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Pierre Morreel

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TimestampSince previousGamePierre Morreel's comment
Oct 7 21:41:36 WOLFGUN ♥ 1 Nice game ! First of all the graphics are very interesting with these painted textures on lowpoly, that's neat. The ambiance was here but a little disappointed that the music loop is too short(not that I'm saying the music itself is bad). Gameplay is sure kind of releasing, but rapidly repetitive at least for me. There is upgrades to add a little twist and its give an "unleashing" feel that is really cool, but sadly leads to an end where you just shoot and wait. But that's it, the game already gives me some good feelings while playing it and that's very cool. Clean entry !
Oct 8 09:25:50 11h 44m Shoved Serenity ♥ 1 2:03 ! Super addictive and fun game ! Worthy of a mini-game like Warioware honestly. Gameplay is super simple and clear, graphics are adequate for what it is, and the sounds adds a humor touch that kept me laughing all along ! ​Super cool and smart entry !
Oct 8 14:49:32 5h 23m .Script ♥ 1 Nice little game ! Art style and sounds are basics and clear but are enough and fits well. Just wish there was more levels, the introduced mechanics have a lot of potential for more !
Oct 8 15:28:22 38m 50s YuraYura! - Tidying up the tilting tower! ♥ 2 Cute and very polished art for a jam, same for sounds ! I think the game lacks of balance particularly on the "Jump" level that was nearly impossible to do, you just have to pray for the spawn spots of these damn bunnies to be near you, otherwise you're dead when they begin jumping while also cleaning the rocks. But that's just tatting, that's a really good entry for a jam !
Oct 9 09:28:32 18h 00m Unsustainable ♥ 1 Nice little experience and good take on this theme ! Nice replayability for all type of challenges, reach as fast as possible the end of grind and gather a maximum people (or two at once). Simple but effective gameplay loop !
Oct 9 10:23:52 55m 20s HONK III ♥ 2 Impressive amount of work for a jam, especially the level design ! too bad that I lost myself in the second level though... But overall graphics are really neat (what an explosion !) and musics too (although the music stops playing in the middle of the 2nd level) ! I think what could have improved navigation in the map is objectives indicator even if it's straightforward objectives (pushing buttons) but I reached a point where I just got stuck in a dead end beacause of closed door, and I just wouldn't tell where the buttons where to open it. It would also have been nice to add a special shader when you point your cursor towards interactive objects. Another little cons I found when playing : - No indicator when you're losing health - Not a lot of features that are motion sickness-friendly like a little bobbing effects on camera, or a swinging on your weapon - This last one is really rambling, but I found the "grip effect" of your character when you're starting moving (what makes it have an little acceleration) is kind of awkward, I would've make it run at constant speed from the start for a fast-paced game like this. - And yeah, as a lot said there's no clear link to the theme but I know game jams can just be an excuse to make a game. Anyway, all of these comments are not very important because I know it's a jam, you really did a good job on this one !
Oct 10 10:25:48 24h 01m Stylish Aeroplane Dress 'Em Up ♥ 1 Original entry for this theme, concept is super cool ! Placing your parts on your ship is quite nicely made for a jam, however sometimes you have to pixel perfect it but that's okay. Nothing special to say about art and sound, they fit well with the global mood of the game. Nice entry !
Oct 10 15:06:36 4h 40m Cleaner of the Crumbling Keep ♥ 1 What really set me in the game is the music, I don't know why but I found it fitting well! Cool amount of mini-games, you kept minimum of controls for all of them and that's a nice thing ! Cool jam game.
Oct 10 15:37:00 30m 24s Toil and Trouble ♥ 2 Really cute and chill ambience ! I found the room with the plants singing very relaxing :) And art reminds of a child illustration book !
Oct 10 15:49:59 12m 59s Sticky Wheel ♥ 1 Good twist of a katamari game !
Oct 11 10:24:32 18h 34m Un-Stable ♥ 1 This little game was actually pretty fun ! The intensity curve is rough but still make sense with the amount of life and the number of dropped aid kit. Chaos but satisfying, yet challenging !
Oct 11 10:35:05 10m 33s The Trials Of Yoltic ♥ 2 Nice aesthetic, don't know if you've done the music but it's cool. The game could really have a nice atmosphere with more polish, like less floaty physics and let the game be more reactive and energic. Ah and actually you can cross the river just by swimming in it ahah
Oct 11 10:45:38 10m 33s The Three Goblin Problem ♥ 3 Nice entry for this theme ! Gameplay is simple but very effective, and replayability is nice too. I don't know how you managed to have this amount of art in the game, it's really impressive for a jam !
Oct 11 20:03:58 9h 18m A Long Way Home ♥ 1 What a nice take on this theme. Idea is original as well as gameplay, art is gorgeous for what it is, and even if the music was already made up, you've choosen so weel and it fit so nicely with the global atmosphere. You managed to absorb me during my playtime, that game was so involving. Just one word : Bravo !
Oct 11 20:36:44 32m 46s Interstellar Highway Robbery ♥ 1 Nice game ! Gameplay loop is simple yet very fun, replayability is welcome, and art is smooth for that type of game. I like the way you added the oxygen inside one type of box in your revisited version, that add a lots more pressure and hurry (in a good way !). A detail but the music you also added fits well ! Very nice entry, though there is a lack of connection with the theme but that's okay !
Oct 11 21:22:33 45m 49s 00:00 (ZeroTime) ♥ 3 What a surprise when I saw @lazerka on the art, that's soo gorgeous for a jam game, like I thought I was launching an indie platformer pixel-like game. Also animations were super smooth, the overall give a nice ambience and mood ! Gameplay idea is simple but effective, yet too simple maybe when you get used to it, but I don't think there is much replayability to it so it's okay. Super smooth entry, especially art, GG guys !
Oct 13 10:22:08 36h 59m Teeter Hero ♥ 1 Wow, it's actually pretty well balanced for a game based on physics, the bus was nicely handled, and enemies and luggages spawns were just enough for a challenging but fair difficulty. Art is clear and gameplay too, and wow you did a boss with this size... surprising for a jam ! Nicely done !
Oct 14 07:43:54 21h 21m GUNSTABLE MAYHEM ♥ 0 Wow, what an entry ! Were you alone for making it ? Because the amount of content is insane for a single person. And on top of that you made a very fun game ! Really appreciated the long experience, what I really loved with your game is effort on level design, and littles adds you give all along to your mechanics, that was sooo much appreciated ! And none of them makes the game too repetitive, too easy or too hard, that's well balanced. Art is sufficient for what it is, it works. Also musics was so involving, all of these created a vibe that reminded a lot of Hotline Miami. I played your two versions, and adds you made on the post-jam version makes the game better and better, always more (very simple pattern boss but it works so well with mechanics and makes it an hard but balanced fight !). You were smart to always add elements that are simple to operate with. In short, a fun and clever entry, BRAVO !
Oct 20 17:52:06 154h 08m Take Your Meds Darling ♥ 1 Very nice entry, I like the way you interpreted it ! I'm fond of non-conventional visual style so it was very interesting and appreciable. It must have been fun to play with all the shaders, some of them were soothing to look at (especially the wavy ones). That's a little thing but I also like the way you played with this simple level design solution, that was clever. Sometimes it doesn't take much to create an immersive atmosphere and this was the case - Nice entry !