Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → CodeChomper
Feedback comments for LD49
CodeChomper's games and stats for all events →
| Timestamp | Since previous | Game | CodeChomper's comment | |
|---|---|---|---|---|
| Oct 5 18:19:43 | Unstabled - Ludum Dare 49 | ♥ 0 | Fairly complete game for such a short time span. Nice twist using Roblox. I loved the plastic-ish look of the models. Something I could see a young child playing for a while especially on an iPad etc. | |
| Oct 5 18:32:10 | 12m 27s | Ethereal Runner | ♥ 3 | Glad the game had a tutorial. Even still I kept getting the shield and explosion mixed up. After some time I liked the trade off of having magic but more enemies or less magic and not being able to kill them. Good entry! |
| Oct 5 18:43:46 | 11m 36s | U-49 Meltdown | ♥ 2 | Cool idea to play inside an unstable reactor and the fuel. It was fun and the sound was great. I liked the idea of single use platforms and having to go back the same way you came. I didn't understand why I tripped / fell down some times? Overall a solid entry great job! |
| Oct 5 20:27:19 | 1h 43m | Larry the Vengeful Balloon | ♥ 1 | I love the quick game loop, die and play again really fast. The only thing I would of liked different is the current score in the corner somewhere instead of the middle of the play field. I also really enjoyed the sounds and the variation of the sounds for a given action. Good entry and I really enjoyed playing it. |
| Oct 5 22:17:46 | 1h 50m | Unstable Delivery | ♥ 2 | Awesome delivery game, I like that you had turn by turn arrow. Would have been a bit nicer if it would have alerted you before the turn but I get it, short time line to make the game. I hope you continue with it as I really liked the handling of the truck. Reminded me a lot of the Rush games in terms of how the truck handled. Speaking of the truck we also made a delivery game, would love it if you gave it a go since we made similar games. Also if you use Blender for your 3D models there is an awesome tool for making buildings really fast called building tools https://github.com/ranjian0/building_tools |
| Oct 5 22:42:57 | 25m 11s | Delivery impossible | ♥ 3 | What a cool idea of delivering different types of unstable cargo. It was a fun and challenging game to play. That volcano on was really hard. The funeral level was funny. Great entry! I would love to know how you did the cargo physics where they would somewhat stay in the vehicle. I am making a forklift game (outside of LDJam) and objects I stack on the pallet don't stay on as good as yours. Great job! |
| Oct 7 22:06:07 | 47h 23m | Solar Colonies | ♥ 1 | Interesting interplay between the objects you place on the planet, the O2 level and temperature. Fun and engaging I wanted to see my planet thrive! It was fun trying to pick the humans up and avoid picking up the planet's resources you placed down. Good entry! |
| Oct 7 22:20:50 | 14m 43s | SEXY BOOBY 95 | ♥ 1 | What a fun entry. I had a PC like that back in the day and yes... I like how it was a progression and you had to do things to finish the game. |
| Oct 8 15:38:36 | 17h 17m | ALL PLANED | ♥ 2 | Once I got passed the the first windmill I got the hang of it. My best landing was with 24 passengers. I loved the graphics and the shortness of the game for the Jam. I'll echo the same as some others, I would have liked a shorter retry loop without having to watch the captain each time. I also couldn't close the game from the menu and when I tried to close it from task manager it crashed. It didn't hurt the game play just an fyi for future jams! Awesome entry! |
| Oct 8 15:50:18 | 11m 42s | Oh Fuck, Taxi | ♥ 1 | That was good mixing the unstable traction with your unstable wife to meet the theme. It was a lot of fun. The difficulty was well balanced for a jam game. Controls felt really good and I was drifting like a pro. Great entry! |
| Oct 8 16:01:40 | 11m 22s | Reactor Rush | ♥ 3 | Wow I really liked this game. The wrench was a cool way to do a grappling hook. The controls felt really good and I like how there was a portion of the game to let you get used to playing before the lava started rising. WebGL worked great for me. The graphics style was really nice and liked the depth to the level design. Once I accidently hooked on to the arrow and it pulled me up I learned organically that the arrows were not just pointing the direction I needed to travel. Good Work! |
| Oct 8 16:07:46 | 6m 06s | Instability | ♥ 1 | Cool game I like the physics based games (we made one too). The platforming was so solid! I had a bit of difficulty on the ropes but with more time I learned a bit. I would have liked a quicker retry loop something short like flappy bird's retry would have had me more hooked that I am. Good entry! |
| Oct 8 16:14:10 | 6m 24s | Nuclear Labs | ♥ 1 | This was a neat game, the difficulty curve got the better of me. I too would have liked the momentum reduced / removed. I get that you were going for an icy floor since you are shooting ice but I think it would have made it more playable for me. Top down play was a good choose for this type of game and the mouse aiming worked really well. Thanks for the entry and the fun! |
| Oct 8 16:28:10 | 14m 00s | BUMBLING BUILDERS | ♥ 0 | Wow this was a cool game! I loved trying to figure out how to place the blocks to win the level. Reverse angry birds lol. I thought the level difficulty ramped up nicely. I really felt bad for the little creatures when they splatted. Those mean robots! A lot of content for a game jam, excellent work! |