Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → feor

feor

Feedback comments for LD49

← LD48   LD52 →

feor's games and stats for all events →

TimestampSince previousGamefeor's comment
Oct 5 17:16:58 Naugthty Button ♥ 3 This game is incredibly frustrating, in a good way. In a "One more try! One more try! I can't believe I just missed that!"-way. Nice small game. There's a typo in the name by the way, it should be "Naughty".
Oct 5 21:09:03 3h 52m In Search Of Water ♥ 2 The level of polish in this is inspiring, especially considering it's pretty much all pretty simple shapes in black and white. The walljump mechanic is nice. However I'd say that the floor feels a little bit too sticky, like it takes a lot of effort to jump everywhere. Great mood though.
Oct 5 22:35:27 1h 26m Stabilaser ♥ 2 Very cool little game! I feel like you have a solid basis to expand the game further into more puzzles. I agree with @pcmaster about the mouse capture thing, but it's not a huge deal. However I didn't understand why in the last two levels with the lever, there would seem to be only one stabilizer, but if I walked over again to where the stabilizer used to be, I'd pick up another one. Maybe a visual bug? Nice job either way!
Oct 5 22:38:18 2m 51s Toil and Trouble ♥ 2 I have to say, I absolutely love the art style. I wish I could comment on it further but whenever I try to play it on Firefox, my CPU and RAM usage get up to 99% which makes the game unplayable, it seems to happen about 30-60 seconds inor when I try to enter the second room. It could absolutely be a problem on my end, but could you maybe provide a Windows build? Looking forward to playing it!
Oct 6 11:45:13 13h 06m Alteration ♥ 0 Great puzzle game. The slowdown when you change forms got a little bit annoying in the later levels, but the game's graphics and audio are top notch so it's not too annoying. I feel like the game started out a bit slow, but the later levels were really enjoyable, especially starting with 'There and Back Again'. Nice work!
Oct 7 19:38:38 31h 53m Dungeon Disasters ♥ 2 The idea is very cool and the core gameplay loop is fun, this game just needs a little bit more polish to be super addictive. Apart from what everyone else said, I would suggest that when you die to enemies, restart and re-enter the room, the enemies stay the same instead of being generated randomly again. That way you can learn from your death(s) in true roguelike fashion. Anyway, fire stick is awesome.
Oct 7 19:53:47 15m 09s Unstable Tower ♥ 1 Man this was surprisingly difficult for me. I love a game with a simple premise that ends up being deeper than it first appears. This is the right kind of frustrating. That damn rope just keeps slipping away! Considering this is a C++ compo, I am impressed.
Oct 7 20:09:43 15m 56s Unstable Valley ♥ 0 This is really hard to play, but it's one of my favorite entries so far solely for introducing me to audio-only games. I find the concept fascinating so thank you for that. The game was pretty good after I wrapped my head around the concept and the controls. I think you should work a bit on the tutorial (waiting until the end of the instructions makes the game not start), because the barrier to entry is unfortunately really high.
Oct 7 20:11:17 1m 34s Horsey Computer ♥ 1 This game fucks with my brain.
Oct 7 20:19:29 8m 12s Time Rift Racers ♥ 0 Surprised this has so few comments. First off I'm impressed you had time to make all those environments (even though there are some glitches like floating trees). I think the concept is good and the game plays well for a racing game made in such a short time (the AI unfortunately gets stuck sometimes). I like the camera-portraits updating in real time. I think this would have been even better if you had developed the 'unstable' theme more, with more portals to more weird places, but even so, great work!
Oct 7 20:37:48 18m 19s Tangerine Massacre ♥ 1 The game is simple but feels good to play and looks great. Main character is very cute. One bug? I had while playing is that the ground was destroyed under me but since I wasn't moving, nothing happened. Another thing I would say is that graphically it feels a bit weird to only be able to face 4 directions when enemies are throwing projectiles from all angles. Good entry though, reminds me of some old flash games that are all about dexterity.
Oct 7 20:45:12 7m 24s Shinobi Rivals ♥ 1 Very fun to play with some friends, and the game plays well. I think you could have gone even further with the theme of instability, but even so, this is a really well made implementation of that idea.