Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → XariusExcl
Feedback comments for LD48
XariusExcl's games and stats for all events →
| Timestamp | Since previous | Game | XariusExcl's comment | |
|---|---|---|---|---|
| Apr 26 17:31:54 | Deep Voice | ♥ 2 | Interesting take on the theme! It would do great with more visual feedback to the user (like the bird or... pig reacting to your pitch by changing animation!) | |
| Apr 26 17:45:11 | 13m 17s | Sweet Dreams | ♥ 2 | Really satisfying to play! Took me a few tries to get to the end, attacks are clear and give good feedback. Well done! |
| Apr 27 17:23:15 | 23h 38m | Deep-fry Deeper | ♥ 2 | I love the art! I had an issue where my churros overcooked in about 0.5 seconds though ^^ |
| Apr 28 17:27:37 | 24h 04m | Just Defuse the Bomb!! | ♥ 2 | I should've read the tutorial, I was dead confused! Awesome concept and nostalgic graphics, A timer on screen would've been nice, and a way to reset the game without Alt+F4ing it 😆 |
| Apr 28 18:28:00 | 1h 00m | Parasite | ♥ 1 | The game looks pretty nice! I would've liked to explore more. It has personality and humor, and can definitely be expanded upon. Looking around was somehow faster when I moved my mouse slowly, and dialogue skip should've been bound on LMB, but that is just nitpicking 😆 |
| May 3 17:15:28 | 118h 47m | Falling Bot | ♥ 3 | Very addicting to play! Well balanced and I enjoyed the world: kept me wondering what lied beneath! I got confused on some mechanics, like the laser and the gas canisters (I thought those were grenades you had to dodge!), highlighting them green or something would make it more clear that they are bonuses. Overall very good job from the team! |
| May 3 17:30:26 | 14m 58s | Worry | ♥ 0 | Wow that was a moody one! A nice take on the theme. Fitting graphics and music. I think you got the hitboxes mostly right, it would've been a nightmare if they were too big. Maybe 2 colliders (one for enemies and a bigger one for items) would've solved it. Also I'm jealous of you for getting the time to do shaders in your game 😆 Congrats! |
| May 3 17:47:50 | 17m 24s | Templooter | ♥ 1 | The game looks really good! I got some RotMG vibes from it :) Would be awesome if enemies and attacks had more variety and speed, I would love the feeling of diving deeper in that temple with many enemies and having to strategize to make it out alive... Quick tip, use a circle collider for your player, It will help if you decide to make levels with a lot of corners or tight corridors! |
| May 5 17:35:38 | 47h 47m | Callous | ♥ 1 | Wow what a beautiful game! Took me a while to complete, I did not understand that the flowers made you go deeper, but I wouldn't have explored the game more if I knew. Although there was not much to explore, it's definitely important for the mood of the game. And dang those ghosts are scary. One of (if not my) favoutite entry! Well done! |
| May 5 17:53:42 | 18m 04s | Deranged Space | ♥ 2 | I like the atmosphere and graphics, but the movement was veeery tricky 🙁. Why not use a simple WASD control? Overall would be great if you continued with the story you had in mind, that stress meter management and survival would be great gameplay elements. I would've loved to see just a tiny bit more in that demo 🙂 |