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Feedback comments for LD49
Annie Owl's games and stats for all events →
| Timestamp | Since previous | Game | Annie Owl's comment | |
|---|---|---|---|---|
| Oct 5 19:51:03 | Baba Yaga | ♥ 3 | What a great art style! You've captured russian fairy tale atmosphere perfectly with this artstyle and the music! I just wish the Baba Yaga looked a little bit scarier π | |
| Oct 5 20:18:47 | 27m 44s | ALL PLANED | ♥ 2 | That was fun and adorable! Great job on the visuals and music! And the sounds that people make when they fall to their death are too cute π |
| Oct 5 21:27:27 | 1h 08m | The Game: Unstable Version | ♥ 2 | Interesting theme interpretation π It gets a little bit too hectic at the end of the game, but after some time I've finally managed to beat it! |
| Oct 6 09:03:11 | 11h 35m | Horse with a Human Mask on A Tightrope | ♥ 1 | God damn that was rough! Spent almost an hour trying to beat it and still have not got past the phase 3... Maybe get back to it later π It's a tough game, but once you get the hang of it, gameplay feels so smooth and fun! Great job! |
| Oct 7 07:58:09 | 22h 54m | KLOP: Unstabled | ♥ 1 | I spent about 20-30 minutes trying to figure out how to properly control this horse, but still have no progress π My best is 250, and I got it from pure luck |
| Oct 7 08:15:51 | 17m 42s | ENTROPY | ♥ 3 | That was beautiful and poetic! π Music progression after each portal makes me want to go further and further into the endless void of space! Great job! |
| Oct 7 08:49:56 | 34m 05s | A Stable Life | ♥ 2 | Interesting game! I loved the tunes that played in the background while I was going around the crime scene, made me feel like a true detective π I only wish in the end the game would let you pick the wrong options, and get the wrong resolution (maybe with some hint that you failed the investigation). It would be more satisfying to get the correct ending, after going back to the room and investigating more clues. Nevertheless, good job! |
| Oct 7 20:41:20 | 11h 51m | Flat Earth (Not Another Rude Bear Game) | ♥ 2 | At the moment I thought that the soundtrack is getting kinda corny and pretentious, I've got hit over the head with the π½ That was amazing. |
| Oct 7 23:02:44 | 2h 21m | Euro Drunk Simulator | ♥ 3 | This game should have been called "Stupid Kids Can't Stay In Their Sits" π Nice theme interpretation. Surprisingly I did not experience any FPS issues, even though I'm using a pretty weak laptop. You've done a great job on level design and modeling. The town felt like a legit level from a driving simulator! |
| Oct 8 09:43:06 | 10h 40m | HONK III | ♥ 1 | Titled Goose Team had a top-down HONK, a 3d HONK, so the only thing left to do now is a VR HONK! Very fun game! The gameplay is fast and fun, enemies look interesting and diverse, all of the rooms are distinct enough, so you don't get lost easily, and the soundtrack sets the mood for some honking action. The only gripe I have is the last level - some of the rooms are too dark and my eyes got very tired quite fast. Everything else looked cool. Great job! |
| Oct 8 21:03:17 | 11h 20m | Perhaps a Friend? | ♥ 1 | It seems like level 2 was designed to prevent any stupid leg combination to progress... Well, jokes on you, because after stupid leg combination #4 I've managed to brute-force my way through and progress! thefind.png I love the minimalist graphics and the CCTV idea is pretty cool, but most of the sweeping cameras were giving me a headache (maybe that was intentional?). Besides that, it was a very lovely game. At the end of the day I'm just happy that even an inventory AI can make a friend if he really tries π |
| Oct 9 15:38:09 | 18h 34m | Reverse Runner | ♥ 1 | Very chill game. Even though mouse controls feel kinda clunky and a bit unresponsive, it was still fun. An uplifting BGM really helps to set the mood. Good job. |
| Oct 9 15:56:44 | 18m 35s | TumbleArchery | ♥ 1 | Interesting game idea. However current implementation has a few problems. First of all, the game feels very claustrophobic. I constantly keep bumping my head into top platforms, when I'm trying to dodge bolts or get on the other row of platforms. Secondly, the fact that you can't see your own bolts/arrows makes it hard to understand if the shot was even made or not. I think fixing these problems can make this game lots of fun. Nonetheless good job on making a compo entry! It's always great to see what people can make on their own in such a short time. |
| Oct 11 09:36:42 | 41h 39m | You Can Not Start This Game | ♥ 1 | Probably the best implementation of the "Unstable Game" idea I've seen. The fact that you have to tab out of the game and interact with your PC to solve some puzzles sells the idea of the broken game that you have to fix. Also, the handdrawn graphics look sooper cool and eyecatching. I always wanted to do the game with a similar art style, but never got to it thus far. Maybe somedayπ TLDR: Very cool game, great job! |
| Oct 12 19:36:30 | 33h 59m | Dread Knowledge | ♥ 1 | Interesting game! Managing my team's health and sanity was fun, but I wish there was a "Team Sanity" meter - it would have been easier to estimate your team's status that way. |