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Feedback comments for LD49
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| Timestamp | Since previous | Game | VPhyre's comment | |
|---|---|---|---|---|
| Oct 5 05:02:38 | JennyBee | ♥ 1 | Wow, what a creative game! It's an excellent interpretation of the theme. I had fun playing. I like the graphics and the sound is nice too. The main part is the gameplay, which is quite balanced between building your food and eating insects. Finally, I would like to say that I possibly witnessed bugs, since insects stopped being born. Congratulations on developing this game! | |
| Oct 5 13:43:32 | 8h 40m | Last Breath | ♥ 3 | What an excellent game! I really liked the artistic look of the game, the sounds are very good too. The gameplay is very interesting and creative, especially regarding the instability part. It would be awesome to be able to play a complete RPG in space with this battle mechanic. Congratulations! |
| Oct 5 14:04:00 | 20m 28s | Tables & Tremors | ♥ 1 | Very good job! I liked the graphics, the sounds and especially the unique gameplay of the game. It's a lot of fun to think of strategies to get to the portal and complete the level. It sure is a unique game! Congratulations. |
| Oct 5 15:36:05 | 1h 32m | Tetrawave | ♥ 3 | Very creative your interpretation of the theme. It's interesting to know that there are still many different ways to play tetris, and your game represents that. Congratulations on your creativity, and on the production of the game! |
| Oct 5 16:00:01 | 23m 56s | Unstable Concoction | ♥ 1 | Interesting theme interpretation. It's fun trying to figure out the recipes. The graphics are beautiful and the sound is cool. Gameplay is simple and functional. If you'll allow me, I'll make a few remarks at points that I think you should consider improvements if you make future versions of this game: - The sound was too loud. As pleasant as the music and ringtones were, the sound could be at a lower volume, or else you could put some kind of sound control (if this control exists, I ended up not finding it hahaha, so please disregard what I'm talking about . - I think you should somehow indicate or give more tips regarding the recipes. As fun as it is to find out for yourself, there comes a point that the possibilities of ingredients are so many that the player may end up having problems managing it (again if this already exists, please also disregard it haha). Finally I would like to congratulate you for making this good game, the overall experience is pleasant! |
| Oct 5 16:20:56 | 20m 55s | Among Monolyths | ♥ 1 | Your interpretation of the topic is quite different. I like the graphics, sound and gameplay in general. I had a bit of difficulty understanding the puzzles, but nothing that got in the way of my experience. A really good entry! |
| Oct 5 17:18:38 | 57m 42s | Contact Nesigur | ♥ 1 | Hello again my friend! Glad to see you participating in this new game jam! Talking a little about your game, I really liked the graphics. It really is a unique style. I find the zoom controls and especially the mechanics of the boxes interesting. Unfortunately I wasn't able to reset your game as it closed by itself and for some reason I couldn't open it anymore hahaha. But in general I think it's a good job! |
| Oct 5 17:30:27 | 11m 49s | ....To the Ends of the World and Back | ♥ 2 | Hi man, how are you? Your game is very interesting. It's a different interpretation of the theme. The graphics are nice and the sound is simple but very good. There is good text content inside your game, that makes it more interesting. In addition, I think an excellent entry! Congratulations! |
| Oct 5 18:22:17 | 51m 50s | Crash | ♥ 1 | Wow I lost track of time playing this game hahha It's a very fun and simple game. And it's a creative interpretation of the theme. I would spend hours playing quietly. Congratulations for the game! |
| Oct 6 02:08:21 | 7h 46m | Ethereal Runner | ♥ 2 | Very interesting game. I like the jump mechanics and especially the dash. Good job. |
| Oct 6 02:30:32 | 22m 11s | Unstable Memories | ♥ 1 | Game seems to be interesting. I liked the graphics and the music in general. But I had some issues with gameplay. I don't know if I correctly understood the game's proposal, every time I should press CTRL or SPACE, I couldn't move the character anymore, I could just see a small circle in the background spinning, but I couldn't progress beyond that. I don't know if I understood exactly what I was supposed to do. But understand, I'm not saying that your game is bad, but that maybe you could somehow put some kind of tutorial or even some explanation on how your game works. It can be here on the Ludum Dare page. If there is anything like that, please disregard what I said. But I see potential in your game, it seemed like a creative and interesting project, thinking about the deadline of a few days to make a game, it seems like a good job. I just felt like I couldn't enjoy the experience your game possibly provides. Anyway, good job! |
| Oct 6 02:44:21 | 13m 49s | Unstable Abel | ♥ 2 | What a fun game! I could spend hours playing. I liked the graphics, and the sound too. The gameplay proposal to survive as long as possible is simple but very functional and fun. Good job.! |
| Oct 6 04:12:47 | 1h 28m | My Ordinary Life | ♥ 2 | A game with fantastic graphics. I wonder how you produced or obtained these graphics. Really very good. The music is good too. Pleasant and quiet. The gameplay is interesting too. The quest system makes the game fun once you ask yourself what to do. If you allow me to say, my only observation in terms of corrections would be in particular the quest to rescue the dog. I don't know to what extent you planned to use the cubes as platforms, but I found it quite difficult to position them and perform the jumps correctly. Also, I believe the difficulty behind this particular quest was a bit disproportionate. I understand that maybe you wanted to represent the "Unstable" theme across these platforms, and as much as it makes a lot of sense, I think you could simplify this part by having the player perform fewer jumps and box placements to achieve your goal. Otherwise, I couldn't find out if I finished the game or not. I believe I have done all the quests available. But I fully understand that maybe it wasn't possible to produce an endgame screen, due to the short time of a gamejam. Also because your game has a very nice look and seems to me a very complete project. So, congratulations! Good job! |
| Oct 6 04:35:22 | 22m 35s | Cloudfall | ♥ 1 | A very fun game. I liked the graphics and also the sound. Controls are simple and functional, which makes the experience even better. Good job! |
| Oct 6 16:03:31 | 11h 28m | RoTable | ♥ 3 | Olá meus amigos! Fico contente de ver vocês novamente participando dessa nova gamejam! Falando um pouco sobre o jogo de vocês, eu achei que foi uma ideia genial e bastante divertida! Passei quase meia hora jogando, sem nem perceber kkkk. Tudo funciona muito bem, os gráficos, musica e principalmente a jogabilidade. A interpretação do tema que vocês tiveram, se encaixa perfeitamente com a ideia de movimentar as pernas da mesa. Tudo é simples, prático, funcional e divertido. Em geral, eu achei o jogo de vocês muito bem produzido. Vocês estão de parabéns! Por fim, gostaria de dizer que eu estarei seguindo vocês aqui na Ludum Dare, para poder acompanhar o trabalho de vocês de perto e também faço um convite para nós seguirem (eu e minha equipe), caso vocês queiram nos observar de perto também. Quem sabe numa futura gamejam não possamos trabalhar juntos? :) Abraços e tudo de bom para vocês! |
| Oct 7 01:58:25 | 9h 54m | Unfabled | ♥ 3 | Very fun game. I really liked the graphics, I think the visual part of the spells is very well produced. I also liked the sound and music in general, although I think the volume in general was too high. This hindered my experience a bit, but nothing that compromised the quality of the game in general. In the end, I liked the magic and general mechanics of the game. Good job. |
| Oct 7 02:27:43 | 29m 18s | Cloudlands | ♥ 3 | HAHA I like the sense of humor in this game. Simply amazing. Good job. |
| Oct 7 02:36:11 | 8m 28s | Blast Mine Catcher | ♥ 1 | Game with an interesting proposal. I liked the controls and the gameplay in general. It's nice to prevent the cave's stability from decreasing with platform elements, while the scenery gets distorted. The graphics are nice and interesting. The sound is good, but I think it's at a very high volume, which I didn't like a little at times. But in general I consider it an excellent job. Congratulations. |
| Oct 7 04:36:31 | 2h 00m | They need attention | ♥ 4 | A game with an amazing mood. I like the horror/suspense factor of the game. I also like the gameplay of always looking at "entities", there was always something terrifying watching me hahaha. Congratulations for the game! |
| Oct 7 13:47:57 | 9h 11m | Just a steelyard | ♥ 1 | An interesting and creative concept. I think it's an excellent interpretation of the topic. The graphics are nice, and the sound is good too. The balancing mechanics are really fun. Congratulations. |
| Oct 7 14:31:57 | 44m 00s | Unstable Equilibrium | ♥ 1 | Possibly the best game I've played in this gamejam so far! I loved the main mechanics of controlling the physical property of some objects. It's a simple game, but with a fantastic concept. The graphics are simple yet fully functional. Sound is pretty good too. And the controls are really nice. His interpretation of the theme and execution were very creative. I would love to see a bigger project on top of this project! Congratulations on the game produced! |
| Oct 7 15:48:33 | 1h 16m | The Forgotten World | ♥ 1 | A very interesting prototype. I liked the influence that games like Undertale have on your project hahaha. The graphics are nice, good old 8 bit pixel art. The sound is also interesting, and if I may suggest I would tell you to just turn the volume down a little bit, or put some volume control on. Controls are simple and functional. When I finished playing your game, I got a little "want more" taste. I hope you take this game forward and turn it into something bigger. Good job! |
| Oct 8 01:46:08 | 9h 57m | PTSD Fishing | ♥ 2 | Very relaxing game. And above all a good fishing game. I liked the graphics, they are very well worked. Sound is nice too. Helps keep the game's mood calm. And the gameplay proposal is interesting. Congratulations. |
| Oct 8 02:06:27 | 20m 19s | Boat History | ♥ 2 | Hello again. Your Game has a very innovative and unique proposal. It is certainly one of the best interpretations of the theme. I liked the graphics, especially the water. Sound is good too. And the main thing is the gameplay, which, as I said before, is unique and well-designed. I had a little trouble getting the hang of it, but then I was able to play. But unfortunately I wasn't able to make it to the end due to the high difficulty hahaha. But no problem, the high difficulty doesn't erase the real value of your game. Good job! |
| Oct 8 05:46:28 | 3h 40m | Path of the Pogo | ♥ 1 | Game with interesting concept. It's a different interpretation of the theme. The graphics are nice, they match the game's proposal. The sound is nice too. The different gameplay is the core of the game. I think it a bit complicated to understand how it works, but with a few minutes playing it's possible to get the hang of it. Good job! |
| Oct 8 05:59:34 | 13m 06s | Wonky Brew | ♥ 2 | Your game has a fun concept. It's nice to try to mix the recipes correctly. The graphics are well produced, I liked the visuals in general. The sound is fun, with nice music. And the gameplay is fun too, although I had a little trouble understanding the order in which I was supposed to manipulate the recipe items. But nothing that got in the way of my experience. Overall I thought it was a good game! |
| Oct 8 15:18:36 | 9h 19m | Unstable World | ♥ 1 | The game has a very interesting proposal. I thought it was cool that the gameplay follows games like GTA and even Breath of the Wild. The 3D graphics, textures and animations are interesting. The sound is good, but I believe it could have a greater variety of songs. And the gameplay is interesting. As I said before, I think it's cool that your game follows a pattern of controls like a GTA. However, I believe that I couldn't enjoy the full experience of your game, as I ended up having problems with bugs, especially when buying items. The first time I was attacked while buying the items and also the purchase menu didn't close, so my character died without my being able to do anything. On the second and third attempts, my character didn't actually die (since she kept walking even though I was in the purchase menu), but again I couldn't close the menu in question, forcing me to close the game. I feel that I could have enjoyed your game more if these bugs didn't occur, although the feeling I get is that you've done a good job and that your project has potential. |
| Oct 8 16:38:46 | 1h 20m | Finite Runner | ♥ 2 | I liked your game proposal. The mechanics of jumping platforms that seem to be randomly generated, while being careful with the red bar on top, is interesting. The graphics are simple, but I think they work well with the game's proposal. Sound helps to create an interesting mood. I liked the music. My only observation is above the volume of the sound, in case you allow me to suggest. Perhaps your game could have a sound with lower volume, or have a possibility for the player to control the volume within the game. Who plays with headphones (as was my case), the loud sound can interfere a little bit the experience, in my opinion. And the gameplay is cool. Simple and functional. It's a lot of fun trying to improve your score. It's a game that you can easily spend a lot of time playing and having fun with. My only suggestion is just about the mechanics of the red bar. There comes a point in the game when you can no longer manage the control of the red bar, since you are very close to the bar that delimits the end of the scenario on the left. I couldn't find a strategy to overcome this and keep increasing my score after playing for a while. I think maybe you could generate some item for example after a certain time, which could reset the red bar, or just make the bar decrease a little bit. But understand, these remarks I made don't detract from the real value of your game. In the end I think your game is really fun. The simplicity that your game has, I liked a lot. Good job! |
| Oct 8 17:00:08 | 21m 22s | StackItToSpace | ♥ 1 | Your game has a very different and creative proposal. It's probably a very unique interpretation of the theme. One of the most innovative games in this gamejam I would say. The graphics are simple and beautiful. They work perfectly with the game's proposal. Sound is ok. The music is a bit repetitive, but at the same time I think it fun, it also fits with the game. Gameplay is the core of this game. It's a lot of fun to think about the possibilities of balance. It's interesting to look at the different items and see which ones might work best with the pile of stuff you're putting together to get you in line. Really very nice and fun. My only suggestion, if you will allow me to say so, would be for you to put some simple instruction on how it works somewhere in your game. As intuitive as it is, it took me a while to understand that I had to do a pile of stuff to cross the line. Maybe the problem may be just me that I've been inattentive hahaha, but I comment because other users can go through the same situation. But that's just a simple suggestion, the real value of your game doesn't change because of that. In the end I really enjoyed your game, especially the execution of your interpretation of the theme in your project. Good job! |
| Oct 8 17:40:34 | 40m 26s | Contrary | ♥ 5 | A very interesting game. The graphics are lovely. Very good visual universe that you created. I liked the look of the characters and the enemies. The setting is very well done too. Visually it is one of the most beautiful and creative games in this gamejam. The sound is pretty nice too. Gameplay is ok. It's interesting the combat mechanics, involving the block. A point that I found subtle but very interesting is that the boss' HP decreases while you defeat enemies. This makes the player pay special attention to enemies, otherwise he would simply ignore them. In other words, you are rewarded for defeating enemies in a very creative way. However I believe I have had my experience affected by bugs, especially collision bugs. As I said earlier it is possible to completely ignore enemies, and although I don't know to what extent this was intentional. But I think you could put some limitation when the player tries to get "inside enemies". Another bug I had problems with was the jump, sometimes the jump didn't work as expected, making me have to jump several times to pass a simple piece of platform. Finally I witnessed a bug when I fell into a hole "on the second level", since when I died, the game screen went black and I couldn't do anything. This happened every time I tried, and unfortunately I wasn't able to make it to the end of the game. But I fully understand that in a gamejam bugs are normal. These points I raised are only intended to help you in some way. Speaking a little more, I couldn't stop talking about the interpretation you had on the topic. It was a very creative interpretation and it sends an interesting message. Associating instability with adverse psychological situations was a very well thought out point. In general I liked your game! Congratulations to all of you! |
| Oct 8 23:20:38 | 5h 40m | UnStable Reactor | ♥ 1 | An interesting concept. Finding where the error is sounds familiar, maybe programming? haha ha The graphics are really nice, I like the 3D half pixel art feel. Sound is pretty good too. Gameplay is simple and functional. It took me a while to figure out what to do, but then everything was ok. Good job! |
| Oct 9 02:20:28 | 2h 59m | Super Stable Charger Robot | ♥ 1 | Very good game. The 3 main mechanics are very interesting. The graphics are well produced, and match the game's proposal. The sound is very good, both the music and the sound effects. Although I would like the volume to be a little lower, or have some control over the sound volume. I also really liked the gameplay, the interpretation of the theme was very creative and well implemented. It was fun and even exciting to race against time using the two non-disabled mechanics. A curiosity is that I for some reason for a few minutes believed that I should use my microphone (talking or making noise) to be able to access some functionality of the game hahaha. Anyway, it was a good job! |
| Oct 9 02:37:51 | 17m 23s | Everything is Fine | ♥ 5 | A deep game. The look is just fantastic, you feel inserted into the game every moment in every scene. It really is a work of art. Sound is perfect. Music and sound effects are of very good quality. The sound goes well with the graphics, and helps keep the game's incredible mood. The gameplay is simple, but fully functional with the game's proposal. It helps to tell a story even without "many visible letters". If you will allow me to suggest, perhaps the points of interaction could have some kind of prominence. I know this would perhaps "facilitate" a game that is purposefully easy. But maybe it could be that this improves even more the fantastic experience of the game. Anyway, the interpretation of the theme was excellent. Generally I'm not a big fan of "interactive story" style games, but the game you guys made managed to please me because of the factors I described earlier. Congratulations. Good job! |
| Oct 9 04:00:34 | 1h 22m | Puzzled Love | ♥ 1 | Wow, what a deep game! The graphics are beautiful, and help to tell the whole story. Sound is nice too. Helps keep the mood. And the most important is the gameplay. It's not a simple puzzle, it's a narrative head I would say. You ride and wonder what's next for the couple. I was a little sad because they apparently split up at the very end. I don't like sad endings hahahaha. But it was an excellent game, an excellent interpretation of the theme. Congratulations. |
| Oct 13 06:03:52 | 98h 03m | Unstable escape | ♥ 1 | An excellent game. The whole scene creates an incredible mood! I really liked the graphics. This "pixel art 3D" style is something that fits well with the game's proposal. The sound is quite nice, especially the music that helps keep the game's incredible mystery mood. One point of improvement I can suggest is that you just mute things a little bit by breaking especially the sound from the glass which was a little loud (I was wearing headphones). The gameplay is interesting. It's nice to explore the scenery to try to find items, keys or even the right place to go. The action of destroying parts of the scenery makes the gameplay even more fun. And the controls themselves are very polished. Finally, it was a great job! |
| Oct 13 16:40:16 | 10h 36m | Unstable Life | ♥ 1 | A very interesting game proposal. I liked the mood your game has. The graphics are very well produced, I believe they are the highlight of your game. Sound is good too. Very well used. Gameplay is ok. It's interesting to "run out of time" looking for items that are scattered around the scene. Just as it's fun trying to make a different ending. I liked that you took special care in making different endings. If you will allow me, I would like to suggest an improvement. Talking about the items in the scenario, most of them are barely noticeable, so I think maybe you could make them bigger (especially the notes), or else with some visual indication that it's possible to pick them up. I understand that maybe the fact that the items are almost hidden is part of the proposal to look into all the details (especially minimal) in order to progress in the game, but I believe that some players may not be able to fully enjoy their game because of this detail . So I think that if you somehow manage to "improve the perception" of the items in the scenario, your game will get even better. I also saw some bugs, which I think are normal in gamejam. Finally, in terms of curiosity, I would like to ask you a few things about the game: Is there any function for the "Dirty Sock" item? Is there any way to open the Bathdoor? How many endings does the game have? (I managed to do 3 different endings). And to finish, I would like to say that the game you guys made is a good interpretation of the theme and I had a lot of fun with it. Good job |
| Oct 13 18:15:36 | 1h 35m | Road To Home | ♥ 1 | A very fun game! Your interpretation of the theme is very interesting. You took a different approach. The graphics are functional, they match the game's proposal. Sound is ok. A little loud the volume maybe. And the gameplay is really fun, it's nice to control the drunk while I have to try to jump on different types of platforms. The "unstable" control has been implemented very well. Overall it was a good game! |
| Oct 14 15:01:37 | 20h 46m | My Kid Is a Werewolf | ♥ 1 | Cool game. I really liked the simplicity that your game has. It's pretty fun. The graphics are simple yet functional. It's like a junction of Atari and NES games. Very nice. The sound is interesting, the "8-bit ringtones" were very well used, as well as the background music very pleasant. Gameplay is also simple and functional. It is very easy to understand what should be done, even because it is a simple objective. The gameplay is easy to understand, makes the game a lot of fun. Overall, your game was interesting. Good job! |
| Oct 15 02:47:12 | 11h 45m | I can't remember | ♥ 1 | Very interesting game. I loved the mood of the game. Graphics are very well produced. The visual aspect of your game is something very unique in this gamejam so far. The sound is well produced and well used in your game. Every mood in the game is favored by the sound. The gameplay is interesting. The fact of having to run and jump on platforms gives an interesting depth to the game. His interpretation of the theme is very creative and sensitive. A nice approach. If I may suggest it, I believe your game could have more clear instructions related to the game's objectives. I myself only understood what should be done after reading the spoilers you wrote on the Ludum Dare page. And yet I wasn't able to complete your game. But I understand that the limited time of a gamejam may have prevented you from crafting something like that. Anyway, it was a very well produced game. Good job! |
| Oct 15 18:13:21 | 15h 26m | Hexworld | ♥ 2 | Wow what an awesome game. Unbelievable quality of your game! The graphics are awesome. Everything was produced with great care and care. You can see how visually beautiful your game is through the small details. The sound is the same as the graphics. Amazing. Both music and sound effects. And the gameplay is just amazing. I confess that when I saw the "cover of your game" I was interested in playing just for the graphics, and I didn't expect such a good gameplay. I was completely wrong hahaha. Literally every gameplay is perfect, and it works great. A nice lesson on how to offer a good level design to the player. It is possible to learn to play without even reading any instructions or tips. Still talking about gameplay, it's a lot of fun to think of strategies to make your kingdom grow. All gameplay elements fit together perfectly. The player must know the ideal time to conquer other realms while knowing how to deal with the lifetime of each platform. Very elegant! It's possibly the most creative and well-crafted game I've played in this gamejam. It was an excellent interpretation of the theme. Congratulations! |
| Oct 15 18:33:09 | 19m 48s | Lemmini | ♥ 0 | A very interesting game concept. It was a different interpretation of the theme. Graphics are ok. Functional with the purpose of the game. The sound really pleased me. Although it's simple, the guitar sounds (or bass I can't say haha), were very well produced and used. Totally aligned with the game's proposal. The gameplay is simple yet interesting. It's very easy to learn how to play, in a few seconds you'll get the hang of it. The game is made fun by the ease of gameplay. Although, if I may suggest it, I think the difficulty of your game could be higher, especially in the later levels. Maybe you could somehow force the player to use more than one wood in order to complete the levels. The wood could be more "unstable" or could even break if the character stayed on it for too long. But overall it was an interesting game. For being your first participation in an LD you are to be congratulated! Good job! |
| Oct 18 02:20:55 | 55h 47m | Emily vs the Unstable Creatures | ♥ 1 | Ok, probably one of the best games in terms of graphics this gamejam! Simply amazing! As I said before, the graphics are fantastic. The dialog images give incredible depth to the game, everything visually speaking works beautifully. Sound is perfect. Optimal volume and incredibly nice music. Every sound or sound effect used contributes to the quality that the game has. And gameplay is the key to the game. Just so much fun. The upgrade system works very well. it's fun to buy upgrades and then test them on the poor unstable monsters hahahaha. And it was really lovely that you turned the game into an arcade after the story ends. And speaking of story, there's excellent text content in the game, which helps give it even more depth. Really everything works perfect! And about the interpretation of the theme, I think it was a nice interpretation. Lastly, I would like to say that I spent several minutes playing and managed to get all the upgrades. I really want to see this project as something bigger and I hope you have success with it! Good job! Obs: Fiquei muito contente de ver um jogo, com essa qualidade incrível, feito por brasileiros! Obrigado por jogarem e comentarem na pagina do meu jogo! Também estarei seguindo vocês nas rede sociais e aqui na LudumDare também. Quem sabe em alguma próxima LD não possamos atuar juntos? Abraços e muito sucesso para vocês! |
| Oct 18 02:50:03 | 29m 08s | Unstable Prison | ♥ 1 | Interesting interpretation of the theme. I almost had a few heart attacks during the scares I got at the game hahaha. The graphics are simple, but I believe they work with the game's proposal. The sound is minimalist and very good. Helps set the game's horror mood. The gameplay is interesting. it's nice to try to locate the lights as you run around the floor that will eventually disappear. This mechanism of disappearing pieces of the floor was an excellent interpretation of the theme. The possible scares that the ghost gives also help to keep the mood of the game. Although I wasn't able to finish the game. I love horror and suspense games and would love to finish your game, but unfortunately I couldn't understand the ghost's behavior. Sometimes I just died without apparently having much to do. If I may suggest, maybe you could add a little more "juiciness" to your game, or rather better audio-visual impacts to indicate when the ghost would arrive. Or maybe somewhere you could put some instructions on how to deal with the ghost. But I recognize that the short time of a gamejam, can make our games lack some things. But no problem. In general your game is very interesting, unique and creative. It was a very different interpretation of the theme. Liked it. Good job! |
| Oct 18 03:00:46 | 10m 43s | LCD DREAM ESCALATOR | ♥ 2 | Wow what a trip! Haha. The graphics are very different and beautiful. I can't explain it exactly, but I found everything visually pleasing. Everything seemed simple but very well produced at the same time. Perhaps the chosen artistic style fit perfectly with the purpose of the game. Sound is very good. Nice music and sound effects. Gameplay is simple. The idea behind it fits perfectly with the interpretation of the theme. it's nice to try to find the exit of the level. In general it is a game with a very different and interesting concept. Good job! |
| Oct 18 03:13:59 | 13m 13s | Ciftlik Bar | ♥ 2 | Okay, this game made me want to have a beer! haha. The graphics are nice. All NPCs are cute, and the setting itself is very well produced. Really very good. Sound is perfect! I liked the background music and the voices are just amazing. I laughed when I heard them hahaha. Gameplay is simple and interesting. it's fun running around to deliver the beers while you analyze and wait for the best possible price. I had a lot of fun. Overall it's a really fun game! Good job. Ps: Now I'm going to have a beer! |
| Oct 18 03:29:35 | 15m 36s | Red Flag (Le Temps des Tempêtes) | ♥ 3 | Very fun game. It was a very interesting interpretation of the theme. The graphics are simple but nice. The sound is very good, both the music and the sound effects. The gameplay is really fun and refined. it's cool trying to load the shot and hit the right angle to destroy the enemy ship. Overall it's a cool game! Congratulations. |
| Oct 18 04:27:36 | 58m 01s | Pile Up Medieval | ♥ 2 | A very fun and creative game! A perfect interpretation of the theme. The graphics are simple but very functional with the game's proposal. Sound is very good. The songs calm and fight against the beast are very well used. The gameplay is interesting. It took me a while to figure out exactly what I was supposed to do to defeat the beast. But after I understood and felt a sense of relief when I managed to defeat her. If you allow me to suggest, maybe somewhere in your game you could put some explanation on what the player must do in order to protect his kingdom from the beast. But overall it was an interesting game. A very creative and well executed interpretation of the theme. Good job! |