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Khadia

Feedback comments for LD49

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TimestampSince previousGameKhadia's comment
Oct 13 09:11:11 The Unstable Zone ♥ 1 Wow, well done! The game looks and works great. It took me a while to figure out what to do, partly because I had an issue being unable to communicate with the hub at first (playing in Chrome browser) but after reading other comments and restarting it seemed fine. I must admit I didn't end up finishing it, but what I did play was very smooth and really impressive for a jam game. Great job!
Oct 13 09:56:56 45m 45s Pong-Anoid ♥ 1 Nice work, clean design and feels satisfying to play. Ran smoothly with no issues in browser. Great job!
Oct 13 10:05:53 8m 57s Unstable Situation ♥ 2 Nice work! The text at the beginning was hard to read, but I liked your style, and the CRT filter was a slick addition to that. Well done.
Oct 13 10:26:03 20m 10s NuclearCell ♥ 0 A fun-sounding concept and I can imagine the gameplay being interesting once you get a few phones in. But I took a try or two to figure out how to plug in cables ... then couldn't figure out what to do after that, sorry! Possibly some in-game feedback (hint popups?) would have helped. Anyway, a neat idea.
Oct 13 10:50:02 23m 59s GONZO ALCHEMY! ♥ 1 Great job on the art and music and writing, as well as the code, all in compo! Wanted to mouse click at first but given that there was no time pressure, I thought the keyboard controls were fine. The only difficulty I had was with the font being inconsistent and a bit hard to read. Impressive compo submission though! I was sad to disappoint so many customers (the BBB is getting a lot of reports about me), but I imagine this could be a fun little game if you get the chance to add depth to it later on. Well done!
Oct 13 11:04:10 14m 08s Waiter Extraordinaire ♥ 0 Well done pulling all this together in only 48 hours! I felt like additional stability mechanics could have really helped sell the theme (move back and forth to balance a wobbly glass? the room is tipping sideways? a slippery puddle instead of some mice?) but a complete game which plays smoothly for an impressive compo submission in any case!
Oct 13 11:12:16 8m 06s War Horse ♥ 1 Looks good, plays smooth and straightforward. I really wanted to talk to the ghost?? horses: ghost horses, what is your deal?? Couldn't figure out what to do after eating all the apples, but stumbled on the path in the top right corner by accident. Well done!
Oct 13 11:24:20 12m 04s Paper Work ♥ 1 LOVE the art and music. Great design and very appealing concept overall. Though it felt a bit cheaty to just release the airplanes under the table and get the same score as letting them whimsically fly off among the cubicles. A tiny bit more depth could also go a long way, eg. what if there's something you can do to put the boss to sleep for longer? Like click away at your mouse or type some nonsense on your keyboard? Anyway, loved it, well done.
Oct 13 11:39:37 15m 17s Ustable.System ♥ 2 Worked fine for me, and I liked the aesthetic. Nice work! The loading text was fun the first time, but would have been nice to have a "skip" option for subsequent attempts (yes, I clicked the "do not click" button). Anyway, well done on the submission!
Oct 13 11:56:15 16m 38s Potion Master Incremental ♥ 0 Well done getting the core game done in only 48 hours! I can see there's lots of potential to build on here. Nice work!
Oct 13 12:08:23 12m 08s Autoscript ♥ 2 Beautiful art and sound, lovely aesthetic! I do also appreciate the convenience of playing in browser with mouse only. I get that it's intended to be hard and complex but a little more feedback could go a long way to enticing a new player to persist with it. I like the previous commenter's idea of introducing the pieces gradually. Anyway, what an impressive submission! Well done.