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leggy

Feedback comments for LD49

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TimestampSince previousGameleggy's comment
Oct 7 08:04:35 The Madness of Larry Donovan ♥ 0 Graphic is quite basic but appropriate at the same time. You used quite nicely your skills and that's appreciable. The reason why I cannot forgive you for is that I got killed while I was on a menu screen, waiting for the info stack to reach the end (I gathered several objects and descriptions pop up quite slowly). That decided my stop in trying the game, sadly (I went quite deep, though). Overall, mostly, I liked the way you put things toghether.
Oct 9 21:00:43 60h 56m Funstable ♥ 0 Hello, I liked the visual very much. Unfortunatley the gameplay is not clear, especially in what you have to press to do stuff (craft items, interact with building areas, etc). I think that if you work a little more on these aspects this entry will improve. Greetings!
Oct 9 21:06:00 5m 17s Milburt ♥ 1 cannot run on linux. gave x permission and tried to run but it failed $ ./milburt.love bash: ./milburt.love: cannot execute binary file: Exec format error any suggestion?
Oct 9 21:17:12 11m 12s Cave In ♥ 1 Not really committive. I had an hard time understanding the goal in this submission. I made 2 games: the first ended with a 81 points and the second with 93. I didnt understand what was the difference, what was supposed to be the unstableness and what was the challenge. I'd suggest you to focus on what the player feels trying your game. When you have the idea and build up some prototype then try it out, possibly trying to avoid your developer eyes and trying to feel the experience as it is presented. Games in caves, digging stuff and mystery have greta potential. Keep going!
Oct 9 21:24:46 7m 34s Sketchy Spelunking ♥ 0 The concept is there! the game is intuitive, simple, and nicely crafted. It has a simple and direct graphic leading you to the concept of the game. The game is quite self explainatory. What I cannot forgive you is that after the cave collapsed gold was not collected, thus I was not able to purchase stuff in the shop :(
Oct 9 21:35:14 10m 28s Ogre Wide ♥ 1 Well, the game is a bit repetitive and relies too much on player endurance. But, I liked the thrilling sensation that you have the the ogre is about and bites you :)
Oct 9 21:50:02 14m 48s Life Gives You Lemons ♥ 1 Nice narrative but a little clunkyness of tecnical stuff. Colliders are a bit too wide and movement seems obstacled by hidden forces :)
Oct 9 21:59:28 9m 26s Unstable Ai ♥ 0 Well, I could shoot triangles using greater equals and smiles, and actually a could mechanics implemented are quite nice. But, the game was not really committive and I needed to use fantasy to make association red triangles = fake news. Imho this lacked a bit of context. Furthermore the jam them was not precisely matched. Anyway I had my time shooting my way out of triangles until the moment I tried to act big collecting a loooooot of triangles before shooting them at once but I got overwhelmned :)
Oct 9 22:10:26 10m 58s Tower of Thoughts ♥ 0 I reached the top of level 1 but nothing happened. trying to jump over the screen butnothing happened. By the way the game was quite ckear, a bit too hard and a bit to exploitable. Could not really find a match with the game jam theme. Anyway, I enjoyed my time exploring it.
Oct 11 08:10:17 33h 59m Sky High Islands ♥ 1 Catchy music. Puzzles are quite straightforward but exploration is nice though. You could boost this game by working on control smoothness and maybe some animation.
Oct 11 08:39:32 29m 15s Unstable Flight of a Potato ♥ 1 I manage to go quite further but then errors became too sever and i fell back to a looot before. Nice challenge but meybe for me it is a bit toom much :)
Oct 11 08:52:33 13m 01s Unstable Heroes ♥ 0 That was a nice concept. rpg old style are eternal. What was not good: -graphic (lacking) -audio was a bit toom muc repetitive But despite those, game was enjoyable!
Oct 11 09:29:07 36m 34s Ghosting the Party ♥ 3 Nice art style and overall engaging game. What annoyied me quite much is that if you dash too much your character gets too close to the right corner, thus it becomes impossible to jump at the right time.
Oct 11 09:38:20 9m 13s Crazy Golf ♥ 1 Idea is quite nice but you should add stuff to make it work as expected. I ended up winning all stages by randomly super fast swinging ball in random directions 😕 Idea is nice and simple graphic is appealing. Just work on details.
Oct 11 10:05:25 27m 05s Keep talking, and Bob might not die ♥ 0 It took a while to realize that voice too loud wakes up the bear and get you instantly killed. Main problem in this entry is that (if I didnt realize it wrong) bear and avalanche are measured on the same factor but if I dont wake the bear up I will never get hit by avalanche, so it is useless. I would rather have had the bear threat triggered differently. Anyway the idea is really nice and you could think working on it to build more solid bases around it. Cheers!
Oct 11 10:10:08 4m 43s Firestarter ♥ 1 Nice concept realized with appealing graphic. If I had to say something, well, you could work on truck movement better: I feel uneasyness moving among trees
Oct 11 10:30:53 20m 45s Unstable Stick ♥ 2 fucking hard as much as an engagine entry! I could not manage to finish it but had fun in making close to 150 deaths :) Nice antry, for sure above average!
Oct 13 12:59:47 50h 28m Pile Up Medieval ♥ 2 Hello, I rated you quite good because the idea was nice and nicely implemented. Game is very simple and fast, it is the ideal submission for a game jam. The only thing I must tell you is that I could not play trying to build a stable kingdom because there is not time. So I chain placed random stuff which mostly fell aside to reach the fight with some preparation. At fight time I had upside-down towers and castles firing arrows :) I managed to kill the dragon, nice work!
Oct 19 09:19:05 140h 19m A Wild Sheep Chase ♥ 1 I liked that the subject was quite similar to [ours](ldj.am/$261541) 😄 So, the idea was funny but I guess the game gets boring a bit too fast. I think that's because levels are way too big and you have no options but searching for sheeps in very big stable as if you are blind (you cannot see reasonably close to you just because camera bounds). Maybe a minimap could help you understanding better the stable morphology and the sheeps location. Graphics is nice but you lacked animations (which would have been even funnier!) Nice entry dude. Greetings! PS. @weine I guess that we already have 2 entries for this brand new genre 😏
Oct 21 09:33:42 48h 14m Vintage SPACE Restaurant with AI ♥ 1 Really solid entry. Congratulations because your game kept me engaged from the beginning to the end with a really nice difficulty curve. Aesthetics is really nice, both graphic and audio. Gameplay is polished and well balanced, split wisely among action you have to prioritize constantly. You said thanks for playing, I reply thank for your submission!