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Shakedimus

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TimestampSince previousGameShakedimus's comment
Oct 13 08:14:29 Quantum Splitter ♥ 1 I really liked this puzzle game and the fact that you kept adding new elements like more moves, multiple splittings, movable atoms,... kept it fresh. Also the way you added them gradually was very nice from a tutorialisation perspective. I also really liked the simple visuals and calm music. It is an interesting take on the theme and it was quite challenging in a satisfying way. I don't really have any criticism. I think this would be a great game for on mobile. Ah one thing, the movable atoms at first I thought you couldn't move them past other atoms and I thought it was an interesting puzzle element but then I realized you can just drag them anywhere maybe that would add some added difficulty. Again I really enjoyed it, I had to finish the game :)
Oct 13 08:47:39 33m 10s My beloved uranium ♥ 0 I managed to discover it's a kind of Simon says game when you click the red light. Aside from that I can move the water level and the gas gauge. It looks cool and is well suited to the theme. It does not really seem playable though. I will rate what I can see now.
Oct 13 10:11:24 1h 23m Tightrope Fight ♥ 0 I liked the idea but to be honest I found the actual gameplay a bit boring. I think it needs some additional mechanic like other commenters suggested maybe some swaying or balancing or leaning to a side or that your swing puts you of balance so you need to swing to the other side in between enemies something like that. Overall cool idea but I think it needs something more to actually be fun.
Oct 14 16:13:08 30h 01m Silex ♥ 0 I liked the take on the theme but to be honest I found the implementation of resque-the-people a bit boring. The controls were pretty good though, I liked the way the vehicle controlled. Good job on the compo though 48h is not long!
Oct 14 16:31:53 18m 45s Crazy Golf ♥ 1 It felt, sounded and looked pretty good! The mechanics itself though are not vey innovative and it was unclear to me if the monster boxes actually did anything. The time speedups also looked cool and I di actually enjoy myself. Good job in short time but it would need something more to keep me interested.
Oct 17 23:09:45 78h 37m Fool's Paradise ♥ 2 Hahaha man I'll just put it here since I can't rate 5/5 Humor!! I enjoyed the multiple "levels" a lot and indeed the voice acting sounded really professional. The drawings were also cute. Good job , loved it!
Oct 17 23:23:29 13m 44s Reactor ♥ 0 I really liked the music, the visuals and the concept of the game. The music was very soothing and gave it a nice mood. I do think however the game needs to be balanced more. What I mean is for example the atoms decay very fast but also it is pretty hard to control your "core" this makes it so that to get the higher level atoms you need a lot of luck. I did kind of enjoy playing it but it felt off in that way. I also feel like the amount of atoms flying around, the size of the death ring, the speed of movement, ... are all things to tweak. With the tweaking I think you can go two ways either aim for a calming game or make it more high paced, I think both can work. Off course the fact that is unbalanced is to be expected in a jam , definitely for the compo. So overall I think it is a great entry that with a bit of finetuning can be a very fun game.
Oct 19 15:00:02 39h 36m Spherry ♥ 1 I think the game idea and the way it looked is quite funny. Good job on the wave mechanics too. The actual win condition, that you had to choose when to stop I thought was a bit weird. Good theme implementation too. The idea is not that innovative but a nice and simple game. Good job! Ah yeah and the lifeboats were adorable, nice touch!
Oct 19 19:35:30 4h 35m Unstable Working Conditions ♥ 1 Haha it seems like such a silly game but I actually thoroughly enjoyed the half skill - half puzzle game style. The calm music also really added to the experience. The variation of the boxes and the tennis ball also kept it interesting. I don't know how you would expand it but I really enjoyed it as is. Good job!
Oct 19 19:51:52 16m 22s Mudball ♥ 2 Man the idea was simple but the game was quite hard. I enjoyed it even though it is very simple. I liked the fact that you had this trade-off between keeping the scale balanced but getting to the mud drops. It was a bit weird though that there were levels but they were essentially he same. A high score system would've been better I think. Overall a fun little game with a simple but interesting idea! Good job! Also mudball is a funny name :D And the graphics and music are simple but are very pleasant.
Oct 20 08:04:32 12h 12m Crysterra ♥ 1 I liked the idea and the graphics and music set a nice mood. The little intro story also helped a lot for the mood. I did however find it a bit boring but that might be tied with the fact that I didn't really understand how to prevent the crystal from becoming unstable. I get that the actions you do can destabilize it but is there some restabilizing action? And what do the enemies do exactly, I just killed them before they got to the crystal. I feel like there is something really cool in there but due to lack of instructions and maybe a lack of variety in the mechanics it didn't completely come through. Most of my critique sounds negative but overall you did a really good job! Cool game !
Oct 20 08:21:22 16m 50s Eldritch Horse ♥ 1 Hahahaha really funny game and it al fit together so well. The beginning and and screen texts are funny , the way the physics works is just goofy enough and the changing music is such a nice touch. For the type of game that it is this is really good. It was also nice to go for different goals: high scores and then als go for crazy mutations. I am quite impressed btw with how you handled the physics when combining animals, you could float when you had some bird in you , jump high with a frog, ... Pretty amazing that you did this in the compo. I wouldn't now how to expand this game but is great just for what it is. Good job!
Oct 20 23:10:36 14h 49m Rocket C h a o s ♥ 2 Man the music and visuals are so awesome. Especially the song is great, it is stuck in my head. Also the idea of an unstable black hole was cool although the gameplay is quite basic. I enjoyed playing but after a while there is not much variation. Also the ship si very hard tocontrol, I ended up just sitting at one point and only rotating and shooting. So overall the controls need some work and the mechanics are quite basic but the music and the visuals really kept it fun for a while.
Oct 21 05:19:47 6h 09m Swing Gobang ♥ 0 I kind of like the idea but I'm not sure if the implementation is actually fun. First of all there were some things missing like the win condition is not enforced although the five in a row glow, which is a cool effect. Also you can click anywhere so also already in the pile so then you don't really care about gravity and the game becomes boring. There should be a lower zone where you can't click so gravity always matters. I guess these things are just lack of time. Another thing is that I feel like the game is not actually won by skill but more by luck because of the bouncy goofy physics. I think you need to either go over the top with the physics and make it a bit frantic or make the physics very rigid and predictable so it's a strategy and skill game. One last thing the music was good but I really felt it didn't fit the game. Sorry for all the negatives but I try to critique what I see. Overall I still think there is a cool game in there, it just needs some more time and attention to detail to bring it out.