Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → triggthediscovery
Feedback comments for LD46
triggthediscovery's games and stats for all events →
| Timestamp | Since previous | Game | triggthediscovery's comment | |
|---|---|---|---|---|
| Apr 20 04:50:56 | King's Table | ♥ 1 | Great game, a lot of deep strategy in seemingly simple rules. I think some indication of chip health remaining might have been helpful, but honestly that doesn't matter much in the later waves. The one thing that would have been cool was a fast forward, but even so it was a lot of fun and I managed to get to wave 30! | |
| Apr 20 05:31:30 | 40m 34s | Keep It Alive | ♥ 2 | Great stuff all around, I'm kinda amazed how you managed to add variety across the different stages, crescendoing with the other train in the final stage. From sound, to art, to the rhythmic action pumping and shoveling, just spectacular. |
| Apr 21 00:11:59 | 18h 40m | Don't Kill Gil | ♥ 2 | It's cute, and I love the music. The gameplay would have benefited from being a bit more forgiving, my first run was unwinnable because of bad luck, which was unfortunate. I liked the idea of card counting (I assume the deck is always the same set of cards), it added an interesting risk vs reward layer which helped. |
| Apr 21 01:23:33 | 1h 11m | Blue | ♥ 4 | I like the vibe, I think some extra variety would have helped justify the length. I was playing for about 5 minutes and still had plenty of wood in my immediate area. Some world-level mechanic like day/night or weather can help up the steaks when venturing for more wood. That said, I liked the art and sound, it had a good vibe. |
| Apr 21 01:36:29 | 12m 56s | Absolutely Authentic Streaming Experience™ | ♥ 1 | I like the timer on top of the card game mechanics, I definitely insulted a lot of children in the panic. I think I broke the viewer count though, cause after a while it got stuck at 0, lol. |
| Apr 21 01:51:17 | 14m 48s | Emberkeep | ♥ 3 | Good stuff, the enemy/obstacle variety was really nice, and when I saw the ending corridor with all of the turrets and enemies, it was a climactic moment which made me heart skip a bit. |
| Apr 21 03:35:39 | 1h 44m | Todd and Bobb's Excellent Adventure | ♥ 2 | Good stuff, I especially liked the progression and the different areas, felt like an epic journey up and out of the catacombs. Checkpoints would have helped, I died at the final three stones a couple times, but honestly it made it feel even better when I finally got out. |
| Apr 21 04:47:41 | 1h 12m | Torcher | ♥ 0 | I like how creative it gets with the music, and the soundtrack is great. I would love to see these mechanics is a bigger game! |
| Apr 21 05:09:06 | 21m 25s | Courier of Fire | ♥ 1 | Cool physics mechanics + good level design = a pretty good game. As mentioned by others, the way mechanics are slowly introduced, and then combined in new and interesting ways keeps the game interesting long past where most of these games peter out. |
| Apr 21 23:46:20 | 18h 37m | Morphology | ♥ 1 | Great stuff! The art and the music give the game a really strong vibe, the gameplay can be obtuse, but I also the the impression that was the point. |
| Apr 23 00:02:46 | 24h 16m | Guard'ner | ♥ 1 | Really like the art/style of the game. It has a good chill vibe. I'm not sure how the difficulty ramps, but I think the hotkeys make managing a single plant a little easy, I got to 7 minutes before moving on. |
| Apr 23 00:20:21 | 17m 35s | It's Just a Burning Memory | ♥ 1 | I really liked the atmosphere, I would love to see a horror game with this vibe! |