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quadtree

Feedback comments for LD48

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TimestampSince previousGamequadtree's comment
May 7 07:49:06 Gaze into the Deeper ♥ 1 Nice fun little game. If there's one thing I'd change, it'd be to either give the boss less health or give it some kind of phases or something.
May 7 07:58:09 9m 03s Deepest Ocean ♥ 0 Pretty nice, I made it to about 160m or so. The mini-games were an interesting touch. If there's one thing I'd change, it'd probably be to make the animations a little faster.
May 7 08:03:23 5m 14s Boom ♥ 0 Pretty interesting idea, and the music was really appropriate. It was a little easy, though, although I can't think off the top of my head how you could make it harder. Good job!
May 8 00:46:17 16h 42m The Moore Contingency ♥ 2 Cool and unique concept. Swinging around those saws was pretty fun. I would say that a checkpoint system would be nice, and maybe the ability to delete beacons. Still, good job overall!
May 8 01:14:22 28m 05s Sergei the Salvager ♥ 1 The graphics and sound really created a nice atmosphere, and the game was a nice length. Using the flares was a bit confusing, as sometimes it seemed like they didn't really scare the fish off, but I probably wasn't doing it right. Nice job overall, though!
May 17 08:01:30 222h 47m Reaper ♥ 1 Nice! I really liked the Hotline Miami-esque gameplay. I did notice a few minor things, like it'd have been nice if the end boss had had a health bar, and maybe multiple difficulty levels would be good, but overall I really liked it.
May 18 04:48:11 20h 46m Beyond the Chromatic Arc ♥ 1 Pretty fun, once I got the hang of it anyway. If there's one thing I'd change, it would probably be to add a mini-map or something, it might make it feel a bit less random. Still, overall, great job!
May 18 05:06:06 17m 55s Tourist Trap ♥ 0 Well done for something made in 72 hours, and the tutorial was a nice touch. One thing I did find a little confusing is the lack of directional sound or a mini-map. It made it a little hard to figure out what was going on elsewhere on the map.