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Feedback comments for LD49
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| Timestamp | Since previous | Game | CodeRaurus's comment | |
|---|---|---|---|---|
| Oct 4 09:58:39 | Trauma | ♥ 1 | Such a good game.. I really liked the story with fitting aesthetics, I was eager to learn more. The mechanic is very unique and it would be interesting to see more levels with more complexity. I kind of miss the first melody in the game. Is it supposed to play only once? It's so quiet for the rest of the game... Also, after completion and dropping down again from the title screen, the menu selection was centered with text "New text" (or similar). | |
| Oct 4 10:19:41 | 21m 02s | Dreampoint Collapse | ♥ 2 | A banger music and interesting mechanics, I like it! The game is pretty unforgiving and fast paced. I prefer if the blocks stayed little longer and you could take a breather in-between. Also there was one exact camera transition which made placing blocks way too hard, eventually making me quit. Good game none the less. Enabling full screen option would be dope. |
| Oct 4 10:36:43 | 17m 02s | Space Truck | ♥ 2 | This one definitely feels like a co-op game. Very nice graphics, I especially like the guide you put up. I was having trouble seeing the UI properly. Also, I feel some sound effects would go a long way. Good job! |
| Oct 4 10:55:02 | 18m 19s | The Unstable Zone | ♥ 0 | Interesting story. I wish there was an option to adjust your music as it got disturbingly loud. My run took 10 minutes and with some UI and UX improvements I could see myself doing another run to solve the mystery. Thanks for the game, good job! |
| Oct 4 11:06:14 | 11m 12s | Hello Darkness. My old Friend. | ♥ 1 | Nice game, I like the simple "pencil drawn" style. The controls are a bit janky and there seems to be a some sort of a double jump, probably not intentional. One the later stages just gets too hard to beat as the tempo gets faster. I liked the music and completion melodies. Good stuff! |
| Oct 4 12:47:49 | 1h 41m | Bomb Mania | ♥ 1 | Dang, graphics are nice and I love the music, it's so good..! How do you make your music? Gameplay feels solid. I don't think it's intentional to get worse if you collect more than one star, is it? Happened in the fourth level. |
| Oct 5 05:48:34 | 17h 00m | Instability | ♥ 3 | Cool game! I like the visuals and the music. The issues I have with it have mostly been addressed already (rope collision, restart). Regardless, game feels smooth. You could consider adding improving menu navigation by pressing WASD/arrows and enter for confirmation, so using mouse would be optional. There could even be a separate restart button to cut corners. |
| Oct 5 06:02:23 | 13m 49s | Walking on thin ice | ♥ 1 | Lovely game. I like the chill tunes along with simple gameplay. Reminds me of NES games, in a good way. For improvements... In addition to what has been said already I would just polish it. Like adding sound and animation for moving and steam rising from the tiles. Oh, and option to adjust volume of music. |
| Oct 5 06:21:35 | 19m 12s | Bob's Underworld | ♥ 2 | Good game, solid entry. The graphics are cute and music catchy. I feel the platforms at the start should be lower so you can use single jump to get going. The platform edges probably shouldn't have collision. Unless it is intentional. |
| Oct 5 06:58:23 | 36m 48s | Among Monolyths | ♥ 2 | Fun game! I haven't played The Witness before thus I could have been having more trouble connecting the rules. Either way, I suppose the difficulty ramp could be lower to hammer the rules in your head better. I also felt backtracking to older puzzles was a tedious journey. Where are my running shoes? 😆 Visually the game is good, I like the glitching effects. And the music is pleasant to the ear. Great work! |
| Oct 5 07:08:06 | 9m 43s | HotHead | ♥ 2 | Good stuff! Very interesting mechanics and great graphics. Not sure whether I played the judgable version (Web/JS) buut at least in that one there was no indication of what to do with the TNT. After I watched the video I understood its purpose, but you shouldn't expect that from a player. I thought it was just an obstacle... 😆 Hopefully there will be music and/or sounds in the future. And more levels! |
| Oct 5 07:24:39 | 16m 33s | Experiment #56 | ♥ 1 | 1st try: I couldn't start the game by pressing space (A) in the menu, even though instructions tell you so. Maybe I didn't understand something, but I wasn't able to get moving from start. At all. I noticed the wheel turning red, but nothing happened when the wheel was full. I expected it to launch me off. I tried grappling as well, but that didn't work. 2nd try: Okay, I tried using controllers and now I got to actually play the game, awesome! The game has nice mechanics and I really enjoyed the momentum. I don't really see the theme, though. Maybe it's just me. I would highly recommend double checking the keyboard controls. |
| Oct 5 07:34:59 | 10m 20s | Moonbase Melee | ♥ 2 | Interesting concept. It felt nice zooming around with energy and deflecting spikes. I also like the graphics, although your vision could be slightly bigger. It got repetitive quite fast, more and varied content would be a great addition. The UI was too small for my taste. Great job! |
| Oct 5 07:40:47 | 5m 48s | Arranging The Deckchairs | ♥ 0 | Nice game! Fits the theme very well. I wish you could turn around when holding a chair. |
| Oct 5 07:57:02 | 16m 15s | Tables & Tremors | ♥ 1 | Great game! Nice take on the theme. This graphics are good, such a smooth hand animation. Controls started to get too fast for me (camera turning) and I couldn't land my shots properly. |
| Oct 5 08:43:21 | 46m 19s | The Leaning Tower Of Pizza | ♥ 1 | Nice little game! I'm bit unfamiliar with Unreal, but I wasn't able to launch the game from the root folder. I had to launch it from binaries. Also my GPU decided to start working real hard, even though game is supposedly simple. I wonder if there are any quick optimizations you could do for jams. |
| Oct 5 16:29:20 | 7h 45m | Cargo Breaker | ♥ 2 | Funny game! Hard to say how choppy the camera was before and how much it would've affected my experience. Nice graphics and the tunes really fit and are catchy. Good job, guys! |
| Oct 5 17:03:09 | 33m 49s | Arrhythmus | ♥ 0 | Nice spooky game. Like others, I was bit confused when sometimes I couldn't fix the lights and died. I like what you did with the audio syncing with heart beat. I also tested whether I would die from avoiding lights, but that never happened. |
| Oct 5 17:13:33 | 10m 24s | Potion Master Incremental | ♥ 1 | Nice game. Could use some feedback whether the brewing was successful or not. And perhaps adding simple sounds or music could make it feel better and responsive. |
| Oct 6 08:49:00 | 15h 35m | Moth Boi | ♥ 3 | Nice game! I like the aesthetics here. The animations of the little moth, music, all that. What bugged me was the camera movement and placement and the lack of skills as little moth. I'd expect to be able to glide at least in that form. Do I hear Epona's theme from Zelda in your music? |
| Oct 6 09:11:33 | 22m 33s | Pivot Gun | ♥ 1 | Really unique and interesting concept. Art and music go well together. I think you should be able to jump from the gun, it would make the movement more fluid. Nice entry either way, and very fast production! |
| Oct 6 09:48:51 | 37m 18s | Trenchmouth | ♥ 1 | Getting some Fallout vibes, nicee. Great entry, although perhaps overscoped for a jam. Atmosphere is on point and graphics are beautiful. I think the game lacks player feedback. Also, would be cool if your squad infromation would be shown when they are selected with LMB. Definitely feels like a bigger project and I'm looking forwards for future updates. |
| Oct 6 11:29:26 | 1h 40m | Disruption | ♥ 1 | Good game. Atmosphere is on point with art and music. I also like how you tell the story. I think either the levels are too big or the character moves too slow. Combat is simple in a good way. One bug I found is sometimes your ball doesn't fire but instead disappears (2nd shot within a time frame). You might also want to consider giving the player more ammo in the first level. I went and used mine right away, making the fight impossible... 😆 Great work, very solid entry! |
| Oct 6 11:43:46 | 14m 20s | Cultist aboard ! | ♥ 1 | Such a good game. It would be cool if your actions would have lasting effects and/or clearer consequences. For example, I felt the last choice didn't really matter. |
| Oct 6 12:12:21 | 28m 35s | Potion Commotion | ♥ 2 | Amazing game! Very interesting and varying mechanics and level designs. And a very catchy music. Only **infuriating** issue was cursor unfocusing from the game and clicking other windows. One of the best entries I've played this jam. |
| Oct 6 12:26:23 | 14m 02s | Danub: Potion Packer | ♥ 3 | I like the aesthetics of the game. I agree with the screen being a bit too saturated. I got overwhelmed by the love potions letters to a point it was too much. I think some sort of tutorial or progression would be helpful. Great work overall, I like all the details you put into this! |
| Oct 6 15:17:27 | 2h 51m | Crystal Town | ♥ 1 | Nice exploration game you got here. For your first game you made the world quite big and finished the game as well. Good job! I especially like the swaying trees. Lowering the total shard requirement is a good idea. I got to 49 and started to worry where in the world the last one is... Lucky me, it was nearby. A mini map could also be a nice addition. |
| Oct 6 15:44:32 | 27m 05s | Emotion Vessels | ♥ 0 | Nice game with simple mechanics. I like the art style, although I feel the boxes and the cat didn't quite match with the rest. Good job! |
| Oct 6 17:29:08 | 1h 44m | Rumble | ♥ 1 | Very funny game. Gameplay is simple and straight, visually appealing and has a banger music. Only thing that bothered me was the text moving all over the place, that was pretty hard on the eyes. Great work, one of the favorites! |
| Oct 6 17:45:06 | 15m 58s | Grabanakki | ♥ 2 | Holy moly, this is a full game! Good stuff, reminds me of old NES/SNES games. |
| Oct 6 18:01:40 | 16m 34s | St. Eugene the Resolute | ♥ 1 | Good game! Top notch voice acting. I wish the camera would be slightly zoomed out or even zoom out when flying fast. |
| Oct 7 06:43:06 | 12h 41m | The Curse of the Un-stable | ♥ 2 | Interesting take. I like the mechanics and the horse graphics (especially the player character). UI was a bit hard to read. Good entry, I liked it. |
| Oct 7 06:55:01 | 11m 55s | Reacto | ♥ 2 | Nice game, reminds me of Among Us. The player movement animation is smooth as butter. There's a nice ambience around the game. I would've loved a map or a mini-map to navigate around. |
| Oct 7 07:10:37 | 15m 36s | Unstable Piles | ♥ 1 | Cute game! I felt the goals were not recognized. Also I'm unsure how I feel about the bombs, the game could've done without them as well and be a chill stacking game. Nice work! |
| Oct 7 07:44:45 | 34m 08s | Fellowship Manager | ♥ 3 | Overall a good, big jam game. I think it's pretty polished even if there were issues still remaining. Not sure how football manager does it, but I would've loved to see the unit faces in the battle. Great job! |
| Oct 7 07:50:15 | 5m 30s | Llamas on Log | ♥ 1 | Nice art and music! I experienced some weird physics stuff, suddenly log just flips or drowns and that's it. I also managed to bug the game by placing food in the middle. The log sunk but the game didn't end. Good job, I wish you could control the llamas a bit more. |
| Oct 8 06:32:43 | 22h 42m | Trailer Trials | ♥ 1 | It was fun. Leaderboard is a nice addition. Reversing seemed impossible for me, it would be cool if you could turn your tires without moving. The current sounds hit too loud for me. Otherwise, the game is sounds pretty empty. Adding engine sounds or simple background music would give the game more life. Great work, good take on the theme! |
| Oct 8 06:44:51 | 12m 08s | Snmuloc | ♥ 1 | I like the reverse mechanic. Maybe I didn't play it enough, but I wonder what is the function of the cross at top and how diamonds behave? |
| Oct 9 09:22:54 | 26h 38m | This is falling to be unstable | ♥ 1 | Simple and fun! It was hard to read the instruction during the game. |
| Oct 9 09:37:57 | 15m 03s | Super Stable Charger Robot | ♥ 1 | Interesting idea. Unfortunately, I felt the game lacked clear instructions thus making the experience frustrating at times. For the electric fields, it would be cool if there was a visual cue in addition to the sound. Without the sound it just feels RNG in a bad way. Other than that, the game looks nice and has good tunes. It fits the theme. Only the menu music was very loud for me. Well done! |
| Oct 9 09:53:24 | 15m 27s | Burning Ravager | ♥ 2 | I love it. Thanks for making it! |
| Oct 9 10:04:13 | 10m 49s | The Wizardless Tower | ♥ 2 | Very cool game, interesting concept. It got hectic pretty fast. I seemed to have a problem saving falling blocks. I feel there could be bit downtime for building and the onslaught. |
| Oct 9 10:16:21 | 12m 08s | Elemental Slime | ♥ 0 | Good puzzle game. I like the retro graphics, only thing missing is some music and sound effects to complete the set. I found the puzzles clever, good job! |
| Oct 9 10:47:25 | 31m 04s | Acidium | ♥ 2 | Good game, the story absorbed me. The phasing with two different gameplay mechanics is a nice touch, although the connection between the story and the action is unclear. I played the jam version and the score screen looked like this: b45ac96560ef2c5c587a9177a06a7bf2.png Looking at your screenshot there's something wrong 😆 I played the jam version. Looking at the results I get the impression the spikes are actually good. Not sure if that is the case, though. Aesthetics are great. I love the graphics, but for me the pixelated assets just don't work with the rest. Music is fitting to the atmosphere. And looking at the comments, your choices do affect the battles in some way. That's good. Good work, I enjoyed it! |
| Oct 9 11:11:39 | 24m 14s | Save the Reactor | ♥ 3 | That was intense! I loved it, such a cohesive game. Good job! |
| Oct 9 11:19:38 | 7m 59s | Quantum Qitty | ♥ 2 | Nice platformer, though it was very challenging. Perhaps too challenging, at the start at least. I felt there was some sort of control issue when I tried jumping and then dash upwards, but instead it dashed me right. Almost felt like the game defaulted the dash there.. No complaints to graphics and audio, I think they fit very well together. Great job! |
| Oct 9 11:27:44 | 8m 06s | Jump Goat | ♥ 0 | Nice platformer. Is the score determined by the height you travel? I got negative scores when I fell all the way down. I feel there is some sort of health mechanic, because when I fell three times from a platform, it was game over. If so, there probably should be an indicator it or instructions so the player is aware. Another thing that bugged me was getting locked when falling of platforms. It would be cool, if there was little leeway to save yourself. There is no audio, but a simple jump sound could've increased the experience significantly. Good job! |
| Oct 9 11:37:08 | 9m 24s | Fission Horse in The Escape From the Condemned Stables | ♥ 1 | Very solid entry! I like the graphics and the gameplay feels smooth, once you get the hang of it. |
| Oct 10 08:10:01 | 20h 32m | The Adventurers | ♥ 1 | Nice, kind of relaxing game. I guess the encounters could be less RNG, because few of my runs died purely because of it. Other than that, great work. Would be cool to see more places and different encounters. |
| Oct 10 08:20:51 | 10m 50s | Stacks | ♥ 1 | Enjoyable stacking game. Points for the UI overall. I had trouble dragging some of the items, maybe because they were too high? Not sure. Good work! |
| Oct 10 08:27:06 | 6m 15s | Ruff Tuff Skies | ♥ 1 | Nice entry, although I'd like to get my hands on the jam version. I like the concept overall. I feel the stop should stay until you buy something. I didn't have enough time to consider all my options. |
| Oct 18 15:18:12 | 198h 51m | Doc. Noggin | ♥ 1 | I love the music and art. Good job! |
| Oct 18 15:24:37 | 6m 25s | Re:Kotel | ♥ 0 | Nice game. Interesting yet simple gameplay. For me the sounds were too loud and color bit too flashy. Would be cool if there was an option to adjust them. |
| Oct 20 16:30:59 | 49h 06m | MEMALOIRS | ♥ 0 | Interesting idea, once I realized what was going on. Well polished entry, good job! |
| Oct 20 16:39:07 | 8m 08s | free fall | ♥ 0 | Such a nice, relaxing game. The song was fitting, though I wish it looped. I like the watercolor vibe I get from the art. Animated ground was kinda distracting and music was initially little too loud for me. Unique entry, good work! |
| Oct 20 16:49:50 | 10m 43s | Jenry Javelina | ♥ 0 | Nice game! I really enjoyed the gameplay. The camera movement was bit slow for me, but that's just a preference. Good job! |
| Oct 20 17:03:55 | 14m 05s | GONZO ALCHEMY! | ♥ 1 | Nice game! I like the catchy music and the pixel art. UI and controls were pretty confusing. I feel you could replace a lot of the keys with a simple mouse click. It would also be cool if you started with few more ingredients or the first customers would ask for potions you can make. Quite a lot of content for a compo game, great job! |
| Oct 21 17:57:22 | 24h 53m | Gecko's Chronicles: The Miserable Men | ♥ 2 | This felt very unique. I liked the narrative, although I think you could've told us more of the story with each card. Props to graphics as well. Maybe there was a bit too much blur for my weak eyes. And the music - it fit the narrative. Great work overall! |
| Oct 21 18:56:44 | 59m 22s | Cawtastrophe | ♥ 1 | Really loved the audio, especially the stage clear melody. I think you caught the atmosphere on point overall and it the game enjoyable. Others have pointed out a lot of good feedback and I concur. Maybe having an actual incentive to keep the eggs in the nest and having more levels could have added a lot. Good job! Also... did I catch a hatchling bouncing on the ground? 🤔 |