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Feedback comments for LD48
kylerhoades's games and stats for all events →
| Timestamp | Since previous | Game | kylerhoades's comment | |
|---|---|---|---|---|
| Apr 26 04:23:06 | Deep Undercover | ♥ 1 | You're done something amazing here. You have elegantly described my brain at social gatherings in ways I've failed to explain in words. The eel physics were hilarious! Honestly, a bit difficult to press those buttons, c'est la vie. | |
| Apr 26 04:29:51 | 6m 45s | DigOut | ♥ 2 | Excellent first game, congrats! Smart idea with the twist on the traditional breakout games. |
| Apr 26 04:41:56 | 12m 05s | DeepRoots | ♥ 0 | These puzzles are really well thought out. Even level 2 stumped me for a while. Really cool game mechanic. This kept be entertained for quite a while, so I bet you could totally polish this up and release it somewhere. Nice job! |
| Apr 26 04:56:51 | 14m 55s | Bottomless Pitfall | ♥ 1 | I was presently surprised by the quality 3D graphics! At first, my attention was on the person falling, which looked 2D, but it was a cool optical illusion when the world became 3D with almost realistic structures. Good execution! |
| Apr 26 05:03:23 | 6m 32s | aphorism.io | ♥ 1 | Cool idea, I'd like to see more games that explore webapps, like you did. Nice work completing a fully functional webapp in a weekend! |
| Apr 26 17:59:27 | 12h 56m | RUN FROM STUFF (2D Chase Game) | ♥ 2 | For a second I thought this was an online socket.io type game because the NPC movement was so fluid and perfect! 😆 |
| Apr 26 20:01:41 | 2h 02m | Deep Forest | ♥ 0 | Hahaha, I love the dramatic ZOOM IN when you die! I love the simplicity of this game. Good replay value too! |
| Apr 26 20:05:22 | 3m 41s | Atomic Shelter | ♥ 1 | So satisfying to hear that attack/gun-fire sound... Really nicely polished. |
| Apr 26 21:58:11 | 1h 52m | 'Til Debt Do Us Part | ♥ 0 | Hey, I had some trouble getting this to play on FireFox and Chrome on macOS. I see the "'Til Debt Do Us Part", but I'm unable to move forward. By the way, we both had similar ideas, "deeper and deeper in debt" 😄 see mine: https://ldjam.com/events/ludum-dare/48/dukes-of-debt |
| Apr 26 22:09:57 | 11m 46s | Deep Rescue | ♥ 3 | THE MUSIC WAS EVERYTHING! The music single handedly made me want to keep playing. It added to the mood. The mechanics, the fear, the awe, - it was all there thanks that that beautiful composition. My favorite entry so far! Good job! |
| Apr 26 22:15:46 | 5m 49s | Cool Dude Cave | ♥ 1 | It's like Zelda or Banjo Kazooie! The visuals were so great, and the attack/dodge actions were easy enough to learn. The final boss was fun. Thanks for keeping the difficulty easy. |
| Apr 27 00:29:01 | 2h 13m | Haunted Pizza Delivery | ♥ 1 | This reminded me a lot of an old DOS game called [Dangerous Dave](https://en.wikipedia.org/wiki/Dangerous_Dave). Jumping mechanics are silly and unintentionally funny. Love the art. Cool that the music changes. |
| Apr 27 00:50:50 | 21m 49s | LD48: Down the Rabbit Hole | ♥ 2 | A rogue-like exploration game? Sign me up! It's like [Minit](https://store.steampowered.com/app/609490/Minit/) and Minecraft had a baby. Wish it was easier to know what direction I was attacking. I like your instrucitons/tutorial page a lot! Very helpful! |
| Apr 27 04:40:20 | 3h 49m | Live Free | ♥ 0 | Oh, I think it was strictly a dodging game until I had to fill in the blanks. I totally loved the novelty. It's a feel good game in a time when we need it most! Great work there! |
| Apr 27 04:46:27 | 6m 07s | Dreamania | ♥ 0 | What's your inspiration behind the enemy art? They look pretty interesting! |
| Apr 27 16:12:03 | 11h 25m | Force, Fall, Run, | ♥ 1 | hahaha oh man my top speed was at 110 and I still lost by a mile! |
| Apr 27 16:18:43 | 6m 40s | Digging? | ♥ 1 | Great puzzle game once I understood the rules! Interesting that you let the player "jump up" so high - that saved my ass a couple times 😆 |
| Apr 27 17:54:54 | 1h 36m | Space Grappler | ♥ 1 | I second what @too-lazy-cat said, innovative mechanics! The music was exceptional too, and added to the mood. I like how the color/brightness of the asteroids indicates direction, which is way smarter than a simple arrow. This would make for a fun mobile game too! |
| Apr 28 00:09:16 | 6h 14m | fallen_down | ♥ 2 | Interesting spin on an age-old classic mechanic. |
| Apr 30 00:10:06 | 48h 00m | Sea of Lies | ♥ 1 | LOL I had NO suspicion that this game was going to have an ending! When the music started ramping up and the light started fading, I was like "OH SHI- somethings happening!" Pleasantly surprised by the game! |
| Apr 30 00:19:29 | 9m 23s | Fight Bytes | ♥ 1 | First cyber-animal-punk strategy game I've ever played! That's why I play Ludum Dare games! |
| Apr 30 00:53:02 | 33m 33s | The Deepest Space | ♥ 2 | I'm glad you posted the video, so that I can "cheat" and see all that the game had to offer 😄 |
| Apr 30 00:56:05 | 3m 03s | Boundless Depths | ♥ 1 | SO satisfying to perform a dig action! Great work with the timing, animation, and sound. Very fluid! I explored for a while, but I wish there were more enemies or interesting items around. |
| Apr 30 14:52:16 | 13h 56m | Deep Sleep - The Sandman | ♥ 1 | Had me addicted for a few minutes, nice! One recommendation: the I, O, P keys are a bit confusing. Maybe simplify to only 2 keys? |
| Apr 30 14:57:27 | 5m 11s | Cecil & Dawson Asylum | ♥ 1 | Great writing and story telling! |
| May 5 00:27:07 | 105h 29m | Coal Mine: Terrorist Takedown | ♥ 1 | Visuals were well done, definitely added to the mood. I like the map, it's nicely thought out. I'd prefer if the bullets were more visible. |
| May 5 19:01:55 | 18h 34m | The Depths (Ultimate Edition XXI) | ♥ 1 | Great job getting the alligators and sharks to look scary, and their "AI" felt natural. I love that it starts over immediately, which makes me want to keep playing after dying. Isometric controls was an interesting choice, took a while to get used to that. Very impressive for just 48 hours! Nice work! |
| May 14 17:25:23 | 214h 23m | Experiment 626 | ♥ 1 | Stunning visuals! Excellent sound design. Simple and satisfactory controls. The notes showing up in the middle of the screen was an interesting/odd choice. It reminded me of the heads-up map display in Diabolo II. I like how the notes tie together a bigger story. |
| May 14 17:27:58 | 2m 35s | Pond-zi Scheme | ♥ 1 | Haha, this is a great concept. You should check out my "debt" game too. We think alike! |
| May 18 17:26:56 | 95h 58m | Diggy Bungus | ♥ 0 | My Pavlovian response is to dig all the Minecraft gold I see. Seriously though, great artwork! |
| May 18 17:29:47 | 2m 51s | Vacuum Kingdom | ♥ 1 | Best Audio Ever. Also, the camera zoom in/out was well done. Really enjoyed the energy and awe this brought out. |