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Feedback comments for LD49
agameortwo's games and stats for all events →
| Timestamp | Since previous | Game | agameortwo's comment | |
|---|---|---|---|---|
| Oct 4 22:15:49 | Unstable Platform | ♥ 1 | I took the theme exactly the same way haha. This is definitely tough but pretty fun. One question I have is what do the bullets do? I tried to dodge them but they didn't seem to hurt me so I ended up ignoring them. (There may be a health bar off screen for me that I didn't see tho!) | |
| Oct 4 22:25:02 | 9m 13s | Panic! At the metro | ♥ 1 | I really like being able to say sorry. My person was also deeply afraid of tunnels which I didn't realize till I walked around the tracks a bunch. |
| Oct 4 22:31:33 | 6m 31s | little rats' big top | ♥ 2 | Beautiful game. The pause mini game is great too |
| Oct 4 23:08:49 | 37m 16s | U.N.S.T.A.B.L.E. | ♥ 2 | Fun but sometimes seems to reset randomly mid mini game. Why are the aliens so mean to Norman after they fix up the ufo? |
| Oct 4 23:20:14 | 11m 25s | Sliced Ice | ♥ 1 | Fun game! Checkpoints would be nice. I finally beat level 5 but somehow got it to crash. Looking through the error logs I saw that you're using rust + wasm under the hood. Neat! |
| Oct 4 23:28:57 | 8m 43s | Wizards On The Rocks | ♥ 3 | Great game. Trippy shader. The story was surprisingly engaging. I'm glad they made up but sad they eat dwarfs. |
| Oct 5 00:07:41 | 38m 44s | Take stuff the game | ♥ 1 | Oh my god you can steal the walls |
| Oct 5 00:21:02 | 13m 21s | Tetrilibrium | ♥ 3 | Fun game! The physics are a little wonky in a few places but hard to get things perfect with tight time constraints. I wish there were achievements or a par system for using as few blocks as possible on a level. |
| Oct 5 01:00:42 | 39m 40s | Improbability Fighter | ♥ 1 | This was nice! I ended up basically finding a safe spot on each wave and waiting until I got the ship or the tree and then using those to attack. The tetris block was hard for me to use well because it was hard to dodge with. |
| Oct 5 01:09:44 | 9m 02s | the Bar | ♥ 2 | Finally getting the knife was satisfying. |
| Oct 5 02:26:23 | 1h 16m | Crazy Potion | ♥ 2 | Hard! The concept is good. My strategy was to ball up all the chasers and focus on the fireball throwers. Also I really loved the firepunch(?) spell. Felt great to use. One piece of feedback is that it would be nice to not have to restart the whole game on death. |
| Oct 5 02:37:21 | 10m 58s | Landslide | ♥ 1 | Great game! (highscore 448). I think it feels pretty balanced (maybe a little advanced warning for the rocks would be nice) and seems really smooth. Mood was also top notch. Everything just fits together. This would be super fun on the switch or something. Feels like it has a ton of depth and replay-ability for something so simple! |
| Oct 5 03:33:57 | 56m 36s | Unstable City | ♥ 0 | Great game, beautiful music and art as well. I'm pretty bad at strategy games so I didn't win (I tried not taxing to max people's happiness and then overtaxing them for money) but I'm gonna come back to this. One thing I didn't see was what the building names were? I may have just missed this piece of info tho |
| Oct 5 03:43:49 | 9m 52s | Rockunsteady | ♥ 1 | Overall pretty fun! Tough but fair. I like that you took the time to make the area doable in multiple ways depending on what powers ups you have. I think if you expanded this that could be a great idea to build on. |
| Oct 5 11:14:38 | 7h 30m | The Un's Stable | ♥ 5 | Amazing. Watching two pigs team up to take down a cow was unexpectedly hilarious. I wondering how many chickens you'd need... |
| Oct 5 11:24:00 | 9m 22s | A Lost Light | ♥ 1 | Fun! Hard but doable especially with generous checkpoints. I'm not sure I totally understood how the light worked but I never seemed to run out. |
| Oct 5 11:29:35 | 5m 35s | Naugthty Button | ♥ 3 | Hard on a trackpad haha. Reminds me of things like the impossible quiz. |
| Oct 5 11:37:23 | 7m 48s | UR TNT | ♥ 1 | Nice animations and fun concept! Would be interested to see where this idea can go in terms of level design in the future |
| Oct 5 11:51:18 | 13m 55s | Unstable Stick | ♥ 1 | Hard! The wall jumping got me (over 100 deaths on that first section) |
| Oct 5 12:01:35 | 10m 17s | The Escape | ♥ 1 | Stylish and pretty hard. Idea is great. I kind of wish the cacti blocked your path. |
| Oct 5 12:10:36 | 9m 01s | Everyone Calls Me Johnny | ♥ 3 | Hard for me but great graphics and mood. I kind of wish that the random abilities were more buffs instead of handicaps. |
| Oct 5 12:25:22 | 14m 46s | Jobb Company | ♥ 3 | Brutal but great. Graphics / characters / layout were amazing and everything was very detailed. Only thing that separates it from real life is jira integration... |
| Oct 5 12:32:43 | 7m 21s | The Lonely Ghost | ♥ 3 | Nice graphics! Platforming was pretty smooth. I do wish you moved with the moving platforms instead of falling off of them. |
| Oct 5 15:55:28 | 3h 22m | Akameis | ♥ 2 | Great aesthetic! I love the turn based / action nature. One tiny thing I would love it shadows on the ground so you can see what row the arrows are traveling along |
| Oct 5 16:13:14 | 17m 46s | Hellblocks | ♥ 2 | Great ambiance and music! I did not end up getting many explosion blocks so I mostly tried to stack colored blocks near each other till I died. Physics also feel great, though it would be nice to see where the block is going to hit the ground so you can attempt to stack more efficiently. |
| Oct 5 17:20:53 | 1h 07m | Demolition Viking Man | ♥ 2 | Interesting! Wild mechanic. I think a few of the robots got stuck but didn't quite die but other than that I was able to get all of them. |
| Oct 5 17:34:08 | 13m 15s | Unstable platformer thing | ♥ 2 | hard but fun! I wish there was a timer so you know how much time you have left until you explode. |