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quadtree

Feedback comments for LD49

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TimestampSince previousGamequadtree's comment
Oct 11 08:21:43 Unstaball ♥ 1 Fun little game. Lack of depth perception did make it a little tricky, I almost feel like it'd work better in VR.
Oct 17 06:02:31 141h 40m Cesium Factory ♥ 1 Nice one, although I have to admit, I found the crane a little hard to control. Mouse control might make it a bit easier, although that might make it feel less lumbering, which is sort of what you want for a huge crane.
Oct 17 06:39:36 37m 05s Cyberwalk 2049 ♥ 2 Not bad, having the powerups fly out of your backpack when you jump was pretty amusing.
Oct 17 07:43:51 1h 04m Precarious Atoms ♥ 1 Liked the simple, minimalist graphics. If there's one thing I'd change, it'd be to have difficulty scale up as you play so it doesn't just run forever (although I did appreciate having multiple difficulty levels, that was nice). I liked the music as well, although I did encounter the issue where it only played on the left side.
Oct 17 07:48:22 4m 31s Shifting Sands ♥ 0 Nice graphics, although I wasn't sure what caused the sand to move, so I mostly just blundered around until I found a solution.
Oct 17 07:59:37 11m 15s Mad Zomber ♥ 0 Nice brawler. The graphics were good and the music fit well. Sometimes it did seem like rage made me invulnerable, which is weird since the title screen just says it makes you deal more damage. Still, it was probably how I was positioned, or something. Nice job!
Oct 17 08:52:20 52m 43s Wreckmate ♥ 1 Pretty nice use of the theme, and the graphics and music were good as well. It might have been nice if you could get rid of anchor blocks somehow, since the chests you're counterbalancing them with sort disappear but the anchor blocks don't. On the other hand, it does cause your boat to get overloaded over time which is probably good. I did also see a weird glitch once: After my Boost Crate fell overboard, the boat stopped entirely and I never got to the next island.
Oct 17 09:00:32 8m 12s Unstable World ♥ 1 Fun game, pretty chaotic with all the terrain changing (which I think was intentional). I did have a bit of trouble avoiding the giant falling bolts, they knocked me through the floor a few times.
Oct 17 09:13:08 12m 36s A Hoppy Walk ♥ 1 Really liked this one. The different environments were well done and suited the atmosphere really well. It sometimes wasn't completely clear what hazards did, like the birds, but it didn't detract from the experience that much.
Oct 17 09:23:57 10m 49s Greedy Miner ♥ 1 Nice use of the theme. It did take a little while for me to figure out what the different buildings did, so if I could add one thing it'd probably be tooltips or something to explain what they do. Still, overall, I found it to be pretty good.
Oct 17 19:19:21 9h 55m Servers VS Hackers ♥ 0 Nice job! The graphics and sound were pretty good. It also seemed like new elements were introduced often enough to keep things interesting. If there's one thing I'd change, it'd be to add a little more description as to what the different towers and such did, although generally you can figure it out via experimentation.
Oct 18 07:59:40 12h 40m Chop and Sprout ♥ 1 Pretty clever use of the theme. I was slightly confused as to whether I was supposed to get myself into the target, or the big white sphere, so in the end I just did both. Nice job!
Oct 18 08:07:27 7m 47s Warp Driver ♥ 0 Really liked the graphics and sound, both fit the game very well. The control was also very fluid and responsive. If there's one thing I'd add, it would probably be the ability to see the whole course at the beginning through a preview or minimap.