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Feedback comments for LD49
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| Timestamp | Since previous | Game | alec's comment | |
|---|---|---|---|---|
| Oct 4 23:15:20 | Kattonauten | ♥ 1 | Man I'm horrible at this game, but I still love it! Super polished game and always fun to see Pico8 games :) | |
| Oct 4 23:18:45 | 3m 25s | Larry the Vengeful Balloon | ♥ 1 | This game was surprisingly addictive. It reminded me a lot of the flappy bird mobile game that was popular years ago. Because the controls were deceptivly simple I thought It would be easy to master, but I was wrong! I was stuck on 9 for the longest time before finally making it to a high score of 21. The sound effects, though hilarious, became a bit annoying after a while. However the music totally makes up for it! Great work! |
| Oct 4 23:26:34 | 7m 49s | Double-Barrel, Single Wheel | ♥ 1 | This game literally made me scream "NO" out-loud when my little robot slowly fell down lol. Great interpretation of the theme. One suggestion would be to make balance a _little_ more forgiving, maybe the balance could become more "precise" as you progressed. Also I love that someone else used tic80! |
| Oct 4 23:30:50 | 4m 16s | Quadra | ♥ 1 | I love how you represented the theme within your game. The graphics were polished and the gameplay was very smooth. I really liked the added detail of the white streaks you used to show motion. I’m still a bit confused about what causes a player to loose a life, but that didn’t stop me from becoming immursed in the game! |
| Oct 4 23:35:44 | 4m 54s | ....To the Ends of the World and Back | ♥ 1 | I also had my mouse cursor disappear, which made completing the minigames challenging. I really enjoyed the flying through space effect, and as others have said blending visual novel with other mechanics is really creative! |
| Oct 4 23:44:42 | 8m 58s | Brainxious | ♥ 1 | I’m glad you didn’t quit on this game even though your hard drive died. It would have been easy just to give up/scrap it, but props to you for finishing! The graphics ended up looking really nice and the idea was super unique. Trying to balance everything in you life is definitely something everyone can relate to. Nice work! |
| Oct 4 23:44:59 | 17s | Meowgician | ♥ 3 | Wonderful pixel art and animation! I wish the cat would have moved a little faster, and maybe it would be good if it displayed how much time was left. Oh also having the music speed up really added to the frantic nature of things, great touch! |
| Oct 4 23:50:29 | 5m 30s | RadioFrog | ♥ 2 | the pro gamer strategy is to jump on top the evil bug things ;) It took me a minute to find the correct button to explode the frog. Speaking of the frog really enjoyed his sprite, specifically his crossed eyes hah |
| Oct 4 23:56:17 | 5m 48s | Pigs | ♥ 2 | I was definitely not expecting the carnage that occurred when I failed to keep the pigs happy! That was a humorous surprise. The gameplay was a bit difficult for me to get the hang of. There were times when I thought i was dropping a pig into a pen and it ended up on the ground. After some experimentation I learned where I needed to release in order to hit my target, so it’s not that big of an issue in the end. Great graphics as well, I enjoy your art style. |
| Oct 5 00:03:41 | 7m 24s | SheepWorm | ♥ 5 | Me when I enter the Arena: sonofa_shepard.jpg jokes aside, any chance you could post a Linux build? I'd love to give this a try |
| Oct 5 00:08:25 | 4m 44s | Bird Attack ! | ♥ 1 | "press space to fall to your death" LOL super solid graphics and execution, really like the rough sketch art style! |
| Oct 5 00:10:36 | 2m 11s | Sanity Check | ♥ 1 | I appreciate the thought you put into all of the text bubbles. The concept fits the theme great and I enjoyed the graphics a lot. It was a bit difficult for me to get the hang of jumping, which made it difficult to maneuver around the levels at first. Overall, you have created an enjoyable gameplay experience. Nice work! |
| Oct 5 00:12:52 | 2m 16s | Stompin' Grounds | ♥ 1 | fun take on a marble game. Seeing the little bridges hop with the shockwaves made me wish there were other physic objects. I think it would be cool to have to dodge boxes, or roll through ball pits! Also an audio cue when the shockwaves happened would nice, so that i could anticipate and respond to it without needing to see it! |
| Oct 5 00:25:24 | 12m 32s | Greedy Miner | ♥ 1 | This is one of my favorite games of the jam so far. The natural disasters were hilarious. My favorite was catzilla but the most annoying/destructive was the tsunami by far. If you decide you want to keep working on this game I think levels with different win conditions could add a lot of depth to the gameplay. Overall, incredible job. My high score was 6425! |
| Oct 5 22:42:00 | 22h 16m | Don't Melt | ♥ 1 | As some others have mentioned, it was a bit difficult for me to understand the mechanics at first. I could not figure out which lever was which and nuked the place twice before I got the hang of it. That being said, once I figured evertything out the gameplay was really smooth and polished. I could easily see myself getting sucked into playing this game for longer than intended. |
| Oct 6 00:06:42 | 1h 24m | Cytoplasm Madness | ♥ 3 | Super polished game for you first LD, great job! I had a hard time understanding what the little blue guys did, maybe a short tutorial would have been good. The art is super crisp, great music, and I appreciated the little detail of bullets having some auto-honing (nice touch) |
| Oct 6 00:12:00 | 5m 18s | Stabilaser | ♥ 1 | This game accomplished the thing every puzzle game strives for, it made me feel clever. Specifically When you had to freeze the button when you walked on it, clever! I just wish it was longer haha |
| Oct 6 00:19:00 | 7m 00s | Wobbly Cannonry | ♥ 4 | Oh man I love this idea, one of my favorites I've played so far. I felt super cool when I wobbled the turret just right to take out a monster. The art is also top notch. My one complaint is that it the turrets were a little too wobble, to the point I couldn't really move without immediately loosing them all |
| Oct 6 00:33:27 | 14m 27s | Horse with a Human Mask on A Tightrope | ♥ 1 | Fun game with great humor! I didnt have the patience to make it to the end, but I appreciate the difference between how the 2 weapons worked and the polish of the rope physics! Also this panel hit me hard haha image (12).png |
| Oct 6 01:01:25 | 27m 58s | Unstable Investments | ♥ 2 | Unique take on the theme, with great consistent artwork! Enjoyed waiting for the perfect time to buy low and sell high. Im conflicted on the time it takes to take money. on one hand its no fun waiting, but it also makes you plan ahead and maybe feel the frantic feeling of not being able to withdrawl all your money from a crashing stock lol. Also note after a while all the stock options flatlined, not sure if that was a bug |
| Oct 6 01:10:50 | 9m 25s | Lucky Lefty Loves Landslides | ♥ 2 | Kinda like Alto's Odyssey but with snails, fun! I appreciate the Diskworld reference, I think we can all relate to the elephant when he felt trapped lol |
| Oct 6 01:18:55 | 8m 05s | Tip-See-Saw | ♥ 1 | Made it 125 seconds! I liked the extra chaos of not knowing exactly where you would drop the boxes, great job! |
| Oct 6 21:32:47 | 20h 13m | Stumblewood | ♥ 1 | I agree a longer tutorial would have helped a lot. I really liked the menu music, and think theres an idea with "stacking" the stuff on the moving sapling guys. Also some smoother easing on the camera would have helped the feel a lot, but maybe that was just because of the Web version |
| Oct 6 21:37:34 | 4m 47s | Dimension Collapse | ♥ 1 | I really like the graphics in this one, specifically the static screen effect! I also appreciated how snappy it felt moving from room to room. Bummed you didn't have time for the "corruption", it would have been cool to have that tensions |
| Oct 6 22:05:09 | 27m 35s | Gem of Stability | ♥ 1 | Super polished game with great art and music! I specifically liked the sound effects of when an enemy was hit, and the main characters frantic run. I could easily see this expanded with different types of enemies, and maybe different platform shapes! |
| Oct 8 02:09:52 | 28h 04m | Noinun40 | ♥ 1 | Super fun and creative take on the match (nt) 3. The music got a little annoying after a while, but could totally myself playing this a lot |
| Oct 8 02:20:33 | 10m 41s | HOLD IT | ♥ 1 | Wonderful idea, and great execution! I'd love to hear some audio with this, maybe a crowd shouting "oooh" and "aaahh" |
| Oct 8 02:21:36 | 1m 03s | Stack Up | ♥ 1 | These graphics are spot on! The sound effects became a little annoying after a while but that’s not a huge deal. I agree with @pbg that independently controlling the trash depositor would be a cool addition if you decide to keep working on this game after the jam. |
| Oct 8 02:37:16 | 15m 40s | Wibbly-wobbly Tower | ♥ 2 | This game reminds me a lot of world of goo. Although the idea is not original, the execution is spot on! Your graphics are beautiful and your controls are tight. Very impressed that you were able to pull this off in one weekend. Well done! |