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Feedback comments for LD49
belickim's games and stats for all events →
| Timestamp | Since previous | Game | belickim's comment | |
|---|---|---|---|---|
| Oct 5 08:57:44 | ARCHamster JoJonson's Bizzare Adventure: Unstable Crusade | ♥ 4 | I really like the idea. However the game was very confusing to play at first. It took me some time to realize I have to press E to leave the initial screen ;) | |
| Oct 5 09:16:16 | 18m 32s | Potion Panic | ♥ 1 | Cool graphics and adequate sounds :) The game is surprisingly addictive. |
| Oct 5 09:29:19 | 13m 03s | Disturbed Void | ♥ 4 | Movement -- especially jumping -- is working well and is fun, the abilities are a little bit hard to use (clicking with teleport only displayed a ray and nothing else really happened). The randomized spawn point of the Essence gave some replayability :) |
| Oct 5 09:57:06 | 27m 47s | Glown-Up | ♥ 1 | Woah, such a cool and novel idea! |
| Oct 5 10:00:32 | 3m 26s | It Was Desert | ♥ 3 | Super pretty graphics. The gameplay is fun, however I found the arrows at the sides confusing, I wasn't sure which way they are pointing due to the angle. |
| Oct 5 10:08:21 | 7m 49s | Unstable Empire | ♥ 1 | Oh yes, the assassination moment was so nice. |
| Oct 5 10:12:12 | 3m 51s | Jump Jumper Jump! | ♥ 3 | I was very surprised that player didn't move with the platform, it feels a little undercooked. Although this is what made the second level challenging ;) |
| Oct 5 10:22:36 | 10m 24s | Riot Village | ♥ 2 | Hah, that's one really unstable kingdom. Good job, it fits the theme very well and is fun to play! |
| Oct 5 10:42:03 | 19m 27s | Unstable Concoction | ♥ 1 | Such a nice and relaxing experience, thanks for making it ;) |
| Oct 5 10:49:16 | 7m 13s | Last Mile | ♥ 2 | I wasn't expecting to find myself in dire straits of doing custom kitchen deliveries :V |
| Oct 5 15:00:37 | 4h 11m | Topple Tower | ♥ 2 | I'm really surprised how well this digital version of Jenga works. It must have taken a lot of work to correctly tweak all the physical parameters of the blocks to get such natural result. |
| Oct 5 15:09:11 | 8m 34s | Falling Tower | ♥ 1 | I love how the background and music create dream-like atmosphere. The core mechanic is quite fun and I loved looking at the collapsing tower. Good job :) |
| Oct 5 15:21:40 | 12m 29s | Vive la révolution | ♥ 1 | I really like the idea. The crowd is a bit unruly and hard to control but I guess that just adds another layer of realism ;) Overall I had quite some fun coming up with the strategy to attack Dome. |
| Oct 5 15:37:00 | 15m 20s | Cake Stacker | ♥ 0 | I love that the cakes that missed table do not disappear and after a couple of round create a lovely mess around the ever-spawning table :) |
| Oct 5 15:59:26 | 22m 26s | Click For Living | ♥ 3 | Very cool concept! I'm not exactly sure why bees seem to eat the grass but otherwise it's fun and pretty engaging :) |
| Oct 5 16:21:12 | 21m 46s | Rolling Home | ♥ 2 | The idea is really cute! I wish the game was a bit faster - gathering resources takes quite a lot of time and the lava is barely a threat with how slowly it moved :) I love the characters and the music is just perfect for the game! I hope to play it again one day :) |
| Oct 5 16:41:57 | 20m 45s | Bomb's Lair | ♥ 1 | It's a super fun and pretty game, great job! |
| Oct 5 17:27:58 | 46m 01s | Super Mutant Horse | ♥ 1 | Love the music! I really liked it - the only thing that I wish was there was a more distinct sound for when I was hit by an enemy/lost health - I didn't even notice the fire hurting me at first... :D |
| Oct 5 17:42:20 | 14m 22s | Jenga DESU ! | ♥ 2 | This is such a great concept, I really loved it. The art is great. I had some problems with controls though. It would be great to have arrow keys as an alternative to QSZD as they have more consistent layout around the world. |
| Oct 5 17:49:39 | 7m 19s | Fission Friends | ♥ 2 | The music is awesome and the art is really fun and cute! I died a whole lot but I enjoyed it :D |
| Oct 5 17:57:52 | 8m 13s | The Worm | ♥ 1 | Looks fun and I liked the idea but even after a few minutes in the game, I'm still not sure whether I get the controls. |
| Oct 5 18:11:48 | 13m 56s | PTSD Fishing | ♥ 1 | I really liked the rectangle aiming part of the fishing but damn, these arrows weren't easy! 🐟 |
| Oct 5 18:27:03 | 15m 15s | Unstable Piles | ♥ 1 | A bit confusing since stacks don't count as piles but I like it! Good luck with your next projects :) |
| Oct 5 18:31:18 | 4m 15s | Giggly Goo | ♥ 1 | Cute graphics and a cool idea! The sound of four-five slimes getting angry together gave me so much anxiety though, lol |
| Oct 5 19:04:56 | 33m 38s | Monster Shopper | ♥ 1 | Great game! I really liked the idea of a sneaking game without actual killing :D |
| Oct 5 19:27:49 | 22m 53s | Don't overturn the world | ♥ 2 | Loved it! It's not only cute but super fun (and stressful :D) |
| Oct 6 08:07:48 | 12h 39m | Panelka's Fall! | ♥ 1 | Hah, great idea... we actually did something very similar for this jam too :) Anyway, it's a well made game, kudos for making it. |
| Oct 8 10:38:35 | 50h 30m | Elemental Slime | ♥ 0 | Very cool game, I really like the elemental interactions between smiles. All puzzles were quite fun and novel, great job! |
| Oct 8 14:43:24 | 4h 04m | Wobbly Penguins | ♥ 6 | Oh god, the twist was so excellent. One of the few games where I really didn't see it coming and had so much fun discovering what's going on. Kudos for absolutely wonderful experience! But honestly, I didn't imagine I could get so excited about penguins on ice puzzler. |
| Oct 8 16:34:34 | 1h 51m | Escape from planet Shaduk | ♥ 1 | Wonderful little puzzle, cannot wait for more levels! |
| Oct 9 09:53:01 | 17h 18m | Deathrail | ♥ 2 | Very cool and difficult game. Superb background music. The biggest challenge for me was the control scheme. I kept mixing up Q/W and E/D all the time. |
| Oct 9 10:15:21 | 22m 20s | RUIN ESCAPE | ♥ 1 | Very cool puzzle game, I really like the wall/floor destruction mechanic. That said my biggest problem was interpreting the graphics. The crumbling floor doesn't really read as a floor to me, the same goes for the holes in the floor. I read the description and it helped, but still it was hard to interpret what I see on the screen correctly. I feel that with only a little bit more detailed graphics this would be a really great game. Anyway, kudos for designing such nice and tight puzzler! (Oh, also a restart button would be nice!) SPOILER WARNING: tip for all the people stuck on the second level: you need to shoot through the flag. |