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T90.

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TimestampSince previousGameT90.'s comment
Oct 4 21:49:36 Baba Yaga ♥ 3 Wow, incredibly cool artwork. How did you manage to make it almost 1 gig unpacked? πŸ˜†
Oct 4 23:46:56 1h 57m Block it neon ♥ 2 Nice little experience. Small question: are purple blocks supposed to disappear and be invisible or it's a bug? They are still there, physics works, they generate purple particles -- just can't be seen.
Oct 5 00:32:25 45m 29s Sketchy Spelunking ♥ 1 Nice game, tho I struggled a lot with gliding. Few misses, a bit too late to bail, oops and you are dead. Also quite fitting music.
Oct 5 00:45:16 12m 51s 鬼心伝 - A Story of Heartful Oni ♥ 4 Dunno if I was the only one struggling, but shoot is Z. (Maybe there are other controls that I failed to find?) Nice and extremely stylish, though I can't seem to beat two skulls. Also game does not seem to like when it's scaled (like a webpage). Background stays small while everything else scales as expected.
Oct 5 19:33:27 18h 48m Rogue Planets ♥ 1 Wow, what a gem. I was even surprised that I could knock everything in single hit. Also very fitting and nice music.
Oct 5 20:00:44 27m 17s Nuclear Routine ♥ 2 Extremely well done and fun to play. Loved how it was progressively harder, with various events unfolding.
Oct 5 21:40:35 1h 39m Citride ♥ 4 Interesting concept, however had a bit hard time figuring out what's going on at first and repeatedly dying again and again. Pretty original too!
Oct 5 21:47:26 6m 51s BouncyCake ♥ 1 Very cool and stylish game! A bit sad that there are no jump/crunchy sounds, kinda missed opportunity without that feedback. As was said above, platform stability is communicated very intuitively with appearing cracks and "slabs".
Oct 5 22:14:05 26m 39s Circus Panic ♥ 1 Extremely hard but rewarding. Also probably the closest you can get to the jam theme πŸ˜†
Oct 6 21:47:46 23h 33m Criticality ♥ 1 That a hell of impressive simulator, GREAT job! Spend almost two hours alone just at this game, incredible.
Oct 6 23:12:57 1h 25m Toil and Trouble ♥ 2 Extremely cute and fun! Took me a while to stop trying to drag object in cauldron and instead click. Also very cool to achieve that with nothing else but JS and HTML. Great work!
Oct 8 20:08:05 44h 55m Path of Giants ♥ 1 Cute little puzzle! Although I wasn't able to advance until I read here about standing on sunk mechas. A bit of music would also be appreciated.
Oct 8 20:24:57 16m 52s Russian Connect ♥ 1 Wow, that was VERY fun! God bless Mother Russia!
Oct 8 21:56:51 1h 31m The Eye of Glower-On ♥ 1 Very nice take on theme! Extremely cool to have it done in compo in just 48h.
Oct 9 12:00:10 14h 03m Stien ♥ 1 Very polished and fun! Especially liked these little but cute animations along with "kinda-voices". Overall smooth and balanced execution.
Oct 10 21:19:06 33h 18m Celestial Waltz ♥ 0 Cool idea with nice implementation. Although I think for the sake of "meditative gameplay" something should be done about how easy it's for them to split apart and never meet again. Like, they don't seem to gain infinite speed, yet they seem to never stop, I'm not sure how it works behind the scene.
Oct 11 00:41:49 3h 22m Bleeding Edge Software ♥ 4 Okay, that was GREAT. I don't even, I, uhhhh. Let me just say that I understood everything and I empathize with everything. So congrats on brilliant experience! Regarding your questions: 1. the entire combination of gameplay elements together with how deep and expressive the ideas are 2. emergent combination of gameplay, story and theme (both game-wise (programmer life) and jam-wise (unstable)) 3. honestly don't even know. Probably music, a little bit, in intense moments.
Oct 20 22:21:41 237h 39m Unstable Fuel Mixture ♥ 1 Wow, I think this game requires PhD to be able to figure things out. Even with pdf manual (in 4 pages!) it took me like 20 minutes and 10 tries to complete rocket. I wanted nice animation of flying rocket as a prize tho 😒 πŸ˜†
Oct 20 22:35:40 13m 59s noCharge ♥ 0 Wow, that's a beautifully charming one! Really liked meta feeling on this and humor.
Oct 21 01:45:00 3h 09m Soviet Office Simulator ♥ 0 Cool concept, however I probably either broke it with wine or it's buggy in windows as well. Very slippery controls, props such as tables flying everywhere on smallest collision, so on. After like 10 tries gave up. Nice aesthetics tho.
Oct 21 02:01:32 16m 32s Script 49 ♥ 0 Okay that was interesting. Really wish a bit more gradual intro (took a while to figure what I'm supposed to do), but it's still very nice and certainly unique.