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Feedback comments for LD47
CodeRaurus's games and stats for all events →
| Timestamp | Since previous | Game | CodeRaurus's comment | |
|---|---|---|---|---|
| Oct 5 07:42:00 | Dragon Loop | ♥ 0 | Very solid game! The UI is clean, dragons have graphical variety and the system feels robust. I especially liked the talking sound. I think music and some sounds would add a lot to the game. No towns ruined. My tactic was to pump up offense - and it worked! I think the poor dragons need a buff. I barely took any damage. | |
| Oct 5 07:50:48 | 8m 48s | Have I Been Here Before? | ♥ 1 | Interesting mechanic and good design! Solid game. |
| Oct 5 07:59:41 | 8m 53s | Loopin' - A C64 action puzzle game | ♥ 0 | Agh, my antivirus blocks running the emulator batch... Looks neat though. I haven't tried a C64 game before. |
| Oct 5 08:23:05 | 23m 24s | IT Guy | ♥ 2 | Cool little game. Damn bugs got me killed time and time again.. Not sure if it's just me, but the aim might be a bit off compared to cursor position? |
| Oct 5 08:42:12 | 19m 07s | Stranger | ♥ 1 | Interesting game. The atmosphere is set just right with the music and visuals. Portal mechanic is fun, shame you can't go both ways. Text was bit hard to read at the starting room, adding some sort of background or outline would've helped a lot. |
| Oct 5 09:32:21 | 50m 09s | Save Her | ♥ 1 | Nice game. I liked the visuals and the story. I felt the time limit is very narrow. As if the only way to win is by speedrunning it. The automatic panning of camera gave me headache, moving where I didn't want it to on its own. |
| Oct 5 09:36:48 | 4m 27s | looper | ♥ 3 | Awww, no Windows or browser version. I wanted go brrrrrr. |
| Oct 5 09:50:46 | 13m 58s | Grand Magus | ♥ 1 | There's something about those voice lines. Added into the mix, they create this flavor of humor to me. The tunes are chill and work well with the game. Stealing spells was confusing first, not knowing where or what to click (Starting screen guides you to use left mouse, although I figured it might be a inaccurate). Eventually got it to work and it was satisfying. Time warp remains a mystery to me, it has only gotten me killed, haha... |
| Oct 5 10:10:26 | 19m 40s | I've come to bargain | ♥ 0 | Fernando! I've come to ~~bargain~~ tell you our games come from the same place. I also got my inspiration from the movie. Cool, huh. Sadly there's no executable or anything... |
| Oct 5 10:21:56 | 11m 30s | OROBOROS | ♥ 0 | I like it. Overall very good. The graphics and audio both match and I think atmosphere is on point. The last level was challenging in a good way. Too bad there wasn't more levels. |
| Oct 5 10:24:27 | 2m 31s | Tower of Time | ♥ 0 | Another game called "Tower of Time"? Cool! Just missing the game... :/ Hopefully we get it sooner or later. |
| Oct 5 10:38:10 | 13m 43s | Fufu, Destroyer Of Worlds | ♥ 0 | Well the theme sure is present in this one. Funny game, enjoyed it. I was slightly confused by unlabeled meters as well, and it took me time to notice where the one for planets was. Bullet-hell didn't bother me much, but the sheild could've been recharging or last longer. Good job anyway! |
| Oct 5 11:02:24 | 24m 14s | Terraform Express | ♥ 0 | Interesting resource management game. It took me a while to understand how the things work, but after the click it started to be enjoyable. Not sure if everyone has the patience to figure things out. Some issues with UI: the text was too small in the windowed mode, so getting instructions was even harder. And if turned to full screen, UI components would go out of view. |
| Oct 5 11:10:17 | 7m 53s | Etracyte | ♥ 0 | Can we get an executable? |
| Oct 5 11:22:17 | 12m 00s | Pogo Knight | ♥ 1 | I love the music! The mechanics are interesting and graphics great. The tutorial is mostly clear. The buffs/debuffs remained unknown to me. I almost broke 1 minute! Maybe you could swing the sword more often for intense bullet deflecting? One of my favorites for sure. |
| Oct 5 11:42:38 | 20m 21s | The Lost Frog | ♥ 4 | I like the idea a lot where the map turns like in this game. The frog has character and the one sound fits a jumping frog very well. The level itself looks good too and I saw those arrows... You had interesting ideas coming up. Some major downsides for me: - The controls were bit off. I'm not sure how I got past the first pillar once, but there was no second time. Also the running around was bit too slippery for my taste. - Probably the biggest thing: there is too much waiting. The death fading screen takes a long, long time. And when you have to wait after every jump. Oof. |
| Oct 5 11:57:58 | 15m 20s | GunTron | ♥ 2 | Enjoyable shooter! The collecting sound remind me of Zelda games. It was challenging enough. I think the game reset at one point, but I'm not sure why? Also noticed one blob chasing me through a wall (from top to bottom). Good game. |
| Oct 5 12:43:28 | 45m 30s | All the same | ♥ 1 | Very chill, heart-warming game. I tried to activate objects by scratching them :D |
| Oct 5 12:59:20 | 15m 52s | A not so boring game | ♥ 1 | Nicee. |
| Oct 5 13:22:05 | 22m 45s | Minecart Mayhem | ♥ 0 | Help, I'm stuck at crossroad! No, wait. There's the buttons. Coo' I like the idea of the game and music is pretty funky, I could dance to that. One of those... bats hit me and I teleported elsewhere. And little after that I got stuck at crossroad, for real. I clicked navigation and nothing happened. |
| Oct 5 13:30:32 | 8m 27s | Paper Hell | ♥ 2 | I kept smiling while playing. Great soundtrack! |
| Oct 5 13:47:00 | 16m 28s | Once More, Dear Friends | ♥ 1 | I like it. Very cool twist! |
| Oct 6 20:11:24 | 30h 24m | Soulbound | ♥ 0 | Great riddles (even though I didn't get far) and good use of looping mechanic. Overall great! The three lives without regaining them in any way was brutal. |
| Oct 6 20:24:23 | 12m 59s | Time Wizards | ♥ 0 | Sweet platformer, I like how you rewind the steps if you die. Very intense towards the end. Graphics and visuals go well together. Good job! |
| Oct 7 05:20:18 | 8h 55m | Defuse in under 5 | ♥ 0 | This is a good, intense game. Solid in every aspect. I won games by guessing at first, but the intended way is more satisfying. |
| Oct 7 15:20:20 | 10h 00m | Loopy Glitch | ♥ 1 | Love the mood that music and art style create together. Theme was used well. I think there could've been more levels using movable blocks and bombs. |
| Oct 7 15:55:53 | 35m 33s | Purgatory is a Music Store | ♥ 3 | Nice musical experience and story. I feel there could've been clearer indication on *where* you interact with the instruments, instead of randomly wandering around them. |
| Oct 7 16:36:50 | 40m 57s | Airstralian | ♥ 1 | Good game! As stated by others, I felt the game was bit hard and unforgiving as I understood the gems were required to complete a level. But I could've been slightly too impatient as well. As boomerang I wanted to go fast! Shame redirecting movement breaks the momentum quite a bit. I kind of like how the boomerang orbits around the wind. It gives personality. Definitely mobile material and the menu gave that vibe as well. Great work with audio and graphics. |
| Oct 7 16:52:30 | 15m 40s | Nirvana | ♥ 1 | Nice idea! Audio was on point. The only thing I feel it's missing is characters responding to answers. Got the grandma ending. |
| Oct 7 17:09:36 | 17m 06s | Satelloop | ♥ 1 | Well polished, good game. You nailed the music for this. Kinda reminds me of good old Flash games. Enjoyed it! |
| Oct 7 17:26:02 | 16m 26s | a nice place | ♥ 1 | a nice game I liked the mood and little story you told us. Nice touch on describing environment. |
| Oct 8 13:58:31 | 20h 32m | Ebontale | ♥ 1 | Well that was interesting. The dragon fight is rough without the spear. |
| Oct 8 14:26:33 | 28m 02s | MUGEN | ♥ 1 | Nice game. The music is catchy and fits the rest of the game well. Bright colors work very well here. The game gets hard pretty quickly, I wasn't able to finish it. Since the colors are high contrast and fast, I was having trouble recognizing brown and white ones. I feel it was straining my eyes quite a lot as well. As mentioned before me, some sort of indication of color swap (player or enemy) would be neat. I had some really unlucky situations where either one changed all of a sudden. I like that there is the five second frequency, but I personally won't be able to keep track of that when focusing intently on everything happening on the screen. Found a bug: the cursor is lost visually if you go to menu after starting to play. Encountered this one when alt-tabbing and tested without it. |
| Oct 8 16:13:08 | 1h 46m | Looping Days | ♥ 1 | I second what others have said. The graphics and transitions between rooms are great. The idea fits the theme very well. But the game wasn't engaging unfortunately. Perhaps some resource management and giving player more freedom would have been in order. Hmm, maybe even some animations for each task would've made a difference. It's a shame there is no audio, I was waiting for footsteps echo in the rooms. In any case, I see lots of potential and would love to see this developed further. |
| Oct 8 16:45:10 | 32m 02s | Loop Dream | ♥ 1 | This was fun! Interesting mechanic and good tunes to go with. I do agree with others that it might be bit too challenging. I managed to win a game once I realized how I can get time to plan. I'm not sure if planning is enough though, the pieces seem pretty random. |
| Oct 9 13:35:51 | 20h 50m | Hyperbolic Space Fighters Extreme! | ♥ 1 | Very nice idea! I haven't played a game like this before. Gameplay was smooth and graphics beautiful. Bonus points for using your own language! |
| Oct 9 14:09:39 | 33m 48s | Temple of Heh | ♥ 1 | Good platformer! The different paths are a good touch in design. Mood is set right with the ambience and starting voices. The upgrade system is nice, though there could be a notification of them (I **just** noticed it in the description and got it, even though I went through them couple of times wondering..). I had fun hopping around anyway. Some sort of indication of the door timer would be a nice addition. |
| Oct 9 16:58:31 | 2h 48m | Loop City | ♥ 2 | Funny game! This fits the theme perfectly. Gameplay is funny for the most part. Only thing that bothered me was missing bought items and messing with shopping controls. Might be because of the fact that it was constant falling and I wanted to *stop for a second* to buy things. The music was a killer! |
| Oct 10 08:23:23 | 15h 24m | Last Lap | ♥ 1 | Nice game! I liked the different weapons the most. Sounds and art also match well. Personally, I would've liked it if the camera was bit zoomed in so I could see objects better. I also thought the car was going backwards, haha. Somebody else also said this, but different sounds for player getting hit and hitting zombies would've been good. I feel there could've been more control over the car. Maybe it would be momentum-based, as mentioned before, or adding brakes. |
| Oct 10 08:44:43 | 21m 20s | Time Loop | ♥ 1 | Good game! Theme is on point here. Gameplay is fun and feels polished. Mood is upbeat with the music and increasing intensity. Graphics look great, I dig the monochrome palette. As has been mentioned, I was also uncertain at times whether I was taking damage or not from jumping on bats from different angles. Anyone else see a face here? 85c4f0da36ad95fc02c1febd9df84bf7.png |
| Oct 10 09:00:45 | 16m 02s | Stuck in a Hoop! | ♥ 1 | Funny little game! Cute graphics with fitting music. Gameplay is simple and it works well here. |
| Oct 10 09:34:23 | 33m 38s | Grinding Gears | ♥ 1 | Nice puzzle game! I really liked how the camera changes in every room, together with the music it reminds me of some old PSX game. As others have said, the camera change does disorient the controls a bit. The mini-map is mandatory to solve the puzzles, I would probably lose my patience without it. I'm amazed at how some people like yourself come up with solid puzzles in so little time. I'm not sure if it would improve anything, but it would be cool if you could open the mini-map bigger on the screen, just like a real map, giving more focus on solving the puzzle and your next move. That way you wouldn't have to squint over the mini-map constantly. |
| Oct 10 09:59:29 | 25m 06s | Orbeatz | ♥ 0 | Nice rythm game! I only played the easiest one and tried the hardest, but it indeed was bit too hard for me. The beats were great and hitting those notes(arrows) feels satisfying. I had some trouble timing my presses because of the circular movement, but I really don't mind it as getting the gist of it is part of these games. I felt the progress bar of the song could be slightly more noticeable. I wonder how it would've affected the gameplay if the pressing zones were horizontal instead of vertical. |
| Oct 10 10:59:41 | 1h 00m | The Curse of Cattenburg | ♥ 2 | Amazing. I really loved everything: the graphics, the music, gameplay... Just wow. I was bit upset that Mobius' special ability one-shot my mage, but I didn't realize crit was applicable to specials as well. Made him even more dangerous, for sure. Speaking of, perhaps the crit should be more clearly indicated. I feel it could go unnoticed unless you're fully focused. |
| Oct 10 15:23:26 | 4h 23m | Lily The Bee | ♥ 2 | The game is good, and Lily is ready. I liked the storytelling visuals and the very fitting music. Is bullet sfx actually part of the soundtrack, it fits so well? I didn't use nectar till I got stuck in a level (I forgot it was an option). As others have mentioned, the bullets are quite small and unnoticeable. I didn't mind bullets shooting from the back at all. |
| Oct 11 11:56:58 | 20h 33m | Eloi's Adventure | ♥ 2 | Very interesting mechanic with the shadow! Shadow explosion radius and platforming caused some trouble, but otherwise very good! |
| Oct 11 12:04:12 | 7m 14s | Skelehunt | ♥ 1 | Missing OpenAL32.dll. Graphics do look nice though. |
| Oct 11 12:33:47 | 29m 35s | Trials of the Twisted Timber Land | ♥ 1 | Good game with interesting puzzles. Good work with the progressive music and art style which remind me of SNES era RPGs. Some knockback would've been nice when hitting enemies, and the long horizontal hallway made me bit nauseous. |
| Oct 12 16:19:19 | 27h 45m | Stucker | ♥ 1 | I love the robot management. Graphics are cute and the sounds match them. I think there could've been lower resource requirements for jam version, so that more people would complete it. Though I see you aimed for 30-minute gameplay. Overall good job, it would be cool to see more of this. |
| Oct 12 16:39:13 | 19m 54s | Reincarnation | ♥ 1 | Congrats for you first jam game! I really like the music, gets you in the mood well. The controls were pretty rough, especially jumping while moving caused me headache. Otherwise platforming was nice. The second ghost part is hard. I think improving controls and maybe adding checkpoints could do the trick and improve the game quite a bit. |
| Oct 17 14:35:05 | 117h 55m | Games are So Much Fun | ♥ 1 | Interesting and innovative game. Nice! |
| Oct 18 15:19:15 | 24h 44m | in Dreams you can't find clocks | ♥ 1 | Nice story, I liked the camera movement at the end the most. I second the dialogue opinions already given. I got stuck at the very beginning when I jumped on the bed and tried to go to sleep, but nothing happened. |
| Oct 21 16:53:41 | 73h 34m | W.Y.F | ♥ 1 | I like your take on the theme. Mechanics are simple and that's fine. Although I did misunderstand how to play: I tried to type the correct answer :D I like how you made the water. Unfortunately I didn't hear any sounds or music on browser. Good job! |
| Oct 22 13:54:19 | 21h 00m | Operation Rewind | ♥ 1 | Chill tunes, I like it. Graphics were also nice. As mentioned before, the controls could've been more robust for better platforming. Maybe slowing the movement would've done the trick. I'm not sure what I was supposed to do with rewinding. I did get the text stuck, though. Good job! |
| Oct 22 18:16:50 | 4h 22m | Hasteus | ♥ 1 | Very good audio. The music might be slightly too relaxing for a chasing game, but on the other hand it's great. I guess it's only a matter of preference. The gameplay is interesting, yet it lacks stakes (losing the game). Good job with the game! |
| Oct 25 09:39:24 | 63h 22m | Luminous Edge | ♥ 1 | Very nice game, I enjoyed it! Visually the game is beautiful, with all the effects and all. Soundtracks were well picked, although the boss music could've been heavier for me. I liked the afterimage mechanic. The afterimages felt slightly too weak, dying very fast. I didn't find much use for them outside clearing the level obstacles. I tried using them in the boss fight, but they didn't last long... :D Overall polished game, good job! |
| Oct 27 16:23:27 | 54h 44m | Despairship | ♥ 0 | Cool game! It's very hectic. I didn't have enough time to read text boxes, watch the top bar AND manage all the things in the ship. But I did finish the game and it was very enjoyable regardless. I also liked the music and visuals as well. Great job, very solid entry! |