the game apart from jumping on the platforms (I mean for example who were the people on the building and why should I care proceeding on the levels?). The audiovisual side was really good and it set good atmosphere to the game. Instakill when moving to wrong direction was a bit confusing in the beginning and doesn't encourage trying different things. Anyways, keep up the good work! :) |
| Oct 9 15:38:03 | 7h 42m | Wabba-Jakku | ♥ 1 | Funny little game. The graphics were really nice and voice acting surprising. However gameplay became irritating after a few laughs because it was so unpredictable and didn't really encourage to continue or to try again. Apart from that I really liked the mood the game set. |
| Oct 9 15:45:31 | 7m 28s | Don Muchacho: Vigilante | ♥ 3 | WTF did I just play? :D very interesting entry with well working game mechanics and funny voices. I am not really sure how this represents the theme though. Overall a nice game. |
| Oct 9 15:50:58 | 5m 27s | Crumbly Castle | ♥ 1 | The music in your game was really nice and it set nice beachy mood. I wasn't able to build any sandcastle however as E didn't do anything. As others have mentioned, I had also problems with crab hitboxes. A bit more polishing and this could be improve a lot :) |
| Oct 9 15:59:55 | 8m 57s | Unfairly Unstable Unfun Game | ♥ 1 | Well the name summarized it up pretty well :D |
| Oct 9 19:44:06 | 3h 44m | Sky Burns Red | ♥ 1 | Simple yet engaging gameplay mixed with awesome music. What else can you hope for from an awesome jam game? Also the visuals add up nicely making it one of the most interesting games of the jam. Good job! |
| Oct 10 17:50:18 | 22h 06m | Save the Sun | ♥ 1 | Very cool and polished game. I really liked this one even though it was pretty simple game mechanics-wise. The minimap was really cool and useful for playing. Well done! :) |
| Oct 10 18:35:34 | 45m 16s | I. Want. Cheese. | ♥ 1 | Interesting idea for a game mechanics but I almost gave up already on the first level as the red blob got just stuck to either of the sides and breaking stuff was almost impossible. I kept trying however as I liked the really smooth animations and the clear graphics. I was able to pass a few levels and then the it got stuck again so I gave up. With a bit of polishing on the pathfinding this could be really interesting puzzle game. I'd also increase players walking speed as it felt a bit slow. Anyways really cool entry :)) |
| Oct 10 18:42:00 | 6m 26s | Stabilized | ♥ 0 | I am not sure if the game made much sense but the idea is pretty cool :D For me the controls felt a bit too floaty and the horse kept going when I thought it would have stopped. The graphics are pretty cute and fit really well to the game. |