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Zackavelli

Feedback comments for LD49

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TimestampSince previousGameZackavelli's comment
Oct 4 14:27:24 Unstable Magic ♥ 1 I thought the unstable magic shooting felt pretty good. You did a good job of capturing the choas of that. Presentation was nice. Could have used a little more audio variety, but overall a solid entry.
Oct 4 14:33:59 6m 35s Up! A physics based climbing adventure. ♥ 1 A lot of raw fun potential with this idea. Would have been nice if the player had a bit more weight so they could nudge things around a bit. Lack of polish (character sprite not being a capsule, White UI current height text was invisible against a white cloud) Kept me from rating higher. Nice work!
Oct 4 14:42:26 8m 27s Celestial Heights ♥ 2 Really cool concept with a lot of potential. Unfortunately this game was really hard for me so I don't feel like I got to experience the full amount of fun the game had to offer. I think it would have been a little easier if you could have moved the character around with WASD. Audio design was great with a very satisfying grapple sound effect. Nice work!
Oct 4 14:48:47 6m 21s Potions Of Yore ♥ 1 This game is an interesting idea and could be really cool with some polish. Unfortunately for me the physics glitched and the liquid got stuck in the pipes on a few occasions. This made it so I didn't have enough of a certain ingredient in some cases. Like I would need ALL the red and about 5% was stuck in the pipe.
Oct 4 14:56:06 7m 19s Unstable Concoction ♥ 1 I laughed out loud when the house explosion cinematic happened. Really cool game with great presentation! A simple idea but executed extremely well. One thing I would critique is I wish there was a mistype noise. That way barbarians like me who look down when they type know they missed something lol.
Oct 4 15:09:26 13m 20s Unstable Society ♥ 2 Awesome take on the theme, with great presentation. Very funny message and a bit deeper theme interpretation then most games I have played so far. From a gameplay standpoint, I would have liked to see a bit more varied gameplay and some more feedback. Sometimes it felt like there was just a random chance that someone might aggravate someone else. I fully recognize that may be intentional to fit the overall theme of the game 😄 Nice work and solid entry!
Oct 4 15:29:08 19m 42s Trauma ♥ 3 The best game I have played this LD so far. Incredible job. Only critique, I wish there was a quicker way to move the motion cards around. I would mess up a puzzle half way through then have to rearrange the cards to get back through the first part, then rearrange again to do the next part. If I am going to rearrange that often (all be it due to my poor play) I wish there was a quicker smoother way to do so. That minor critique aside, I will be surprised if this isn't top 10 overall. Great Job!
Oct 5 17:10:22 25h 41m Unstabled ♥ 1 Dialogue was funny and charming, UI is very clean and reads well. From a game design standpoint, I would have liked to see some more interesting variations in combat.
Oct 5 17:25:03 14m 41s Deleted Project ♥ 0 Graphically and aesthetically very unique and cool. The shooting and camera was a little awkward from time to time.
Oct 5 17:32:32 7m 29s Project Stallion / Zherebets Proyekta ♥ 1 Very unique puzzle game! Voice overs were a nice touch. Presentation was like some kind of strange 2000's doomsday website. Cool inspiration for an aesthetic if that's what you were going for.
Oct 5 17:38:56 6m 24s Lemmini ♥ 1 Not bad for your first LD entry. Interesting core gameplay feature of building bridges with random objects. The only thing holding the game back is a good bit of polish. I hope you do LD again. Having more time to polish your game just comes with practice and experience so stick with it 😄
Oct 5 17:44:00 5m 04s No hands Dorifto ♥ 1 Simple yet addictive game. The idea was well executed an I didn't experience any bugs. Font was a little hard to read.
Oct 5 18:03:09 19m 09s I found the legendary weapon that made me a hero and i'm going to fight the ... ♥ 2 Very unique game concept. I wish I could have clicked to target the spells instead of F1, F2, F3. Felt really awkward trying to type hold space and press F123. With that said I had fun and was charmed by the premise of the game.
Oct 10 18:00:13 119h 57m The Mines ♥ 3 Sadly I did not make it out of the mine but I had fun playing. The maze of the mine in the dark, the sound design, and music all set a good mood for the game. It would have been nice to have a little big bigger warning as to when a ghost would pop up, sometimes it felt like they just came out of the wall. I played the game on stream and the VOD should be up for a little while, The Mines Gameplay starts around 1:36:00 https://www.twitch.tv/videos/1172938443