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Zachary Barbanell

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TimestampSince previousGameZachary Barbanell's comment
Oct 4 23:58:31 Void Jumper ♥ 1 Neat game - I kinda wish the shadow was a little more defined since the isometric perspective can make jumps pretty confusing, though maybe that would remove a lot of the challenge. The physics are just fun to jump around in.
Oct 5 02:29:48 2h 31m Elbatsnu's Brewery ♥ 2 A deckbuilder seems like a pretty ambitous choice for a jam game, but I'd say this succeeds - your instructions could be a bit clearer though, took a while to actually figure out what I was supposed to be doing.
Oct 5 05:33:30 3h 03m Batscape ♥ 1 platforming controls feel very solid, but got pretty lost with the map layout.
Oct 6 07:18:25 25h 44m Hiding Heisenbugs ♥ 1 Neat concept, though as mentioned in the description, would be neat if there was more interaction among the bugs, as far as I can tell the one on level 1 is the only one. Bet you could expand this into something with some really interesting puzzles, especially if you allowed bugs to modify the properties of the scanner.
Oct 6 20:55:35 13h 37m Breathe in Puzzle out ♥ 1 Very pretty game - personally I think it would have been nice if the theme played into the puzzles a bit more, as opposed to just making you stop what you're doing and play hot potato for a minute, but the gameplay felt very solid nonetheless.
Oct 6 21:06:54 11m 19s Oudo ♥ 1 Cool game - the one thing that harmed the experience was that on some of the bigger levels, it could be hard to pick up certain objects, since the mouse position required to do so seemed precise, but also not perfectly aligned with the object's visual location.
Oct 6 21:09:52 2m 58s Make Me Rich ♥ 2 _This game is terribly ugly, and even though it made my eyes feel some incredible pain, it’s still not as bad as the games incredibly annoying music. Sadly the gameplay is more boring then reading the manual to my last HP printer, and if it was not for that music, this would have been greater at making me sleep then a really strong sleeping pill. And by the way, why the hell do you make multiplayer games, when no one has any friends? So overall I can only say, that this game is a really bad experience, and this is definitely the worst game ever made. Have a great day, even though you ruined mine._ In all seriousness, looks pretty neat, though I don't have anyone to do local multiplayer with at the moment, might come back to it later
Oct 10 00:45:28 75h 35m Divine Intervention ♥ 2 Amazing visual style, and great gameplay to boot. My only complaint would be that there's no reason not to leave the light on the whole time in task 2 - the first one felt much more fleshed out with taking the lid off affecting the temperature. If you were looking to further expand this, I'd suggest adding more 'familiar' tasks ala job simulator - it's funny that making pasta is hard because I know what making pasta is like, but it's not that funny that running a mars rover is hard because I don't have experience running a mars rover.
Oct 15 20:22:25 139h 36m 1000 Shells ♥ 2 The puzzles seem neat, but the controls feel incredibly unresponsive - maybe speeding up animations if the player has pressed a key would be a good thing to do?
Oct 21 01:04:53 124h 42m The Door of Illusions ♥ 1 Just a general tip for LD - you probably want to have the link specify that it's an HTML5 (web) game, since more people will play those. On the game, this is sweet! I like that you play with 'troll game' concepts without making something overly punishing, as those games tend to be. I do think the fact that you have two action buttons could probably be cut down - there's so few puzzles where opening are relevant that it could probably be always caused by knocking? Just a thought.