Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → Pixelydian
Feedback comments for LD49
Pixelydian's games and stats for all events →
| Timestamp | Since previous | Game | Pixelydian's comment | |
|---|---|---|---|---|
| Oct 4 17:11:01 | Unstables | ♥ 3 | I laughed out loud several times. Cute and fun. Played it more times than I intended. | |
| Oct 4 17:23:38 | 12m 37s | A day in a life of an electric spaceship owner | ♥ 2 | I liked the attention to visual effects. Game has a good rhythm once you get going. Loved the cinematic intro. |
| Oct 4 17:43:26 | 19m 48s | Trauma | ♥ 1 | Great mechanic! Can't believe this was made in 48 hrs. Would love to see a post jam expansion. |
| Oct 4 22:26:19 | 4h 42m | Don't Cry at Work!! | ♥ 1 | So at first I thought, "oh it's Simon Says" but then it changed things up very quick! Cool concept and great use of the theme. Very fun and the "intrusive thoughts" were hilarious. |
| Oct 4 22:39:40 | 13m 21s | little rats' big top | ♥ 2 | Super cute and I'm a sucker for cheese puns! Would be nice to start with just one rat and then add the others as a progression system. Pause menu was a fun bonus. Great idea and use of the theme! |
| Oct 4 22:54:02 | 14m 22s | Kingdom of Chaos | ♥ 1 | Pixel art is great! Good difficulty progression. Definitely got more and more chaotic. I had fun! |
| Oct 4 23:10:05 | 16m 03s | Sliced Ice | ♥ 1 | Neat idea! Good difficulty progression. The fish moving under the ice is a cool visual effect. |
| Oct 5 02:50:06 | 3h 40m | Paper Route | ♥ 1 | Had fun flinging paper everywhere! I had to use the number keys to play each level :) couldn't beat 3 Loved the man's comment about the trailer :) |
| Oct 5 03:15:38 | 25m 32s | Jingoku | ♥ 1 | A remarkable amount of content. I wish it had music that tied it all together. The Jenga portion was my favorite. The art was beautiful. |
| Oct 5 14:22:50 | 11h 07m | Bob's Underworld | ♥ 2 | I enjoyed this a lot! Felt polished and I thought the music, art, and design came together nicely. I did have the game get stuck a few times after I died and I had to refresh. BUT I actually wanted to refresh because I wanted to keep playing! :) Great job! |
| Oct 5 14:45:44 | 22m 54s | Frail Ascent | ♥ 3 | WOW! I really loved this game, like I seriously am going to try playing it again later after I'm done rating more games. The environment and music came together really well for a calm, kind of somber mood. I literally got chills when the organ started playing and the tower began to rise. My only negative feedback is that the resources were a little difficult to see (maybe it's my monitor) with the grey against the blue sky. But other than that, GREAT entry and I look forward to seeing more from you guys! |
| Oct 5 15:00:42 | 14m 58s | Frosty Wobble | ♥ 2 | Solid little platformer! I liked the level design where you teased me a little bit with snowflakes that I couldn't reach, and then it was oh so satisfying when I could get them. :) Had a few little bug issues with the penguin walking backwards but it sorted it's way out pretty quick. Overall cute game! |
| Oct 5 15:12:27 | 11m 45s | MANIC MELTDOWN! | ♥ 4 | Overall a fun and hectic platformer! I was a little confused at first but it didn't take long to remember the directions and address all the issues. Good player feedback when a problem was fixed. I liked the difficulty build that when the electricity is unstable is affects the other rooms. The pixel art and style are great. The newspaper game over screen is a fun touch. Great work! Would love to see more from you guys. |
| Oct 5 15:30:04 | 17m 37s | Space Squabble | ♥ 1 | I really liked this! Great little cinematic intro, and introduction to the controls. Game was easy to pick up and play quickly. The conversations between the pilots were charming. I was determined to beat the game and I did! :) Great job overall and I'd love to see more of your entries in the future. |
| Oct 5 15:46:26 | 16m 22s | UNSTABLE [ Warning, PERMADEATH ] | ♥ 1 | SUPER COOL concept! Love the ingenuity. Sound effects were a little loud and I would have liked a little more visual feedback on if I got an item that helps my paranoia. But other than that it was very spooky and the paranoia effect did actually make me feel more paranoid as I played lol. Would love to see an expanded version of this game. |
| Oct 5 16:05:21 | 18m 55s | Stable Inc. | ♥ 1 | Pressing buttons is so satisfying :). Neat concept with the manual! Not sure if there was a fail condition but the alarm was going off pretty fast for me. The third level was intense! Good difficulty progression and everything came together nicely for a good look and feel. Advice to future players: Look over the manual before you start! :) |
| Oct 5 16:22:40 | 17m 19s | BRIMSTONE | ♥ 0 | This is adorable! Definitely fits the theme of unstable with falling platforms and spreading fire. The art is great and the puzzle design was great too! The only problem I had is that I didn't realize it was a variable jump at first so I was stuck on the first level for a little bit *face palm*. I would seriously love to see this expanded in a full game. Great job! |
| Oct 5 16:36:11 | 13m 31s | MISHIT | ♥ 1 | Really neat idea! I think it would be cool to have some sort of penalty for shooting when the bar isn't red, but it's a neat limitation. Great level designs that worked even with a simple textures. I didn't even mind the enemies being cylinders because it reminded me of playing the old original Gameboy Game "Faceball" (now I'm showing my age lol). Check it out sometime - for future games you can go a long way making geometric shapes feel like real enemies by just adding an emoji face to them :-P. But that's just an idea that may or may not fit your style! Great job overall and I look forward to playing more of your games in the future. |
| Oct 5 16:55:53 | 19m 42s | Super Clumsy Box Galaxy | ♥ 2 | "The spaceship is impressed..." This is a great example of how even simple textures and shapes can be made into a charming little world. Great difficulty progression for the platforming and I appreciated the well placed checkpoints. The only weird thing was that when I showed up to herd the space cows (or whatever they were called) it said I had herded all 5 so I guess they herded themselves?? Not sure what the gameplay was there. Other than that though the game was fun and I enjoyed your humor. I will be checking out your other games and I look forward to what you make in the future! |
| Oct 5 17:24:00 | 28m 07s | Beer Quest | ♥ 1 | Neat concept! I did figure out how to brew beer but when I tried to give it to the villagers, nothing happened? I couldn't play much past that point because I died when I attacked a guard and also when I tried attacking the king. Not sure if the game needs an update or a little more direction but I'd love to finish. :) Additional feedback: Maybe look into scaling your resolution so the pixel art remains crisp. It was a little blurry for me but a crisper look would really feed the retro vibe. There was a moment where I had Windows 95 nostalgia which was fun for me. Overall great job! I enjoyed your humor and the overall look. |
| Oct 5 17:58:50 | 34m 50s | Big City Opossum | ♥ 3 | This gave me a good laugh! Where did you get that music??? I loved the overall style and theme. I totally understand the time/resource limitations of a jam, but it could have used some more player feedback when attacking, interacting, etc. Even a one frame animation for the attack, or a single flash red when taking damage. But other than that, really fun concept and I'd love to see it expanded/polished up. |
| Oct 5 18:17:23 | 18m 33s | Usher 651 | ♥ 3 | I actually really like these "experience" type games and this one was pulled together quite well - especially for a 2/3 day project! I thought the music went really well with the story. It was a sort of haunting feel. Great job and I look forward to seeing more from you in the future! |
| Oct 5 18:55:17 | 37m 54s | U-49 Meltdown | ♥ 2 | Great game! Couldn't stop until I had beaten it :-P. The audio logs were a nice touch - awesome voice acting! Music was great too. I liked the stream of falling platforms. It made this type of unstable platformer more unique. Overall fit the theme of unstable very well. Great work and I hope you guys keep making games together! |
| Oct 5 19:15:39 | 20m 22s | Hellblocks | ♥ 1 | A cool and "unstable" take on a classic! I literally said out loud "noooooooo" when my blocks fell off the edge. Good design choices of music with the mood and feel of the game. The exploding blocks were extra fun. I would have liked a little extra visual feedback of where my block would fall (like maybe a "ghost" on it's target? or the light beam being only as thick as the actual block?) but overall satisfying to get blocks to stick and and very fun. As an added compliment, my husband walked by, saw me playing it, and asked to take a turn. :-P Great job and I hope you keep making games! |
| Oct 5 19:53:50 | 38m 11s | Bomb's Lair | ♥ 1 | This was like classic Zelda meets classic Bomberman and I LOVED IT. Great look, great music, and great level design! Hate to admit I got stuck on level 13 and if someone could throw me a hint I'd love to finish! I did find a small error - "left?" lol. 2021-10-05 14_21_04-Bomb's Lair by Vetche Studio and 2 more pages - Personal - Microsoft Edge.png I'll be checking out your other games! Keep it up! |
| Oct 5 20:19:18 | 25m 28s | Overpowered | ♥ 1 | First game?? Wow! Great job! Addictive gameplay and fun concept. I would have liked a little more visual feedback that my power was "growing" but other than that it is a solid and well polished game. Keep it up! |
| Oct 5 20:32:10 | 12m 52s | Office Novice | ♥ 2 | I have to admit, I clicked on your game because of the meme dog. It did not disappoint! This was pure chaos and I laughed when the rock music started as everyone ran around panicking while still asking for chips and coffee. Cute style and overall neat, well polished game! |
| Oct 5 20:53:14 | 21m 04s | Tol | ♥ 1 | Addictive gameplay and satisfying (and adorable) player feedback when a level is accomplished! Great take on the unstable theme (although the top made me want an ice cream cone :-P). Great level design and I think it would be awesome if you continued working and expanding this game! Great job! |
| Oct 5 21:00:16 | 7m 02s | The Escape | ♥ 1 | Wow this was hard! But it was a fun moment when I first started driving and the stage started collapsing and I was like "wooooooooah" and knew I was screwed lol. I really appreciated your discussion on how you used sprite stacking. Very interesting and I think it worked well to make a really neat game! Great job! |
| Oct 5 21:07:20 | 7m 04s | Drunk Hill | ♥ 2 | LOL great job on the "drunk" effects! Definitely felt "unstable." Neat concept for the theme and the voice over wad hilarious. Music was charming as well! Good work team! |
| Oct 5 21:29:33 | 22m 13s | Super Mutant Horse | ♥ 1 | Spider horse with Mission Impossible music vibes - I'm loving it lol. My 11 and 5 year old both started laughing as soon as they saw that horse fly across the screen. Sound effects are awesome. Gameplay is a little difficult (I kept getting the capsules stuck in the corner) but overall a really fun and original concept. Great job! |
| Oct 5 21:50:31 | 20m 58s | Wreckless Bar | ♥ 2 | Very cute take on the theme! I like the pixel art a lot, particularly the sleeping kitty and the expression on the waitress's face. Your music, art style, and mechanic all came together very well! Fun challenge and something anyone can pick up and play. |
| Oct 5 22:40:34 | 50m 03s | Scrap Pilot | ♥ 2 | I was way too excited when I got my poorly designed contraption to successfully land on the target. Then my husband saw me playing, asked to try and wouldn't give me back my computer for like 30 minutes lol. Rockets could have had a little more power, but really neat concept and really fun. You could definitely expand this into a full fledge game. Awesome job! |
| Oct 5 22:56:29 | 15m 55s | Unstable Pinball | ♥ 3 | Solid pinball game! Very good art and general presentation. I would have liked some music but overall a really interesting and neat twist on a classic game. |
| Oct 5 23:03:35 | 7m 06s | No hands Dorifto | ♥ 1 | 10 hours?! Great job - super fun and addicting! Art is really good. Would have liked some music but...10 hours lol. |
| Oct 5 23:23:47 | 20m 12s | Angular momentum | ♥ 0 | Great take on the theme! So at first I kept trying to take the blocks out and they'd just fly across the screen? Which honestly was entertaining in and of itself but I did figure out how to take them out "gently" lol. I had fun and I hope you keep making games! |
| Oct 5 23:33:19 | 9m 32s | Red Flag (Le Temps des Tempêtes) | ♥ 2 | This was AWESOME. Can't believe I haven't seen more "unstable sea" takes on the theme, because it's a great idea! AND this was very well executed. Great job on the intro and the sound effects were entertaining (poor seagull!) I had fun! |
| Oct 5 23:58:06 | 24m 47s | Unsustainable | ♥ 1 | As a patreon supporter, I'm probably a little bias but I really did enjoy playing your game! I had a moment where I said out loud "would be nice if I could select everyone in an area" and when I tried it and it worked I thought, of course Shaun thought of that :-P. Great visual presentation, overall really fun, and I would love to see you continue working on it and expanding it! |
| Oct 6 00:12:20 | 14m 14s | Mint | ♥ 3 | Wow, amazing pixel art! This had a great mood with the style and music. The gravity shift was a really cool moment and I enjoyed the alternate movement mechanic. I agree with someone else who said it would have been cool to have minigames to fix the ship, like Amoung Us style. Regardless, this felt like a fresh concept and I enjoyed playing! |
| Oct 6 00:20:48 | 8m 28s | the cards we're dealt | ♥ 3 | Aww, this was so charming! Relaxing take on choose your adventure. Pixel art was beautiful (it's why I clicked on the game!) and combined with the music it all came together to make a really warm experience. Awesome job! |
| Oct 6 00:36:32 | 15m 44s | Everything is Fine | ♥ 5 | Wow...this was haunting but also an excellent representation of what it's like to fight addiction. I'm not usually big on interactive stories but this was moving and very well done. Excellent artwork and I thought the mechanics did a good job explaining a real world phenomenon, like difficulty concentrating. Great job and a very meaningful take on the theme. |
| Oct 6 00:48:51 | 12m 19s | My Kid Is a Werewolf | ♥ 1 | This was super unique and a neat take on the theme! Good design choices with art, music, and sound effects. I would have liked a bit more visual player feedback, like some sort of "hurt" animation, but I also understand the time constraints! Great work and keep making games! |
| Oct 6 00:57:36 | 8m 45s | UR TNT | ♥ 1 | Awesome job! I'm not a huge fan of "press up to jump" in general but I did appreciate being able to detonate early. Great take on the theme and a cute character! Overall a solid build. I hope you keep making games in the future. :) |
| Oct 6 01:17:03 | 19m 27s | Dubious mushrooms | ♥ 2 | Fun take on the theme! The art was neat, music was good and overall you created a calming mood with urgency lol. Interesting mechanic with the mushrooms growing in different conditions but also rotting if you left them too long. Overall great entry and great job! |
| Oct 6 01:22:59 | 5m 56s | Uns' Table | ♥ 1 | Applause for the punny name. :) Really neat take on the theme and it was entertaining to watch the table fly and run into things. Great work and a fun experience! |
| Oct 6 01:30:17 | 7m 18s | Going Home | ♥ 1 | This is really neat! Visually I love the footsteps, and combined with the music this had a great look and feel. I was a little confused by the camera seemingly following the enemies? Not sure if that was part of the "unstable" element but I definitely felt lost in the desert. :) Overall beautiful game with unique gameplay! |
| Oct 6 14:01:01 | 12h 30m | CYBER LANCER | ♥ 2 | I like the vibe of your game! The music and the art went really well together for a cool look and feel. You have a really good start here to an expanded game, possible a dungeon crawler/rogue type? Great job team, and I hope you keep making games together! |
| Oct 6 14:11:35 | 10m 34s | The Lost in Wood | ♥ 2 | Very spooky! Great job on the environment and sound effects. I had a little trouble figuring out what to do after I collected the three objects but overall a solid build and great atmosphere! |
| Oct 6 14:20:46 | 9m 11s | Luna's Painful Pastel Promenade | ♥ 0 | It didn't take long for me to rage a bit but I think that was the point lol. I like the art style and level design, and I'm glad to hear you're going to keep working on it post jam! |
| Oct 6 14:31:22 | 10m 36s | Erosion | ♥ 2 | This is a really neat idea! Color representing a change of state made it an easy concept to understand quickly. The intro to the mechanic is well implemented with being unable to jump on the first platform right away. I liked the overall vibe of the game with the music and the graphic design choices. It's too bad your original player model didn't make it into the game but I think it still looks good! Great job and I hope you work on it some more! |
| Oct 6 14:45:08 | 13m 46s | Stonx! | ♥ 4 | Really unique idea! I love the take on the theme - definitely an unstable game. :) I found myself really getting into it and saying "Buy buy buy" out loud lol. Overall the graphic design really fits the mood of the game. I like that it's challenging but also doesn't take itself too seriously. Great job! |
| Oct 6 14:53:50 | 8m 42s | Natura Disastia | ♥ 3 | What an interesting battle mechanic! This was an ambitious undertaking but I think you executed it well. I agree with some of the others in the comments that some player feedback would have helped a lot when clicking and such, but the overall design of the UI is a good layout. The art and music are really nice as well! I hope you keep working on this game. I think it has a lot of potential! |
| Oct 6 15:10:07 | 16m 17s | Elemental Slime | ♥ 0 | I love this idea! Great job with the onboarding/tutorial aspect of the game. Super easy to understand and play. Good difficulty progression in level design. The art style is also fantastic - cute elemental characters with a Zelda pixel art vibe. Music would have been nice! Overall great job and I hope you keep working on this one! |
| Oct 6 15:14:35 | 4m 28s | Hungry Bird | ♥ 1 | lol this is cute! Love your art style. Music fits well, and overall a fun mood. Good work! |
| Oct 6 15:21:04 | 6m 29s | Mercurial | ♥ 1 | This was really cool! Amazing job on the attack effects. Great player feedback, and the laser was very satisfying. Ground pound was also neat looking. Particle effects were pretty. You took relatively simple pixel art and made it very dynamic! Awesome work! |
| Oct 6 15:26:24 | 5m 20s | Haywire | ♥ 2 | LOL this is awesome! lot of fun to play and good level design. Effects and player feedback are well done. I laughed out loud when the hat stuck around after I died. Music fit the theme and overall the game has a fun vibe. Great job! |
| Oct 6 15:54:16 | 27m 52s | Schrodinger's Cat | ♥ 2 | I beat it! :) Really neat idea! It was a little confusing to get past the second room but I figured it out. But the first room was well done in teaching the player than you can pick up objects. I liked the shrinking mechanic. Good puzzle design that really made me have to stop and think. Overall you did a great job coming up with a unique idea and implementing it. Bonus: kitty is cute! |
| Oct 6 16:17:33 | 23m 17s | Unstable Piles | ♥ 1 | Really neat idea! Do stacks not count as piles? I thought I met the clear condition (then I reloaded and tried again) and I couldn't seem to pass. But I really like the art and mood of the game. The music goes really well and it has a peaceful mood. I do hope you keep working on it post jam! |
| Oct 6 16:23:41 | 6m 08s | Unstable: Save a Herd of Horses | ♥ 4 | Oh noooooo the horses are ON FIRE! D: Pixel art is adorable and I felt so bad for the crying (and burning) horses. I've seen a couple of "un stable" takes on the theme but this was a unique idea! Good music and it all came together for a neat little game. Good job team! |
| Oct 6 16:45:39 | 21m 58s | Nuclear Faith | ♥ 2 | Cool take on the theme! I really got into this one and won :). Good difficulty progression with managing more and more nuclear panels. I like the art style a lot and the title screen was pretty epic with that T crashing in with that sound effect. Great polished entry and I enjoyed it! |
| Oct 6 16:59:01 | 13m 22s | Snowbody's Mountain | ♥ 4 | THE MUSIC <3. I majorly dig this game. Extra props for the "death" sound effect matching the music. This game is hard but in a good way. I'd love to see this expanded into multiple levels. I think you have something good here! |
| Oct 6 17:21:46 | 22m 45s | Psycho-unstable Journey | ♥ 1 | Really spooky and unsettling atmosphere! Jump scare was effective. I felt like a distracted driver reading the text at the bottom of the screen, although that kind of added to the paranoia that something would happen while I was driving. I liked the art style and you did a great job with all the psycho effects. I personally would have liked more interactive gameplay but I also understand what you were going for. Goose was random and funny. Great job! |
| Oct 6 17:33:14 | 11m 28s | Unstable | ♥ 2 | Easy to play! Gotta love a game jam that is super easy to understand, and has a nice challenge. I love your art, although it's a bit blurry? I'm not sure if that's on purpose or a resolution scaling problem. Personally I prefer the look of the crisp pixel art but overall I liked the retro vibe. Cute character in a balloon. This would take a lot of patience to actually beat, but great work! |
| Oct 6 17:54:00 | 20m 46s | Stronkey Kong | ♥ 1 | Music - Spot on. Loved the spin off of a beloved classic and it held its own as an original creation. I had my 11 year old play it and she did struggle a bit to figure out what to do, so some clearer instructions in game would be helpful. This was a lot of fun, adorable, and it's a great idea. Awesome job! |
| Oct 6 18:06:08 | 12m 08s | The Leaning Tower Of Pizza | ♥ 1 | That pizza drop sound effect was hilarious. I know some have complained about it but I kinda liked it lol. I let my 11 year old play your game and she fell to the floor saying "nooooooooooo" as her gigantic tower hit the ground. She says "simple game but fun!" Easy to play, good increase in difficulty, and the slow-mo death was entertaining. Good style over all and it fits the theme. Great job! |
| Oct 6 18:26:13 | 20m 05s | QA - The Game! | ♥ 2 | This is really unique and a great take on the theme. For being a game about QA, it played very well, felt solid and polished. I enjoyed the voice over lines and I had fun playing! Excellent job! |
| Oct 6 18:49:07 | 22m 54s | Banana Jack | ♥ 1 | Great puzzle design! I let my 11 year old try and she had a lot fun with it. Overall cute game, good concept, and I think there's a lot of potential here for an expanded game. Good job! |
| Oct 6 18:56:52 | 7m 45s | Wobbly Warbler | ♥ 1 | Fun idea! Not what expected from the cover art but that's part of its charm. :) Had a little trouble with the controls when not in full screen mode, but once I got into full screen mode it all worked great. I liked that there was some strategy involved in winning a fight, rather than just spamming buttons to win. I liked the art/style and overall great entry! Good work! |
| Oct 6 19:02:53 | 6m 01s | Helico Pter | ♥ 1 | This reminded me of playing QWAP lol. Really difficult but I could see becoming addicted to trying to get better at it. I like the simplicity of the art and overall a great concept! Awesome job! |
| Oct 6 19:12:47 | 9m 54s | Un-Stabled | ♥ 2 | WOW lol. This is so nuts but hilarious fun. Love the art style and the sound effects ("apples"). I foresee the speed run community enjoying this game! |
| Oct 6 19:29:29 | 16m 42s | Unfabled | ♥ 3 | Music was so epic! Beautiful game and I thought this was a unique play style. I let my 11 year old play it and she said it was "amazing and you could play forever in a fun way, beating your own high score." Attack sounds and visuals were awesome - bonus points for epic attacks like the fire beam. Great job! |
| Oct 6 19:40:08 | 10m 39s | Tables & Tremors | ♥ 1 | This was a really unique, crazy, and fun take on a 3d platformer. It was very satisfying to punch tables lol. The red "death" screen was a little tough on my eyes but the overall feel of the game was great. The sound effects worked well and I think you have a potential expanded game here! I hope you keep working on it! Excellent job! |
| Oct 6 19:54:06 | 13m 58s | ALL PLANED | ♥ 2 | Love your passengers and their little voices! I like that you took the "unstable" concept of balancing weight on a teeter-totter and made it unique. Great game feel with overall graphics and music, easy to understand the core gameplay, and my 11 year old was able to beat it after a few tries. She says it was really fun and this is one your favorites she has played so far. Awesome job! |
| Oct 6 21:56:56 | 2h 02m | Crazy Cauldron | ♥ 2 | I like that your game used more complex color theory than the rudimentary color wheel. Great music, great art, and great vibe! I let my 8 year old try it, and he got a score of 414. I did have to explain to him how to play so my suggestion is if you continue working on this game, build up the difficulty over multiple levels or have small missions that a child can easily follow. Most children learn about the color wheel by kindergarten but the advance color theory may need to be taught to them. But hey, what a cool way to learn color theory! :) He said it was fun btw! (he's a child of few words in general but he won't lie lol). I enjoyed playing this and I could definitely see this being sold on the app store. |
| Oct 6 22:18:54 | 21m 58s | Orbit | ♥ 1 | I really like the limited color pallet! The music reminded me of the old "Commander Keen" soundtracks. Overall it was a good look and feel for the game. Unstable orbit is a great take on the theme, I just couldn't overcome it! It was a bit too difficult for me but some games are going for that difficult, practice till you master style. Great job! |
| Oct 6 22:45:38 | 26m 44s | Rolling Home | ♥ 2 | I got really excited when I realized that the tilting of the world controlled if the enemy was coming for me or not. Neat mechanic! Main characters are cute, although I did find it difficult to switch between controlling them and tilting the world. I felt a little like a pretzel! Would be cool to see this modified for a tablet/phone where you tilt your device. Fun idea, executed well! Great job! |
| Oct 6 23:14:07 | 28m 29s | Dark Forest of Echoes | ♥ 1 | I like the hand drawn art style! It gave it an "Undertale" vibe, which I assume you were inspired by based on the end sequence. I did find the walking back and forth a little tedious - maybe shorten the distances and/or speed up the player, or have other stuff to do in between, like finding clues about where you are, what's going on, or simple puzzles, etc. I also found the battle difficult and was unable to beat it - I feel like the player was moving a tad slow to dodge the "bullets" effectively. But it was crazy unexpected and psychedelic. Very creative take on the theme! Great job and I hope you keep making games! |
| Oct 6 23:45:52 | 31m 45s | Hikari’s Journey 光の旅 — the umbral world | ♥ 2 | Wow, this was incredibly deep and meaningful, especially for a jam game. There was so much story covered here, plus all the different forms of the game - this was a lot of work! I liked the old school atari style, and it was neat when it turned into a 3D version. I also liked the click the text section - it made an otherwise text heavy section much more interesting and interactable. I also could not get past the Sorting my Thoughts portion - the controls and requirements were unclear. But overall a very engaging way to tell your story! |
| Oct 6 23:58:07 | 12m 15s | Prodosia | ♥ 3 | I don't speak (Russian?) but that voice acting was incredible. After I played I saw the comment that I could apparently switch to English. The art was absolutely stunning. My one criticism is that the white text was hard to read against the background. This looks like it took a ton of work and its amazing you got it done in three days! |
| Oct 7 00:06:46 | 8m 39s | Space Station 8 | ♥ 1 | I like the limited color pallet! Great artistic choice. Very cool that you made a map editor. I think you'd get more players if you uploaded it to itch.io. Great work! |
| Oct 7 00:21:02 | 14m 16s | Derpy the Unicorn | ♥ 3 | The ending was worth the struggle and gnashing of teeth it took to get my unicorn up into the clouds LOL. I enjoyed being able to use a controller and this definitely fit the theme of unstable. Unicorns were adorable and great voice acting. Thanks for the light-hearted fun and laughing! |
| Oct 7 00:31:56 | 10m 54s | Clammy and the Seven Seas | ♥ 0 | Cute little game! The pixel art is adorable and I love the duck. <3 I had a little trouble figuring out what to do - I didn't realize I could go off screen at first. But overall very nice! |
| Oct 7 00:50:58 | 19m 02s | Baba Yaga | ♥ 4 | Love the art/style of your game! Super quirky but a neat movement mechanic. I haven't seen anything like it! Great job! |
| Oct 7 13:40:08 | 12h 49m | UTNU (Unstable Table Named Uns ) | ♥ 3 | Table QWAP :-P Very cute spin on the theme. The art and music are adorable together. It's a fun challenge and the game feels solid and polished. Great job! |
| Oct 7 13:50:45 | 10m 37s | Soob's Farm | ♥ 1 | Love the Halloween themed game for October! Seriously haven't seen enough of those this Jam. I really liked this concept and I found it quite fun. Would have been nice to be able to upgrade the watering can limit? Other than that, beautiful game and you did a great job! |
| Oct 7 14:07:08 | 16m 23s | Boat History | ♥ 1 | This is easily one of my favorites from the Jam so far, and I've played a lot. The music is beautiful (is that you singing??) and the art is so peaceful and warm. My only nitpick is the "mixels" - the resolutions matching more consistently between your art would add a lot to it's polished feel. Regardless, your game is both relaxing and challenging, and the mechanic is unique! This game is the whole package of look, feel, level design, and innovation. Fantastic job! |
| Oct 7 14:33:20 | 26m 12s | Hellbamb | ♥ 2 | Love the art and style of this game! I wish it wasn't so trial and error - clues about the order would be nice. It seemed like it wasn't just about which souls you put in, but also in what order? Which creates a LOT of different possibilities and a lot of time spent for the player to randomly come up with the right sequence. My two cents about good game design in general, weigh the chance of success in favor of the player. ALl that said, you have a great thing going here with the atmosphere and concept. Some tweaking to the gameplay and this would make a great mobile game! |
| Oct 7 14:43:59 | 10m 39s | Un-stabled | ♥ 3 | Definitely fits the theme of unstable! I like the added mechanic that the chickens were lifesavers for the horse. Controls are a little floaty but the art and concept were engaging. Good job guys! |
| Oct 7 14:55:48 | 11m 49s | Trenchrunner | ♥ 3 | I'm a huge fan! Fantastic game mechanic. I like that there is a limitation on how many times you can shoot so you're not just button spamming. Difficulty progression was done well and the boss was a neat finisher. Art style and music were effective at setting the mood. Solid, polished game! Great job! |
| Oct 7 15:13:04 | 17m 16s | Wobbly Penguins | ♥ 6 | First I know some people find the content warnings to be spoilers, but thank you for doing so. I sometimes let my children play "kid friendly" jam games I find since they're usually hanging around while I'm rating, and if I have a heads up that something may be upsetting I save it for when they're not around. Really unexpected twist though! The first portion of the game was solid in and of itself and makes a good puzzle game, but good job with the unsettling atmosphere of the second portion. I don't really understand what was going on but it was disturbing lol. Overall great art and music, and you succeeded at subverting my expectations. Good work guys! |
| Oct 7 15:25:46 | 12m 42s | PTSD Fishing | ♥ 2 | I really like reaction based games so I enjoyed this very much! I'd love there to be a little more to the game, like maybe rewards for catching certain types of fish, but I totally understand Game Jam constraints. Really neat and fun twist on a fishing game. Art is good and sound effects really do set the tone of both the calm and the PTSD portion. Now I really want to know this kitty's backstory! Clicked on your game because of the weird title and I wasn't disappointed. :) |
| Oct 7 15:36:59 | 11m 13s | Brek: out | ♥ 1 | Your game is the first I've given a 5 for humor. This was genuinely hilarious and I literally laughed out loud. It's hard to give constructive criticism to a satire game, but if I could nitpick anything, the snake level could have been scaled larger. Other than that, really cute idea. Thanks for an entertaining entry! |
| Oct 7 15:48:07 | 11m 08s | Ziggy Bungus: Pizza Delivery Simulator | ♥ 0 | Loved that unexpected into. Great sound design, and neat take on the unstable platformer. Art is great, I just wish there was some music! But very fun and addictive to master. Great job! |
| Oct 7 15:57:31 | 9m 24s | That stable looks pretty unstable | ♥ 2 | This is cute! I swear towards the end those horses were purposefully avoiding the stable lol. Graphics are simple but look nice and fit the game well. Great job making a game in 8 hours! Very unstable :) |
| Oct 7 16:05:33 | 8m 02s | Senatus | ♥ 2 | I feel like a Roman! Interesting take on the theme. Art and music are great and the mini games were all unique. Some randomization to change up the pathing would have been nice, also would have made things a bit more "unstable", but fun concept and I enjoyed it! Great job! |
| Oct 7 16:13:33 | 8m 00s | Wob the (Wobbly) Builder | ♥ 2 | I like the twist on a classic! It was a little unclear what was a foundation block at first but I figured it out after I failed the first time lol. I feel like this could be expanded into a much larger, complex game. If you do work on it some more, maybe find some more energetic music. Graphic are well done. Good work! |
| Oct 7 16:19:49 | 6m 16s | Pot Shots & Whiskey | ♥ 0 | Great concept! Audio/sound effects would have really helped with the mood and with player feedback, but the art is spectacular. Very interesting mechanic. If you keep working on the game, I'd try to introduce the mechanics in pieces because it's a bit much to grasp at first, but maybe some of that would be helped with audio feedback helping me understand that I was playing correctly. Overall great idea and I can see a lot of potential here as a fully polished game! Great job! |
| Oct 7 16:27:20 | 7m 31s | An's Table | ♥ 2 | Unique and interesting take on the theme! Could have used some sound effects for player feedback, as I wasn't sure at first if my customers had received food. If you keep working on this, I'd embrace the chaos and have more particle and sound effects for the bullets. But great concept of balancing customer satisfaction with defense. Lot of potential here, and great job getting done what you did for a jam! It's an accomplishment! |
| Oct 7 16:44:58 | 17m 38s | And still the fire burns | ♥ 1 | Very haunting music and I felt so bad for the deer but overall a meaningful experience. I'm not a huge fan of "press up to jump" mechanics with space being the dash in general, because I end up pressing space to jump out of habit and running into the fire. The controller is a LOT better and I was able to beat the game. The ending was also touching! This is a nice platformer with a good feel and the difficulty progression was done well. Great job! |
| Oct 7 16:55:16 | 10m 18s | Hopin | ♥ 1 | Nice platformer! I liked how you changed camera views and I felt overall there was a good difficulty progression of the levels. Cute character! Good job! |
| Oct 21 14:02:06 | 333h 06m | Flower Lab | ♥ 0 | Fun idea! Definitely could have used a tutorial...even small cues like a speech bubble or an arrow can go a long way to guide the player. Also I ran into some collision issues but I think you're already aware of that. Anyway, I think it's a great start and I hope you polish it up after the Jam is over! This idea is worth exploring further. |