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GustavB

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TimestampSince previousGameGustavB's comment
Oct 4 06:03:59 Tama Town ♥ 2 Hey, good job! Solid core gameplay, fun to balance the ship :) The delayed/smoothed camera rotation made me somewhat motion sick though. I'm personally quite sensitive to that.
Oct 4 06:28:09 24m 10s Displacement ♥ 1 Love the mood! It's like an escape room in a warped reality. The player controller was a bit frustrating though. Very floaty, caused me to fall down a couple of times.
Oct 4 06:32:48 4m 39s Hello Darkness. My old Friend. ♥ 1 A nice platformer! I was sitting there thinking why is it called "Hello Darkness, My old Friend"... then the darkness came.
Oct 4 07:11:00 38m 12s Unstable Stick ♥ 2 Love it! I died so many times. There's something super satisfying about the wall-jump section. I believe it would be a bit more intuitive to control if you included some of the character velocity when calculating the next bounce.
Oct 4 07:34:14 23m 14s Astral Collapse ♥ 1 I had a lot of fun playing! Reminded me a bit of the old game "Continuum" or now called "Subspace Continuum". Played that a lot when I was younger. I liked that shooting pushed you backwards, I used it to build up a wave of bullets :D
Oct 5 18:05:48 34h 31m Uns'Table ♥ 1 I like the idea of balancing the chaos of playing as a waiter. I suspect there might be some missing feedback when you're waiting for your order to be ready. Had trouble understanding if I where doing it right or not.
Oct 5 18:08:59 3m 11s Unstable Balance ♥ 1 Clean and simple idea, I like it. I expected the movement to be closer to a common drag n drop. So it took me a couple of failed attempts to get the hang of it. Thank you for the game :)
Oct 6 13:01:43 18h 52m Crate-tris ♥ 1 Simple and fun. Thank you for making it :)
Oct 7 20:05:11 31h 03m Cloudfall ♥ 2 Well done! Had fun playing it. I'm curious to see how it would feel to play if the time shift only partially affected your movement. So it technically allows you to jump further.
Oct 7 20:13:04 7m 53s Kei26 - Union Game Engine ♥ 1 1st level: What is this... 2nd level: What _is_ this! 8th level: Who am I? Love it, 5/5! Never before seen someone get such mileage out of a simple platformer controller ๐Ÿ˜„
Oct 8 06:45:49 10h 32m Hikariโ€™s Journey ๅ…‰ใฎๆ—… โ€” the umbral world ♥ 1 Interesting game! I would have liked to played more but actually got a bit motion sick from the background movement so had to stop.
Oct 8 06:55:55 10m 06s Waiter Extraordinaire ♥ 1 I like the concept of the waiter serving. It fits really well with the theme. I think it would be interesting to try out placing the tables in a less symmetrical way, making some passages more narrow and others wide. To create a bit more risk vs reward decisions together with the mice. Well done ๐Ÿ˜ƒ
Oct 8 07:02:33 6m 38s Buggy Bot ♥ 2 Personally not a fan of inverted Y camera. So thank you sooo much for the option to toggle it โค๏ธ. I had fun playing! One point of feedback from me would be that moving on the ground caused the bot to rotate towards the camera, but that was lost when in air. The point being the inconsistency, either keep rotating to on ground or ground + air, but with the current setup you could do both but the controls changed.
Oct 8 07:11:47 9m 14s Formula Dare ♥ 2 I agree with most here that there's a lot of initial complexity. Maybe a youtube tutorial on how to play for the next time? But this being a game jam, I personally feel it's completely fine to be a bit crazy with the complexity ๐Ÿ˜‰
Oct 8 09:54:26 2h 42m Unstable_Alpha_Quest ♥ 1 Cool game! Tricky to get a hang of but a really cool concept.
Oct 9 17:35:06 31h 40m Chickie Catchers ♥ 1 Great job! Amazing entry โค๏ธ I found it tricky to learn the transition from lifting up the pole to balancing it. But after a while the controls became natural.
Oct 9 17:40:11 5m 05s Tesla Coil ♥ 1 Very impressive, looks great. I was a bit stunned when the code was with the arrow keys. But that became part of the challenge. Personally I would have loved a telegraph for where the next lightning would strike.
Oct 9 17:52:32 12m 21s Radiopathic ♥ 1 Great entry! For me it really swayed between cozy night / scary night. Anytime the radio went silent it got scary ๐Ÿ˜†
Oct 9 17:58:46 6m 14s Neon Saber ♥ 2 Soundtrack was amazing, and the story mind blowing ๐Ÿ˜ƒ Kind of felt that the saber did all the cool stuff though and I was just standing around.
Oct 9 18:09:45 10m 59s Lucky's Table ♥ 1 Timeless classic โค๏ธ If I could change one thing it would be making the "tilt table" smoother slower. I was a bit scared to move the mouse :)
Oct 10 17:46:35 23h 36m Save the Sun ♥ 1 Lovely game! My favorite part was to just line up planets on collision course with the sun, and then let them loose to get the next one.
Oct 10 17:57:12 10m 37s Super Clumsy Box Galaxy ♥ 0 Great job! The dialogue was amazing ๐Ÿ˜„
Oct 10 18:18:39 21m 27s Tables & Tremors ♥ 1 Really well made! The moment you had to start chaining in air hits to move, shit got real interesting ๐Ÿ˜„
Oct 10 18:22:56 4m 17s UNTetris ♥ 1 Great game! If I could change one thing I would remove the slow rotating main camera and rotate the background things instead, if you just want the effect. But overall, amazing work โค๏ธ
Oct 10 18:27:10 4m 14s Pile Up Medieval ♥ 2 The demon is destroying me ๐Ÿ˜† good job, fun to play!
Oct 10 18:31:53 4m 43s Piles - Pile it up ♥ 1 Super! I had to admit though, I cheated a bit by holding the last one in place. Never letting it go. โค๏ธ
Oct 10 18:37:11 5m 18s Helico Pter ♥ 1 Cool! I would love to see someone really skilled speed run this. It really have the potential of insane speed runs.
Oct 10 18:41:28 4m 17s Cybotica ♥ 1 I had a hard time knowing if I'd spawn lava or not when shooting stuff. But I had a good time playing, well done!
Oct 14 17:49:56 95h 08m Dizzard Wizzard ♥ 2 Had a blast playing this. There's potential to be more than a jam entry. The spells became a pain to remember at the end, had to press ESC to read up on them all the time. Personally I would suggest that you move the input display close to the center of the screen. It's really the core gameplay. And if you want to make the combat better you should invest in a very basic targeting system. Great job!!! โค๏ธ
Oct 14 18:10:24 20m 28s Cave In ♥ 1 Cool to see you trying your first 3D game! Keep at it โค๏ธ
Oct 14 18:15:25 5m 01s UGC: Unstable Gravity Cycle ♥ 0 zzing! Good job ๐Ÿ˜„
Oct 19 19:24:42 121h 09m Unstable Landing ♥ 1 Rocketman.png What a blast ๐Ÿ˜‰ What's the best possible you can get?
Oct 19 19:32:41 7m 59s Limbs & Squircles ♥ 0 Haha I am so confused. But I had fun! Well done โค๏ธ
Oct 20 18:12:23 22h 39m Deathrail ♥ 1 Well done! Personally the button mapping got me a bit confused. Having jump left/right on the arrow keys (anything usable with the right hand tbh) would have made it a lot easier. But I could very well see it as a conscious choice to create a bit more chaos.
Oct 20 18:16:39 4m 16s Unpredictable Shapeshifting ♥ 1 Got a nostalgic feeling from this game. For anyone old enough to know this imagepbya28dstba61.jpg If it would have existed in the same era I see myself playing the crap out of it. โค๏ธ