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Feedback comments for LD49
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| Timestamp | Since previous | Game | jabsatz's comment | |
|---|---|---|---|---|
| Oct 4 22:27:42 | Router Runner | ♥ 2 | Very nice game! At the beginning I thought it wouldn't get hard, but it had me sweating by the 7th cycle | |
| Oct 5 11:17:47 | 12h 50m | Ninja Mindness | ♥ 4 | Nice game! The art looks particularly beautiful, it's right up my alley, and most of the visual effects were pretty cool too! I'd say most improvements would be general polish in how the movements and attacks work, particularly the melee attack feels a little bit broken, I barely ended up using it. Higher jumps and flipping the sprite when going left would make it feel better too, I think. All in all, great game! |
| Oct 5 17:02:36 | 5h 44m | A totally normal Pacman | ♥ 1 | fun game, I definitely didn't expect that. the game is extremely on theme |
| Oct 5 17:11:13 | 8m 37s | Enhanced | ♥ 2 | It's very pretty and moody, it might make for a great game at some point, but as a game jam entry it's a bit barren. Usually for game jams it's better to focus on an idea and try to find some fun/interesting things to do with it, like a prototype. Developing too much art first without something underneath is not usually the best way to develop games. Nevertheless, I wish you good luck with it! |
| Oct 5 17:20:03 | 8m 50s | Server Hell | ♥ 2 | God, I can't deal with this pressure... which I think makes it a pretty on-theme game! Honestly though, great job on the ambience, it's really immersive in every sense! |
| Oct 5 17:24:39 | 4m 36s | You won't believe your result from this personality test! | ♥ 4 | red skeleton gang |
| Oct 5 17:32:12 | 7m 33s | The Meltdown | ♥ 2 | pretty good for a first solo game! keep it up :) |
| Oct 5 18:03:52 | 31m 40s | Devil's Sitter | ♥ 2 | I really liked the aesthetics, did you make the music yourselves? |
| Oct 5 19:59:58 | 1h 56m | Overtotem | ♥ 1 | extremely good game feel, the shots felt really satisfying and the music fit in very well. Other than that, I couldn't figure out how to upgrade the towers, and without it the game felt quite linear (since I could only place up to 5 towers and increase the level. Also, the "play" button doesn't work when you press R, so you have to quit and restart. I know those issues can sneak by undetected when you upload the final version, but the game underneath feels very polished even with those issues. Congratulations! |
| Oct 5 20:10:09 | 10m 11s | Un-stabled | ♥ 4 | it's quite engaging honestly, though the physics felt a bit off for me (too "floaty"). the chickens were a bit hard to understand the first couple of runs, and using [space] to dash was a bit weird too (I would've thought [space] would be used to jump). It'd be nice also to have some music with it, but gameplay-wise it was pretty engrossing. I managed to score around 12000 points |
| Oct 5 20:18:58 | 8m 49s | Bermuda Night Fever | ♥ 2 | I really liked the music! The gameplay itself was quite engrossing too, I like the instant switches between stages, since it keeps you on your toes, though sometimes I would just step right into a hole after the stage switched. My only criticism is that it was a bit hard to understand how to aim, and the bullets were way too small. Other than that, great job! |
| Oct 5 20:34:50 | 15m 52s | Unstable flowers | ♥ 1 | Pretty well rounded tower defense game! It reminds me a lot of the ones found in warcraft 3, it's a nice touch that the enemies have to actually pick up the flowers and bring them back, and you really did the instability theme in a nice way. Graphically it's a bit ugly for me, but clearly the focus was on gameplay and it shows. Great job! |
| Oct 5 21:35:02 | 1h 00m | ch1Pik | ♥ 2 | 10/10 aesthetics, the game was pretty clever as well, but the last few puzzles were too hard for me (I dropped off at "red colors") |
| Oct 5 21:41:38 | 6m 36s | Unstable Atom | ♥ 1 | nice game! I dig the minimalist style, but I wish the mouse and dot didn't cover the center of the atom. Also it'd be great to have a more clear color coding on what charge I currently have (since I have both colors on the edge, it's hard to know sometimes) |
| Oct 5 22:03:32 | 21m 54s | Tower of Idols | ♥ 1 | Probably the best game I've played here so far, super original and fun, and it's even pretty well polished! |
| Oct 5 22:29:01 | 25m 29s | YuraYura! - Tidying up the tilting tower! | ♥ 2 | One of the best games I've played so far, my only comment is that the "second" level is by far the most difficult one, at least in my opinion. I could beat all the others, but that one eluded me |
| Oct 7 14:49:23 | 40h 20m | Deathrail | ♥ 2 | neat game! I really like the graphic style and music, it reminds me of old flash games in general. I feel like the controls could be a bit better, but I saw that several people told you that already. For me the most crucial thing other than a bit of remapping would be enabling the player to change the balance and lane *while* jumping, it'd make it feel much more dynamic. I think it'd also enable you to get more creative with the levels, for example having a small gap where the rails switch instantly, or having a section where it changes from the left-most to the right-most side |
| Oct 7 18:48:21 | 3h 58m | Temple Tumble | ♥ 2 | great game! it's extremely polished for a gamejam. the only feedback I can give is that I want **more** (monsters/guns/envionments) |
| Oct 7 19:16:18 | 27m 57s | MIFFED | ♥ 1 | Loved it. I didn't get the objective (if there was one) but I enjoyed every second of this trip. |