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Feedback comments for LD49
GreatCadet's games and stats for all events →
| Timestamp | Since previous | Game | GreatCadet's comment | |
|---|---|---|---|---|
| Oct 9 23:50:17 | The Show Must Go Down | ♥ 1 | Playing this game was an absolute delight! I loved timing the piano drop and watching the actors improvise! This game’s humor was outstanding and like someone else said, the models and assets used really fit the mood of the game. I'd love to see different levels/shows should you continue this game. I seriously had a blast playing. If this game were to become a fully fledged thing, I would play the heck out of it. There's a lot of replayability seeing how the narrative changes as you switch out the props. Overall outstanding submission :) | |
| Oct 10 00:11:46 | 21m 29s | Cowabunga | ♥ 1 | Pros: I like the concept. It gave me space invader vibes, but with a cow. I thought it was an interesting mechanic that milk is your health, jumps, and projectiles. It made me want to use my jumping and shooting sparingly which made for interesting gameplay. Cons: While the audio sounds like you were under attack, It’s definitely not something I’d put in my spotify playlist haha. The graphics could also be improved upon, but I'm sure you did what you could given the time restraints and built in limitations of pico-8. Overall I had fun playing it! The concept of a cow protecting the city was pretty funny and I liked the milk mechanics |
| Oct 10 00:35:46 | 24m 00s | Compo game "Flappy Crow"!! | ♥ 0 | Very challenging game! The parts that went straight vertically upwards were especially hard for me. I liked the parry/reflect button a lot once i got a feel for it. It took a while to get used to everything, but I had fun playing once I knew what was going on. Someone else said this, but I also wish the beginning levels were easier. Overall, this was a pretty cool submission. |
| Oct 10 00:49:59 | 14m 13s | Stability Failing | ♥ 1 | Cool game. Good take on the theme! I like the way the game progresses. I especially like how platforms start to disappear as you go on. Of course after you get past a certain point it gets repetitive. Maybe if you introduced another obstacle or platforms moving in different directions. Other than that, I had a fun time playing! Great submission. |
| Oct 10 00:58:19 | 8m 20s | Landslide | ♥ 1 | Absolutely love the aesthetics and interpretation of the theme. Maybe some kind of warning symbol where rocks were going to fall would've been nice. Different types of obstacles would've been cool too. The game felt a little monotonous after playing for a while. Other than that, solid submission. |
| Oct 10 01:09:17 | 10m 58s | Strong and Stable | ♥ 0 | As an american, I didn't really know who I was fighting, although I figured it was some sort of politician and still found it funny. I really liked watching the different attack phases, especially the dancing one. It might've been nice if you bounced off eachother when landing hits. I felt like a lot of the game was me trying not to run into Theresa after my attacks. Other than that, great submission. |
| Oct 11 01:14:22 | 24h 05m | Teeter Hero | ♥ 1 | Best game I've played so far! I love fighting the enemies while trying to keep the bus stable. Everything feels very clean and polish (besides that one time I glitched through the floor of the bus). Super fun to play, and the art and music were amazing too. Really incredible job! |
| Oct 11 01:31:50 | 17m 28s | Horsey Bash | ♥ 1 | This game is pretty funny. I loved looking at the visuals and I thought making the horse move like a chess horse was a pretty clever idea. Great entry. |
| Oct 14 04:08:48 | 74h 36m | Wobble | ♥ 1 | This game felt so good to play. The visuals were some of the best I've seen in a game jam and the music did a great job of setting the feel of the game. If I'm being really nitpicky, I'd say the sfx felt a bit jarring at first in contrast to the watercolor-like visuals and peaceful music. I liked seeing all the new blocks that were introduced. I also really liked the levels that started off balance. It might've been nice if platform blocks acted as platforms while they were falling. Currently, you cant pass through them, and they act like a full normal block. I wish jump height was increased by a bit. It's hard to hurdle towers without timing your jump near-perfectly. It might feel better if the base jump was higher than the double jump. Also, don't know if this is intentional, but the character respawns normally when i fall off the platform, but the level restarts if i fly too far to the left or right. Overall, I really enjoyed playing this game. Great work! |
| Oct 15 14:25:41 | 34h 16m | Karawan | ♥ 2 | Outstanding. All the elements fit together perfectly. This game is really challenging, but after almost an hour, I finally beat level one. I also beat the crater relatively quickly. Maybe I'll try the desert another time. This game seriously felt like a finished product. Incredible work. |
| Oct 15 14:29:01 | 3m 20s | A Long Way Home | ♥ 1 | Incredibly fun game! I loved all the upgrades! |
| Oct 15 14:48:26 | 19m 25s | Atomic Rock Paper Scissors | ♥ 2 | Cool concept. |