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Feedback comments for LD49
XariusExcl's games and stats for all events →
| Timestamp | Since previous | Game | XariusExcl's comment | |
|---|---|---|---|---|
| Oct 5 17:17:20 | Where's My Tripod? | ♥ 2 | Can someone scare me to get rid of that hiccup? Jokes aside, great submission! Would've been really funny to see all those blurry messed up shots from an unfortunate sneeze compiled at the end 😆 | |
| Oct 5 17:34:32 | 17m 12s | Unstable Tower | ♥ 1 | Not bad! I'd say it's a great start to a more fleshed out game. Objectives in height, score or levels with more challening base terrain would greatly improve this concept imo! |
| Oct 5 18:01:17 | 26m 45s | Demolition Viking Man | ♥ 2 | Aww, I really wanted to shoot the robots... Crushing them is much better! It's a shame you can't instantly retry: I died really quickly twice, and had to redownload the game twice with my not-so-great internet :(. Epic music though. |
| Oct 6 17:56:29 | 23h 55m | Instability | ♥ 1 | What an amazing looking game! I really need to learn shaders... Overall this ticks many of the boxes of a great platformer, however it really needs some jump height control: the longer you press spacebar, the higher you go. Other than that I think everything else has been said before, congratulations for this great entry! |
| Oct 10 10:33:12 | 88h 36m | Edge of Entropy | ♥ 4 | I'm impressed as to how complex the game can become! audio and art are very well done and the mood is set right, I'm still a bit confused as to what to do to win (or give myself a better fighting chance 😆) : It would really do with a more visual tutorial along with the lore text (It took me some time to see the HP of each Elemental island for example) Clever take to use entropy as the source of instability! |
| Oct 10 10:45:18 | 12m 06s | Unstable Stick | ♥ 1 | Bonus points for celebrating a successful back/frontflip haha Pretty fun yet frustratingly hard, I could see this becoming the new rage game :D I didn't finish it, gave up at the wall jumping with the holes but I might come back to it 😆 |
| Oct 10 10:56:39 | 11m 21s | HUN'S TABLE | ♥ 2 | Embrace the randomness! Honestly very fun and hilarious, I like the Warioware vibes, could do with more clear objectives : levels need to be understood in a split second! |
| Oct 10 11:16:17 | 19m 38s | Ciftlik Bar | ♥ 2 | Crypto beer! The most chaotic bar with the least patient customers ever haha, had trouble keeping track of who was asking for the longest, and why that one guy was following me D: Well done on the mood, great contrast between the chill atmosphere and the chaos caused by the patrons 😆 |
| Oct 10 11:30:33 | 14m 16s | Fire Risk | ♥ 1 | Well done! The movement is satisfying and I had fun trying to find the best routes, preserving platforms to get gems and back! The camera could be a tiiiny bit lower, since most things above the player is not necessary for gameplay, and having more visibility could make strategizing easier! |
| Oct 11 19:58:10 | 32h 27m | Toilet paper ! | ♥ 1 | I want a sequel with more adventures of this roll of toilet paper. (also, glad I understand French haha) |
| Oct 11 20:06:18 | 8m 08s | You can't leave | ♥ 1 | What a fun little challenge! I liked it a lot! It's pretty lively, art and audio-wise, and well balanced(haha) for a game made in such a short amount of time. I found headbutting some of the crates was a valuable strategy 😆 |
| Oct 11 20:55:53 | 49m 35s | Toil and Trouble | ♥ 2 | I love this! Had a bit of trouble starting up, I had issues knowing what was an ingredient and what wasn't : maybe highlighting on hover would've helped with this? The cute artstyle, music, overall chill ambiance and that little ghost friend had me sticking to the end (I do have a weakness with ghosts/glowy-eyes-on-shadowy-body characters :D ). Really enjoy the fact that you added text when you talk to them in a ghost form! The cheatsheet also helped, I wasn't able to figure out the hushroom potion on my own since I hadn't found the wood nor the dew, dumb me :( Congratulations to the team for this wonderful entry! |
| Oct 12 17:25:09 | 20h 29m | Proton Pilferer vs. The Particle Police | ♥ 1 | Nice! I enjoyed the creativity with gameplay elements, and how well they are introduced: exploiting the shrinking/ growing of the player, the candies, needing a certain mass for pressing the buttons... I always knew what to do, even tough everything was a novel concept! The only thing would that would need more work is the player movement because it was hard to control at times (I'd suggest adding inertia to the player) Other than that it's very good! Congrats! |
| Oct 12 18:12:06 | 46m 57s | LD49 | ♥ 1 | That's one pretty unsafe plane to fly on! I legit burst out laughing at the explosion when my fuel ran out 😆 I'd expect for the plane to slowly descend when fuel is out, and crash at the bottom :D My only complaint is about how tricky it is to control the plane, and in such a precise way to collect the tiny gas cans :( holding keys was behaving weirdly, so I just started mashing the keys to control the plane better. Kudos for using C++ though, this is crazy! |