sugarsugarsugar 2021-04-26 08:10
Love the art! Well done!
Foon → Ludum Dare Explorer → LD48 → Dreamania
By gomega
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 649 | 3.16 | 20 | |
| Fun | 499 | 3.25 | 20 | |
| Innovation | 486 | 3.13 | 20 | |
| Theme | 496 | 3.50 | 20 | |
| Graphics | 390 | 3.52 | 20 | |
| Audio | 585 | 2.80 | 20 |
Love the art! Well done!
Had fun playing this, starts out a little bit slow but got better the further I went.
Nice and simple design, I like the idea of the random powers between dreams. I'm just so bad at the game that it ended up mostly in nightmares. :D
What's your inspiration behind the enemy art? They look pretty interesting!
@binroot I always like easy-to-draw-and-animate things in my games and slime creatures are cute and squishy. Mostly they are easy to draw.
Extremely nice art! The sleep/dream mechanic was really cool too. The game itself didn't feel very fun (uninspiring weapon!) and a little frustrating. Difficulty was a little off, as a level would start slowly with 1 or 2 enemies and all of a sudden the screen would be full and you'd have to run for the pillow!
The basic idea that things like speed etc. change with every level (a bit like in binding of isaac) is promising, but the game quicky felt too difficult for me, the enemies are very spongy as they take a bit too many hits and the weapon is very basic. The retro graphics are alright, and with a bit of difficulty tweaking this could become a much more compelling game.
The idea for the game is good, but I felt the enemies took too long to kill. The firerate was too slow and the enemies had too much health and things can become overwhelming pretty easy.
Nice concept, wish i wasnt so terrible at bullet hell
Interesting mechanic!
Keep in mind that when making enemies with a lot of health, juice/feedback on each hit is very important. With a bit of difficulty tweaking this could be a very good game overall.
A beautiful and fun game with great play through and random events. W key didn't work in web version.
Good job!
Pretty interesting, and I love the cute theme of going deeper in dreams as a sort of roguelike mechanic. It starts out very manageable but I got overwhelmed by enemies around the 3rd level. The red ones seem the most difficult, maybe they could be balanced better by having fewer health than the others. Overall cute and fun.
Nice game but it gets too hard too fast. The basic idea that each level is a different nightmare that affect the gameplay differently is solid and has a lot of potential.