Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → kylerhoades
Feedback comments for LD49
kylerhoades's games and stats for all events →
| Timestamp | Since previous | Game | kylerhoades's comment | |
|---|---|---|---|---|
| Oct 4 00:04:33 | Stable Inc. | ♥ 1 | I'm going to print out this manual and place it next to the printer at work. 😆 You get innovation points for mixing mediums: game + doc! Art and music are also fantastic! Good job! | |
| Oct 4 00:20:01 | 15m 28s | Nuclear Crysis | ♥ 2 | It's like a Sudoku puzzle with a gun to your head + radioactivity! This felt very polished and the puzzle mechanics were new (at least to me)! |
| Oct 4 00:26:38 | 6m 37s | Going Postal | ♥ 2 | You see, *this* is why I love game jams. Where else would I find commentary on our collapsing postal system in a katamari style wack-a-mole with anthropomorphized mail? |
| Oct 4 00:42:40 | 16m 02s | Orbital Turbulence | ♥ 2 | This is a new twist on an age old planet orbit simulator game, very well done! I didn't realize planets just bounce off each other hahah. The sound effect when a planet hits the sun is like a balloon with a leak lol. Very fun game! |
| Oct 4 00:53:35 | 10m 55s | Small Kaiju | ♥ 0 | Having some trouble loading this game. Stuck at loading screen. |
| Oct 4 16:00:03 | 15h 06m | Keep them alive | ♥ 1 | The camera-shake once you start repairing servers felt pretty epic! I forgot to use the power-ups at first, so I didn't last long 😆 |
| Oct 4 16:37:46 | 37m 43s | KimJonginson | ♥ 1 | Actually pretty innovative how I ended up playing a 2d game in a 3rd world and it felt so natural. Very funny to watch a live-stream of a missile. Messing up is high-stakes lol |
| Oct 4 18:15:49 | 1h 38m | Ludum Dare 49 - Wizard Typist | ♥ 0 | The typography makes this a little more challenging than expected haha |
| Oct 4 18:22:34 | 6m 45s | Unstable Matter | ♥ 1 | Nice game. You've got to make the music sync'd up with the wall patterns! |
| Oct 4 18:42:34 | 20m 00s | Tonk Game | ♥ 1 | got all the way to the blue screen of death, and loved the end credits! you have an innovative concept, just needs to be fleshed out. great work! |
| Oct 4 19:37:17 | 54m 43s | Gravitational Shift | ♥ 2 | Once the shooting mechanics kicked in, this game got _real_. I appreciate the tutorial, and I liked that I got to the end! |
| Oct 4 19:54:07 | 16m 50s | Pub Tumble | ♥ 3 | The tipsy/dizzy effect was well done! Imagine this in VR lol. The music was fitting and upbeat. I really enjoyed the colors and 3D assets too. Good job! |
| Oct 4 21:08:42 | 1h 14m | Hardwork Simulator | ♥ 1 | That really broke the 4th wall. I wish it was clippy I was fighting against haha. |
| Oct 4 21:32:00 | 23m 18s | Spanner Fever | ♥ 1 | Woah the drifting is so natural, and the camera angle's so interesting. Did you use the built-in vehicle 3d node in godot? really fun game, and kindda challenging too. I made it to the end! |
| Oct 5 00:55:22 | 3h 23m | Unstabled | ♥ 1 | hahaha, I *love* the horse! I want a toy version of that. |
| Oct 5 23:12:58 | 22h 17m | Understable | ♥ 3 | In most games you take damage and lower your hearts. In _this_ game, you _are_ a heart, and lower the heart is part of the mechanic. Weird! Cool! Neat concept! |
| Oct 7 01:10:53 | 25h 57m | Stable Meltdown | ♥ 3 | I absolutely loved the music and sound effects! Paired perfectly with the eye popping artwork. Lasso animations could have been better, but the game play was fantastic, and really cool innovative mechanics! |
| Oct 7 01:19:42 | 8m 49s | Moody Hero | ♥ 0 | Easy to learn, difficult to master! Visuals were well done! |
| Oct 7 01:40:48 | 21m 06s | Pile Up Medieval | ♥ 2 | dude that dragon was completely unexpected! hahaha |
| Oct 7 01:47:45 | 6m 57s | Unstababel | ♥ 1 | The piano sfx as you build a tower was a nice polish/touch |
| Oct 8 15:27:40 | 37h 39m | TumbleArchery | ♥ 1 | Cool concept. I wish I could see the arrows that I was shooting. I like the main characters visual style. I could easily see this game in an arcade machine. |
| Oct 13 00:58:39 | 105h 30m | Nightmare in the Nuthouse | ♥ 1 | I like how they move a little before they start chasing you, which gives you a chance to escape. That adds depth to the game. Also, interesting that the field of view was a rectangle instead of a cone. |