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Feedback comments for LD49
Simpathey's games and stats for all events →
| Timestamp | Since previous | Game | Simpathey's comment | |
|---|---|---|---|---|
| Oct 5 02:07:57 | Manicat | ♥ 1 | I loved the mechanic and feel of the game, wish it had a more visual feedback for where projectile shoots. | |
| Oct 5 02:28:11 | 20m 14s | DRILL | ♥ 2 | I liked it a lot, but maybe add a small pause between the combat and build phase so I dont accidentally build walls. Fun game! |
| Oct 5 02:37:13 | 9m 02s | falling flamingo | ♥ 1 | Awesome game! I got 28 seconds. In a post jam version I might add a tutorial. |
| Oct 5 02:53:18 | 16m 05s | Broken Ship | ♥ 1 | In a post jam I would tie together the cube and timer reset. Great game! |
| Oct 5 03:10:50 | 17m 32s | Mt. Deep Space | ♥ 2 | Loved it, was hard to steer when I lost too many dwarfs. But I kind of liked that at the end. In a post jam powerups that let you blow up the big asteroid would be awesome. |
| Oct 5 03:22:35 | 11m 45s | The Unstable Machine | ♥ 1 | The game was well balanced but it was a little too hard at the start. Maybe machine gets more unstable with time so that new players can learn controls. The game had fun chaotic energy. |
| Oct 5 03:31:54 | 9m 19s | Tetromino Stack | ♥ 1 | My best was 15.1, great mechanic cant wait to see it expanded upon. |
| Oct 5 03:48:56 | 17m 02s | The Volunteer | ♥ 4 | I loved the game, I would like to see an indicator at the end where to stand for the core deactivation. Like a noob I looked for 2 min and parkoured off the walls trying to see where to go. Haha, but the game was great! So polished! |
| Oct 5 04:10:23 | 21m 27s | Autoscript | ♥ 1 | Art is great, there needs to be a much more gradual introduction to the parts or you need an indicator to show the player what will happen. The game as it is now is too hard imo. But it was still fun! |
| Oct 5 04:22:21 | 11m 58s | Midnight Maintenance | ♥ 1 | Wow what a blast! Honestly just a real fun game! |
| Oct 5 04:38:46 | 16m 25s | Portal Rescue | ♥ 0 | Such polish, I really enjoyed. The game was hard after you ran out of energy, power ups that replenish energy would be cool. |
| Oct 5 04:48:09 | 9m 23s | Treacherous Tower | ♥ 0 | Liked the idea, and execution. The controls felt precise. Well Done! |
| Oct 5 04:59:39 | 11m 30s | Cleaner of the Crumbling Keep | ♥ 3 | Loved the game, and execution. Could be expanded upon in a post jam version. I might add weighted random so that the games never stack too much. |
| Oct 5 05:12:44 | 13m 05s | Destructo | ♥ 1 | Once I got stuck with no actions and the enemies not moving and I had to reset. Game play was fun and polished. I would leave the indication of what blocks will fall up a little longer then currently. |
| Oct 5 05:33:52 | 21m 08s | Mystic Push | ♥ 2 | The game was polished just a bit too hard! I would add a redo button and make the puzzles a little easier in a post jam version. |
| Oct 5 16:10:49 | 10h 36m | II-III-V | ♥ 0 | The game was great! I loved the unique controls. The fact that it was a little challenging made is scary when the ppl started to chase me. After they chased me I got real good at the controls and zoomed on out of there. Horror games of any type spook me good. One improvement is that you might want to suppress the sound of the squeaks for consecutive squeaks if you were to do a post jam build. |
| Oct 6 02:45:29 | 10h 34m | Dr. Frank | ♥ 0 | The only thing I would change is an extra indication about what potion to shoot. Other then that it was a solid game. |
| Oct 6 02:58:56 | 13m 27s | Road to joy | ♥ 1 | Game was fun, but I think the controls were a little too hard to get a hang of. I would probably keep player speed consistent. I had fun playing though, I always like a challenge. |
| Oct 6 03:16:32 | 17m 36s | Breakoban | ♥ 1 | Solid puzzle game, just the right amount of difficulty for a jam. Usually puzzle can get stale but not this one. Solid entry! |
| Oct 6 03:28:09 | 11m 37s | Electro-Twixt | ♥ 3 | Fun game! I struggled with the mechanic of picking up the batteries, maybe help them pop more from the background. Loved the visuals and the gameplay felt unique. |
| Oct 6 03:42:04 | 13m 55s | Unstable Tricky Table | ♥ 1 | Loved the game and also the fact that you had a leaderboard, real solid jam entry! |
| Oct 6 03:53:42 | 11m 38s | Improbability Fighter | ♥ 1 | Fun concept! I liked the gameplay, the tree needs a buff imo ;) |
| Oct 6 04:13:15 | 19m 33s | Maintenance | ♥ 1 | The game was fun! I would spend time improving the UI and also adding a visual tutorial in a post jam build. |
| Oct 6 04:24:09 | 10m 54s | Frogmented World | ♥ 1 | Loved the game! Honestly think you should pursue it further after the jam! |
| Oct 6 04:38:34 | 14m 25s | FrogEatsMouse | ♥ 1 | Really liked the game, I feel like having the bullets and robot be unstable makes the game a bit too hard. I might keep just the circle mechanic in a post jam build. The game was really fun though and felt unique and easy to control. |
| Oct 6 04:53:14 | 14m 40s | BALANCING ACT | ♥ 3 | The game was a solid entry! I played till level 6 where I hit a glitch and couldn't get any furthur. I might make the bullets pop out from the floor a bit more. Also maybe incorporate walls into a post jam build maybe collapsing the building too! |
| Oct 6 05:06:56 | 13m 42s | Unstable Memories | ♥ 1 | I enjoyed the visuals of the game, I think more UI is needed to help guide the player in a post jam build. |
| Oct 6 05:18:02 | 11m 06s | U-49 Meltdown | ♥ 2 | I won! I would lower the speed of the radiation in a post jam though. Great entry! |
| Oct 6 05:33:11 | 15m 09s | Rage Against the Alien Chicken | ♥ 1 | Very solid entry! The humor and artwork was soooooo good! I would improve UI a tiny bit and add a way to earn hearts back in a post jam build. |
| Oct 6 14:45:45 | 9h 12m | The Lesser Evil | ♥ 2 | Wow I just have to say the replatability of this game is insane, this is so much fun! The only thing I can think of as feedback is inverting the color of projectiles when they are in the flashlight with a masking layer or something like that, just to make it clearer when your being shot. Besides that I cant think of much. One of my fav games of the jam so far! |
| Oct 7 02:51:36 | 12h 05m | Neon Saber | ♥ 3 | The game was good, I might give the character more mobility. That would make it more fun when it gets to the bullet hell part! Great visuals too! |
| Oct 7 03:07:12 | 15m 36s | Orthoptera | ♥ 1 | Amazing entry! Would love to see it expanded upon. Maybe with a navigation system in a post jam version. I just think it was fun to be the grasshopper tbh. |
| Oct 7 03:22:52 | 15m 40s | Boat History | ♥ 1 | Unique and well executed. I enjoyed the game a lot only thing I would change is going up. It felt a little too tricky at times. Maybe a water spout with the right mouse button would help. |
| Oct 7 03:58:52 | 36m 00s | Eudora | ♥ 1 | Fast and fun gameplay with great art style! I might make it so you don't fall off the rope and just loose when you drop all your barrels. But honestly that is just my opinion. |
| Oct 7 04:00:20 | 1m 28s | Unstable City | ♥ 0 | Awesome visuals and I really enjoyed the events! I hope this is expanded upon after the jam! |
| Oct 7 04:18:16 | 17m 56s | Don't Cry at Work!! | ♥ 1 | Very nice entry! It was hard to balance it all but it ended up being really fun! |
| Oct 7 04:32:48 | 14m 32s | Theory | ♥ 1 | Such a fun game! I really liked the mechanic. Maybe add an indicator for enemies and destabilization time in a post jam version. |
| Oct 7 04:46:49 | 14m 01s | Hazmat Magic | ♥ 1 | Loved loved loved this game! Only thing missing is a leaderboard so we can all speedrun :P |
| Oct 7 05:08:31 | 21m 42s | Ark | ♥ 2 | Solid puzzle game! I enjoyed that the progression of levels helped you learn the mechanics. |
| Oct 7 05:20:12 | 11m 41s | Unstabled Goat | ♥ 3 | I was confused about the mushrooms and the rocks. But after I got the hang of it, I wasn't kidding around :D Super fun game! |
| Oct 7 05:37:45 | 17m 33s | AFTER SUN | ♥ 1 | I really liked the game, I only wish there was more action in the parts where you are gathering people. It was super atmospheric and self explanatory which is pretty awesome in a game jam entry. |
| Oct 7 05:54:20 | 16m 35s | Rock On | ♥ 1 | Honestly a fun game! I think the learning curve made it hard at the start. I might try and make the platform stable at the start and then get more wobbly. Just to let ppl adjust to the mechanic. |
| Oct 8 03:08:18 | 21h 13m | Tall Order | ♥ 2 | Really cute and easy to understand controls. Need to find a way to make extra more incentivizing to the players. But I really liked the core mechanic and gameplay a lot. |
| Oct 8 03:44:56 | 36m 38s | Unstabled | ♥ 1 | I think to improve this game increase the gravity so it feels less floaty, also I might reduce the hitbox for the horses to help them faster and eat apples from a closer distance. My fav part of this game was the visuals, they were very charming. Nice solo entry. |
| Oct 8 03:57:57 | 13m 01s | The Bomb Office | ♥ 0 | Very fun concept, only thing is I didnt like when the wires rotated away from me. Besides that it was a really well executed game! |
| Oct 8 04:12:38 | 14m 41s | Hammer Keep | ♥ 1 | As always brilliant game and really fun to play! |
| Oct 8 04:28:08 | 15m 30s | Coffee Crisis | ♥ 2 | Fun game! But I would color coat the customer to the thing they want or use some kind of really clear BIG icons. If you do a post jam version that would make the gameplay easier to succeed in. Also a queue that shows what customer is up next and what they want. Impressive graphics for the time period of a jam, gosh dang. :D |
| Oct 8 05:00:43 | 32m 35s | LCD DREAM ESCALATOR | ♥ 1 | I really loved the gameplay! One of the rare cases where I actually felt like exploring in an exploring game. Because everything was so interesting. Also loved the music! What an amazing experience. |
| Oct 8 05:14:45 | 14m 02s | BLOOPS! | ♥ 1 | The game was solid. I liked how you were able to fix some of the physics problems you had early on in development. The game ended up being fun, honestly I kinda liked trying to bounce the blocks around too. |
| Oct 8 05:25:46 | 11m 01s | Reliance (Working Title: ~Generating Cosmic Forces | ♥ 1 | An interesting narrative to explore. Only thing I might change is to make the font more readable since that is the core of the gameplay. |
| Oct 14 00:56:15 | 139h 30m | Farscope | ♥ 0 | This entry was great! I played all the way till my crew was safe from our mission. I really enjoyed the atmospheric touches like the ambient noise and the little crew voices. Really well done. Also the game play was really strait forward and I picked it up fast. Pick up items at planets so your crew can repair the ship. Now I think if you were to do a post jam build I might make it so the ship auto resumes flight after you come back from a mission. If you did that then you can add a nice little gameplay on the ship where you can have a HUD that shows you your ship and its damaged parts. Then it would be fun to have to assign the crew to specific places. Once last feedback if you were to take the time to make a post jam build would be to make little icons for the elements. Just so you really have a way to visually distinguish the inventory. Again I loved how the game turned out and thought the look and feel of the game was great! Congratz on the amazing entry. |
| Oct 14 06:24:59 | 5h 28m | Snake Using Windows | ♥ 1 | wild idea! I wonder how it can be expanded upon. So I love games that break the 4th wall I am excited to see what else you can do with this concept. A solid poc and original entry. |
| Oct 20 20:38:37 | 158h 13m | Run my Dear | ♥ 0 | Wow I think it is a really great idea to bundle two games into one. A lot of these "unstable" themed games are unforgiving. But when I mess up on the treadmill it is like I have a second chance to boost my score. I though the voice over sound effects were a nice touch. The only thing I might do is add more features to the game to keep each section fresh. Maybe for the treadmill section you could have it be a rhythm timed thing, after all I always groove to beats when I work out haha. Also for the cloud section powerups that boost you and make you soar a quick burst forward while immune to the clouds. Overall I think the concept is solid. I am also really glad I got to play your game in time to rate it. My computer had a hard time with your download for some reason. I bet it is on my end and not yours XD |