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TimestampSince previousGamesslees's comment
Oct 5 06:16:30 A Gift in Good Faith ♥ 1 Really like how the font and music and theme all tied together well. Monster was a little too fast for me, but was fun to get a few gems. Really like that dying only sent you back to the most recent castle, not the beginning.
Oct 5 06:27:54 11m 24s Home Renos Inc. ♥ 1 Really like this game, it took a bit to figure our what could be placed where, but I think I got the hang of it. Was really cool how you adapted a well-known block stacking concept to use a brand new theme and set of mechanics. Love the "Nope nope nope" :D
Oct 10 02:11:43 115h 43m Upheaval ♥ 1 This was the most engaging game I've played so far. It was very cool how each section needed to be illuminated to be discovered, and that the walls moved (took me way too long to realize that...) but I was able to beat it in about a half hour. Having the music change as you got closer to the amulet was such a rewarding mechanic and is what made me keep searching for so long.
Oct 10 02:23:24 11m 41s LD49: Homeward ♥ 1 I really enjoyed this! I like how the choices affected your delta, not your amount, so they could have long term consequences if you make a bad choice early on. Very cool!
Oct 10 02:34:10 10m 46s Reliance (Working Title: ~Generating Cosmic Forces ♥ 1 I liked that you got the game mechanics implemented and a neat concept for a text based game. I think if you had more time to add different responses, or made it more clear how the score worked, it would get real playable real fast. Hopefully we can see a finished version after this!
Oct 10 02:52:35 18m 25s Jam Fall ♥ 1 Great game! I love the idea of actual jam being part of the game. And the main menu and persistent high scores were impressive to have for a compo game.
Oct 10 03:10:09 17m 34s Everything's Fine ♥ 0 Really nice work, especially the detailed animations (like swimming in the reactor). There were some things that I couldn't tell how they worked, like whether turning off power helped cool the reactor. Or if I needed to do anything for the players to recharge in the lounge. But it was fun to play, and the alarms definitely fit the theme :)
Oct 10 03:22:52 12m 43s Bomb Mania ♥ 1 I was really impressed with the graphics, as were a lot of folks! Beautiful, great color choice, nice animations, including the dust behind the character when it moved. And I loved the flag at the end of each level. Nice work!
Oct 10 03:30:48 7m 56s Stack Up ♥ 1 This was great, my favorite parts were the grow and delete orbs. Reminded me of ant man a bit, how the character has to scramble over giant furniture and vehicles. Nice work!
Oct 10 03:40:50 10m 02s NAMU ♥ 1 This was great. It's the kind of game I need to play at lunch after a stressful meeting. And just listening to the music and watching the leaves sway in the breeze and the trunk hover back and forth, it's easy to zone out and relax, which is one of the best parts about chill games like this.
Oct 12 02:04:25 46h 23m The Walls Are Tumbling Down! ♥ 1 I was really impressed with this! The sounds and animations were great. The procedural map with walls that could be shot were really nice ideas. And the store to spend and earn coins was icing on the cake. Awesome game! (I honestly liked this more than BOI by the way...)
Oct 12 02:40:07 35m 42s Wizards Quest ♥ 1 Wonderful game. It reminded me a lot of my favorite turn-based card games. As soon as I entered a room I was thinking, "Now, who am I attacking first and how much health can I spare?" Well done!
Oct 12 04:36:55 1h 56m Helico Pter ♥ 1 This is for sure the most addicting game I've played this competition. Well done! The comments make it clear there's lots of levels I'm not good enough to get to, but I had a blast on the few that I could beat. Well done! I love the artwork, especially the little pixel trees and grass. And the color scheme is great too. EDIT after seeing the note about "I" for invincibility I got to see the whole game. Love it! This has been my favorite game so far.
Oct 12 05:02:27 25m 32s Hang in There Until Meetings Are Over ♥ 1 Soo close! I was 5 away from being hired by the squirrels, but the cats got me... Thanks for making this. It was unique and insightful. And personally, it reminded me that the effort I spend trying to please people at work has just as much an effect on me as it does them, if not more. Sometimes I have to remind myself to be authentic. The artwork is fun and adorable. And I liked the funny conversations and responses. Thanks for sharing this game!
Oct 12 05:18:30 16m 03s Tribulation ♥ 1 I like the iso perspective and the creepy decoratives. The music was WAY creepy, making me feel like I was going insane, and the gray around the screen edges was a great idea. I also really like that this uses the mouse and arrow keys, since most games I've played here use one or the other. Nice game!
Oct 12 05:25:58 7m 28s Dr. Frank ♥ 0 Wow, that tv shader with with low fi audio is awesome! The game is fun, and the graphic really match the style too. Nice work!
Oct 12 05:54:12 28m 14s Rise of the Emoji ♥ 1 👁 ❤️ 🎮
Oct 12 06:01:13 7m 01s Explorer, Beware! ♥ 1 OMG when I found out you can jump... 🤦 Love the game. And the main character and animations was adorable. Thanks for sharing!
Oct 16 17:16:57 107h 15m Libra City ♥ 0 This was a neat game, and I like how you made the theme about huts in a village. I wonder if there's a way to make random-generated levels, though maybe not all of them would be solvable? Love the music too!
Oct 16 17:29:46 12m 49s Sir BaLancelot ♥ 1 Fun game! My favorite part is that the story was part of each level. And I love the music. Reminds me of Monty Python.
Oct 16 17:48:49 19m 03s A Crumbly Planet ♥ 1 Really nice! I love that the mechanics are discoverable by trial an error, that there was a fake ending in the middle, and the hilarious sound effects! (I have to admit I didn't save the bear, poor thing.) Nice game!
Oct 16 18:09:56 21m 07s Jenry Javelina ♥ 0 The fact that I was laughing out loud before even starting is a great sign! I love the theme, colors, and that you had real music in it. One thing that would be fun to try is to make Jenry (and the camera) follow the mouse cursor, so that it would be more fluid and they keyboard could be just for jump and run. And a powerup to make him fly for a bit, since who doesn't love flying pigs, well javelinas...
Oct 16 18:20:04 10m 08s It will Fall ♥ 1 When I started playing this, I hadn't seen any of the screen shots, and when the platform started tipping, I was like WOAH, so that's what this game is! I love the feeling of dread when it's tipping despite throwing all your pieces at the other side! I think the shapes of the pieces is clever, so they all fit in the platform or each other (until it turns into a giant heap). Would be cool to have a next-up feature to show upcoming shapes.
Oct 16 18:37:10 17m 06s Unstababel ♥ 1 I like that you could choose to build a lot of small towers to earn money, or one big one. And I like that you have to earn money to get the blocks that are good for tall towers. Makes for a nice progression. Nice job!
Oct 16 19:01:44 24m 34s Critical Mass ♥ 1 This was awesome, I love when going into overdrive and it pushes the debris away. My favorite concept was not having too much fuel, in addition to too little. And great graphics and music too!
Oct 16 19:41:40 39m 56s Haywire ♥ 1 This is so cool! I'm a huge Factorio fan, and I love some of the unique elements of your game, like the "output" blocks around the edges, the fact that you can feed outputs of one assembler into another, and how the assemblers keep running even if there's not something to take the inputs quite yet. It did take me a few tries before I decided to build everything net new, rather than repurpose the starting factory (otherwise I died before I could finish the new factory. I am currently at wave 30, and it's hard to tell if the enemy is getting more advanced. Maybe an easier enemy in the beginning and a harder one at the end? Really enjoyed this game and how easy it was to get the hang of. Nice job!
Oct 16 20:01:12 19m 32s Domino Traverse ♥ 1 This is a really interesting game mechanic! I did find the controls hard to get used to, and maybe arrow keys for the different effects might have been better, but once I got the hang of it, it was really fun. Nice job!