Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → zSharpFire
Feedback comments for LD49
zSharpFire's games and stats for all events →
| Timestamp | Since previous | Game | zSharpFire's comment | |
|---|---|---|---|---|
| Oct 4 15:10:12 | Pogo Man | ♥ 1 | A really fun game overall The concept is nice, the level design is optimal Although the background is pretty blank and the jumping mechanic pretty easy to bug, the game remains great. Good job! | |
| Oct 4 15:26:37 | 16m 25s | Beep Boop Boba | ♥ 4 | Really fun and challenging game, mechanics are clean and fit very well together It's probably just an opinion but i think the music isn't that good |
| Oct 4 17:32:55 | 2h 06m | MISHIT | ♥ 3 | The game is good but there are some improvements that could be made; here are the things that i noticed the most: -The game graphic would be bad but the post processing make it nice. Good job! -Some options would be great, you could change volume, graphics, resolution and most importantly mouse sens: i think that's pretty important in a shooter game -If you jump into inclined objects you get stuck instead of falling down I think something like a timer or some other system of reward/progression would be great: right now you have braindead enemies that you can kill by braindeadly spamming your mouse. Maybe a timer would push you to perfectly match the red bar to get momentum? With some updates this can become a great game. Keep it up p.s. sorry if the comment got compressed and is hard to read |
| Oct 4 17:37:08 | 4m 13s | Ecotopia | ♥ 0 | There isn't much of a challenge, they just kinda do their own thing Bombing the sheeps is super fun btw Sound design and art style is lovely |
| Oct 4 17:46:39 | 9m 31s | RotaCore | ♥ 1 | Really fun game overall but i felt disappointed: i heard that fire soundtrack and expected some dope sfx; instead nothing :( even sounds made with sfxr could make this 100 times better The idea is there and the game is fun. Keep it up. |
| Oct 5 14:45:26 | 20h 58m | Reac'this | ♥ 1 | A really fun game, i love the mood it gives and the mind engaging puzzles. The music is cool Don't ask me how i found that bug but if you go in a locker and spam the interact button you will pass the rest of your life in there |
| Oct 5 14:52:02 | 6m 36s | velho | ♥ 1 | A fun short game with nice fitting graphics and sfx, with some improvements that could be made: took some time to even realize there was a bar with icons on the bottom left, the flat colors without some 2D lights was quite bad to see and with the dash spell you can clip through walls Overall a nice game huhh.PNG |
| Oct 5 15:12:38 | 20m 36s | A Glorious Rule | ♥ 1 | A great game, nothing bad to say about it |
| Oct 5 17:20:32 | 2h 07m | Super Mutant Horse | ♥ 1 | A really fun game with interesting mechanics, nice graphics, great SFXs and a fitting music The only thing that i must point out is the capsule launching mechanic which is pretty hard to aim with Overall an incredibly good game |
| Oct 5 17:28:25 | 7m 53s | Eruption | ♥ 2 | A very cool game with no big issues apart from the graphic ones: Having always a square that rises perfectly perpendicular as a shape for all the particles effect is kinda odd, the game feels a bit static ( maybe some grass swaying with the tress would be cool ) and the clouds on the ground are awkard Apart from the graphic the game is really good and fun to play with |
| Oct 5 17:33:05 | 4m 40s | Goth milk? | ♥ 0 | Fun game but would probably be better with more enemies and weapons Nice style and sound design Keep it up! |
| Oct 5 19:21:24 | 1h 48m | SCANLINE | ♥ 1 | A really fun puzzle game, may be personal but i'm not really a fan of the character design. Good job overall. |
| Oct 5 19:26:20 | 4m 56s | Drunken Master | ♥ 3 | Not a really challenging game but a nice one overall |
| Oct 5 19:42:08 | 15m 48s | Weasel Words | ♥ 1 | This is the most cursed game i've ever seen but good job |
| Oct 5 19:45:56 | 3m 48s | Hack N' Shoot | ♥ 2 | A nice lil experience overall |
| Oct 5 19:48:55 | 2m 59s | .Script | ♥ 1 | really coollll game, i love the artstyle |
| Oct 6 09:24:08 | 13h 35m | The Door of Illusions | ♥ 1 | This gives me "This is the only level" kind of vibes, i like it! Fitting graphics and sound design, good job! Keep it up! |
| Oct 6 09:33:02 | 8m 54s | Breakoban | ♥ 1 | A fun little game with interesting puzzles, i like it! |
| Oct 6 17:19:31 | 7h 46m | Ouch! | ♥ 3 | Nice game overall, nice to see and fun to play |
| Oct 7 15:54:29 | 22h 34m | Perhaps a Friend? | ♥ 1 | Nice game with a fun core mechanic, fits the theme perfectly, i know everyone pointed that out but it lacks some SFXs A good job overall, Keep it up! |
| Oct 7 16:14:52 | 20m 23s | Potion Trouble | ♥ 1 | A really nice game overall. Usually this type of games feel very static and boring but you managed to make it interesting with the enemies, the timer and the ingredients characteristics ( i managed to write that first try wow ). Good job! Keep it up! |
| Oct 7 18:43:56 | 2h 29m | Unstable Concoction | ♥ 3 | The potion-throw mechanic was fun, SFXs are decent and graphics are fitting ( maybe the title screen is a bit static but that's not that big of an issue ) It's kinda weird how the potion accelerates when you try to drag it but you can get the hang of it. Good job, Keep it up! |
| Oct 7 18:54:50 | 10m 54s | Unstable Cubes | ♥ 1 | A really nice fun game with a challenging mechanic that fits the game very well. Level design and SFXs is optimal; the only thing i can point out is that the shadow mechanics are pretty awkard |
| Oct 7 19:09:18 | 14m 28s | 10 minutes to instability | ♥ 1 | A really mind-engaging game with fitting mechanics; maybe you could have used the enviroment a bit more than just for the piece of paper ( maybe some keys on a shelf or smt ) A really good job, Keep it up! |
| Oct 17 17:46:16 | 238h 36m | i am a writer | ♥ 1 | A really good game with some flaws that take the goodness away, sadly :/ For fast writers, the writing sound doesn't overlap but instead suddendly stops and starts again, which is pretty ear-shattering ( lowering the volume to 0 and renounce the music would have killed the mood of the game ) If you notice an error at the start of the phrase you have to click multiple times backspace instead of keeping the button pressed and having the whole phrase deleted, it gets to personal preference but it was frustrating to me Lastly, the game ( apart from the writing ) is terribly static and can sometimes catch your attention ( it's not that immersive ) Overall a really good game that, with improvements, could become a masterpiece, Good job! Keep it up! |
| Oct 17 19:08:30 | 1h 22m | Karawan | ♥ 2 | Honestly this is the best LD49 game i've played so far - Mechanics are simple and incredibly fun to play with - Graphics are gorgeous - Audio is a bit buggy on the web version but awesome - The game fits the theme perfectly Maybe some more UI feedback wouldn't hurt and the auto harvest makes everything too easy too soon but it's still an awesome game, Good job! Keep it up! |
| Oct 17 20:43:14 | 1h 34m | //ex.it | ♥ 0 | A really nice game, the movements are smooth and feel good to play with, the design of the map is optimal and the SFXs are ok ( the jump sound feels a bit out of touch from the game ), Good job overall! Keep it up! |
| Oct 17 21:50:32 | 1h 07m | Zombie Night | ♥ 2 | I saw your comment under @meansquarederror video and decided to give your game a shot This game has a terrible ton of potential but is pretty blank right now ( can't blame you, you have just a few days to make it ), here's some improvements that could be made: - **More diversity in weapons:** The game was getting pretty awkard but then i saw a different type of gun, had my burst of serotonin with it and then realized those were the only 2 guns, which made me pretty sad :(. - **More details:** I like the simple graphics but they were also pretty blank; maybe just some grass, some shadows or more noticeable particles could make the trick and make the game much better. - **More enemies:** Maybe some variations of the zombie: fast ones, big strong slow ones, ranged ones ecc. - **gg ez:** Maybe there should be some way to get HP back to your house; right now once you lose a point it's gone forever. Noticed how i used the word **More** so much? that's what i mean by _" the game is blank "_ Leaving the work that you could do, here are some things that i liked :) - Screen shake was optimal and fitted perfectly. - SFXs are great. - The AI is less braindead than i thought it would be. I **highly** suggest you work on this game even **after the game jam** _(if you have the motivation obviously)_, this can become a masterpiece ***Keep the good work up!*** |
| Oct 17 22:17:56 | 27m 24s | Marvin's Day Job: Potion Seller | ♥ 2 | potion seller, i'm going into battle and i want only your strongest potions |
| Oct 18 12:47:21 | 14h 29m | Railrider | ♥ 0 | Such a nice game with simple mechanics and a dope *ss soundtrack, i love it! Only thing i must point out are the graphics, which are pretty awkard; Keep up the good work! |
| Oct 18 13:00:55 | 13m 34s | Ball of Chaos | ♥ 1 | A really fun little game with interesting mechanics, fitting audio and nice level design. It can be a little frustrating at times but it's okay. Keep the good work up! |
| Oct 18 21:04:16 | 8h 03m | Unstable mage | ♥ 1 | ***A really nice game with fun mechanics and fittings SFXs*** The only issue is the **lack of unicity** in the monsters: _with the only exception being the vampire_, the monsters type or race don't really matter at all, they're pretty much the same; the vampire instead makes you think twice, his """"""passive"""""" makes him unique Maybe some post-jam updates with **skill trees**, different **maps** which change the grid and add permanent objects ( for example an hell map with volcanos that erupt and burn near enemies ) and some sort of **campaign gamemode** to make the game much longer The game is really good and ,with some polishing and a huge update, could become a great commercial game Keep the good work up! |
| Oct 20 19:58:18 | 46h 54m | Unstabled | ♥ 1 | ***A short but overall nice game*** The game was really short, the controls felt smooth but **it lacked some things that should absolutely be there** Here are some: - **UI:** There's not enough visual feedback and _some UI would help a lot_ - **Graphics:** The style is nice to see but _it blends everything_ in an awkard manner, making the playthrough difficult; some more _saturated props_ would really help - **Polishing:** This game would become 10 times better with just some _polishing_ Some **graphics updates**, **post processing** and **UI** and the game would much better, but i'm sure you worked hard on it anyways so _Good Job!_ Keep it up! |