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Feedback comments for LD49
aplite's games and stats for all events →
| Timestamp | Since previous | Game | aplite's comment | |
|---|---|---|---|---|
| Oct 4 14:34:21 | Bob's Underworld | ♥ 2 | Really enjoyed playing this. The music and art were very well done. I was in the middle of a big jump across the screen and got DESTROYED by a falling boulder. Talk about bad timing haha. It would be nice if there was an on screen warning to where the boulders would fall, but there is never enough time to implement everything. Great entry! | |
| Oct 4 14:56:05 | 21m 44s | L.A.G. - Looking after my ghost | ♥ 1 | I struggled to beat this. The stoplights at the top were not intuitive. The lag did not seem consistent with the numbers/colors on the UI. Maybe some additional information in the description would help clear up the confusion. I also managed to get partially through the level before realizing I couldn't die and my ghost wasn't with me. It required reloading the game to get it working again. |
| Oct 4 15:07:54 | 11m 49s | The Nine Pillars | ♥ 1 | This is an excellent entry! It is very simplistic but engaging. The artwork, text, and music really set the mood extremely well. I managed to beat this in 143 seconds on my second playthrough. I also enjoyed the small details you added like the subtle animation when the pillar is fully set. Keep up the great work! |
| Oct 14 17:27:00 | 242h 19m | A puzzle with a cube and lazers | ♥ 0 | Really enjoyed this puzzle game. It was well done, and the animations you added was a graphical upgrade from only using primitives. |
| Oct 14 19:25:23 | 1h 58m | Unstable Revisions | ♥ 0 | This was a fantastic game! The polish on this combined with how well the game mechanics worked was perfect. |
| Oct 17 19:20:33 | 71h 55m | UNSTABLE GROUNDS | ♥ 1 | I really enjoyed this game. The artwork looks great. As others have mentioned it took a little while to figure out how to progress. I could see this concept being flushed out as a turn based strategy game. After each move the corruption can tick and the player can weigh the best placement of their next building/action. |
| Oct 17 20:12:07 | 51m 34s | Tower Construction | ♥ 1 | Interesting idea. The lack of a real goal takes away from the experience. Having a target height with a limited number of blocks would allow for multiple levels to be included. The slow speed of the crane also made it a little dull. I can definitely see potential with this concept. I think just one or two tweaks would go a long way. |
| Oct 17 20:28:25 | 16m 18s | Rival Sniper | ♥ 1 | This was a well crafted game. It is a shame you couldn't find a way to tie in the theme, but regardless it was fun to play. The graphical style was well done, and the mechanics were easy to understand. You did a great job adding additional information as the player progressed through the levels. |
| Oct 17 20:41:01 | 12m 36s | Rolling Tower Clash | ♥ 0 | This was a fun game to play. It was satisfying making my robot hop up and punching the opponent in the head. Getting an KO hit like that felt great. The controls were a little difficult. It felt like there was no way to recover once your bot started to tip. |
| Oct 18 02:33:36 | 5h 52m | On the Thin Ice | ♥ 1 | Really enjoyed this game. The execution with the trigger pressure was well done. I wasn't able to get all the way across the map, but trying to run from the hunter while staying calm with the trigger kept it entertaining. It would have been cool if as the hunter gets closer you provided some visual cues such as the ice at the bottom of the screen starting to crack. |
| Oct 18 02:45:54 | 12m 18s | Balance of Power | ♥ 0 | I like the idea. A few more levels would have added a lot to the experience. As others have mentioned the character controller was problematic. One thing which can help is using physics materials to reduce the friction on the side of objects and your character to 0. |
| Oct 18 12:59:07 | 10h 13m | Incomplete Horse Nonsense | ♥ 1 | I enjoyed playing this. The controls felt good and the sound effects were a nice touch. It's not often a working pause menu is included in entries so that is great. I really enjoyed the noises in the silly mode. Great job on picking your theme by the way. Very ingenious. |
| Oct 18 13:05:34 | 6m 27s | The Train Station Mage | ♥ 1 | Wow I was terrible at this. Enjoyed the concept, but I could not get the cargo loaded properly. Really enjoyed the voice acting. Not something you see in a lot of entries. Great job. |
| Oct 18 13:12:12 | 6m 38s | UnStabled | ♥ 1 | Really enjoyed this game. I was worried by the wall of text at the beginning, but the game was easy to understand once I started playing. The audio adds a lot to the mood of the game. Great job. |
| Oct 21 18:47:12 | 77h 35m | Surgeon Rush | ♥ 1 | Congrats to both of you on the first Jam completion. It was a little unclear what I was doing at first, but it was straight forward enough to figure it out. Including some instructions next time will help. |
| Oct 21 18:55:08 | 7m 56s | Libra City | ♥ 0 | This was a fun short game. Would have enjoyed an additional couple levels. |
| Oct 21 19:01:34 | 6m 26s | Volcano BoB | ♥ 0 | Great entry. The sound effects were great. Was enjoyable to play, but that screen shake is real near the end haha. |
| Oct 21 19:11:35 | 10m 01s | Sitter | ♥ 1 | That was an interesting experience haha. Not sure if there was an actual end state other than the patient dying. That is all I succeeded in doing haha. |