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Feedback comments for LD49
triggthediscovery's games and stats for all events →
| Timestamp | Since previous | Game | triggthediscovery's comment | |
|---|---|---|---|---|
| Oct 6 01:40:52 | Variable Volatility | ♥ 1 | Good fun, very frantic. Would have liked to see a highscore/longest run feature, as I would have gladly went a few more rounds had I been able to one up myself. | |
| Oct 6 02:47:31 | 1h 06m | Climb Mountain | ♥ 1 | This game is a nightmare and I love it. I understand the technical issues mentioned above, but for me they all create an insanely charming cacophony of madness. |
| Oct 6 03:05:33 | 18m 02s | Radioactive Guns 'n' Stuff | ♥ 3 | Pretty fun. In the time I played, it seemed the enemy spawns were constant, this is the sort of game I want to get increasingly hectic as you play. I like the switching mechanic, and while I did find the fire rate slow at first, I liked the added sense of tension it gave when 2-3 guys managed to group on me. |
| Oct 6 03:54:22 | 48m 49s | Angular momentum | ♥ 0 | Great premise, even when I realized how to drag the blocks, it's really hard. I think it's intentional, but you gotta be on a level of zen to complete that last stage (I couldn't lol.) |
| Oct 6 21:52:31 | 17h 58m | Cranky Robot | ♥ 1 | Well thought out, creative levels which built on each other well, good work. |
| Oct 6 22:02:04 | 9m 33s | The Probability of Meltdown Is Minimal | ♥ 1 | Really good entry, I was panicking so hard at first before I "got" it. I finished with 34 seconds on the clock and I swear I was gonna have a heart attack. |
| Oct 7 01:24:39 | 3h 22m | UnstaBall | ♥ 1 | Really good, I liked how puzzle like some of the levels got near the end there, had to fight against my urge to barrel through everything. |
| Oct 7 01:50:48 | 26m 09s | Electro-Twixt | ♥ 2 | I thought it was fun, really liked the art style. It would have been nice if you didn't pick up a battery if you were already at full charge, as I kept walking over piles of them and being like "welp." |
| Oct 8 23:39:41 | 45h 48m | Unstable Hospital | ♥ 1 | I really liked the look of the UI, and thought the sound/music was very appropriate, but think I might have been doing something wrong iwth the gameplay. While I was able to "cure" a couple patients (as in, reduce their instability to 0), they just kinda walked around continuing to generate money, and it didn't go towards the cured total in the ui. Is there a final step that I'm missing, or is something wonky? My issues aside, I like seeing these management/sim games at LD, I wish there were more like this! |
| Oct 9 00:05:03 | 25m 22s | B1OCK | ♥ 2 | Great atmosphere, I could feel the tempo of my key presses increase as I slowly got closer and closer to getting all the evidence, and as my health slowly drained to 0. While I expected there was some sort of alternate ending (dumb me didn't read the manual first) I'm kinda too terrified to go get all the evidence again, lol. Great work. Edit: also, I forgot the voice acting. The idea that most/all the music (even the creepy droning) would be retro inspired, just to have a normal human talking in my ear was also great and absolutely terrifying. |
| Oct 9 01:56:47 | 1h 51m | Heat Death | ♥ 1 | Great game! loved how reactive the chat box was! |
| Oct 9 02:08:38 | 11m 51s | Potion Master Incremental | ♥ 0 | Nice little game, would love to see it expanded. |
| Oct 9 05:41:48 | 3h 33m | Game Invaders | ♥ 1 | Fun game! Very zen, until later when it gets very hectic. |
| Oct 9 05:44:33 | 2m 45s | High-Rise Havoc | ♥ 1 | Great music, I think the debris would have been fun if it could take you out, but I get why you'd avoid that. |