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Feedback comments for LD49
ddolgov's games and stats for all events →
| Timestamp | Since previous | Game | ddolgov's comment | |
|---|---|---|---|---|
| Oct 4 22:21:50 | You can't leave | ♥ 1 | I enjoyed this game! Pretty art, funny sounds, well balanced. Really fun to play! Finished hyper casual product for AppStore/GooglePlay. Reached only 49sec :( | |
| Oct 4 22:25:14 | 3m 24s | Entropy | ♥ 1 | 404, did you forget to make it public at 'Visibility & access' settings on itch.io? |
| Oct 4 22:34:25 | 9m 11s | UnstablePogo EXTREME | ♥ 1 | I agree with @eva-knight, camera can make this game much better. Artwork and bouncing control very good! |
| Oct 4 22:57:23 | 22m 58s | The Eye of Glower-On | ♥ 1 | Very good game, played it more than other games! Auto jumping enemies looks like magic for me) My respect to SFX and burning eye animation |
| Oct 4 23:11:35 | 14m 12s | Midnight Maintenance | ♥ 1 | ALL HAIL THE POWER COMPANY |
| Oct 5 11:55:36 | 12h 44m | FrogEatsMouse | ♥ 1 | I like the idea of using emojis for graphics. Also i like how it becomes more complex and hard over time, not fast, not long, just right! Well balanced and very interesting to play. Very good job! |
| Oct 6 15:31:25 | 27h 35m | Unstable pathing | ♥ 1 | Very good prototype, has potential for further growth. Perfectly fit for theme. I would like more levels, the current levels are passed quickly :) |
| Oct 6 23:20:23 | 7h 48m | Ropy Woply Doo | ♥ 1 | I think this is the best soundtrack of whole Jam You make my day! |
| Oct 6 23:33:05 | 12m 42s | Nucleus | ♥ 1 | This is very polished and almost ready to production game. There is nothing more to say. Exellent job! |
| Oct 14 07:07:05 | 175h 34m | Tilt | ♥ 3 | The most interesting platform-balancing game for me in this Jam. A few cameras are confusing at first, but then I begin to understand their benefits and find them so useful. Sometimes cubes fall only on one side and it becomes difficult to keep the balance. Nice work! |
| Oct 20 21:27:14 | 158h 20m | Chain React TD | ♥ 0 | I think this game has very good and smart concept! It takes time and skill to build effective defensive towers system. There are some bugs here (enemies don't move when I press start button) and some nasty things (I can kill enemies before wave starting, my unit can push apart enemies, etc.), but I think there just wasn't enough time to polish it. Anyway I hope you will continue to work on this game. Good job! |